all that stuff is cool, but what about normal weapons to mid-level type weapons? Instead of all Swords of Extreme Disembowlemtn and stuff like taht, how about names for weapons that are normal, but have a magical effect, or stat plus., etc?
Peasant Blade: A noraml sword that is very light and sometimes 3-4 extra attacks can be done in the same amount of time as a normal sword. Its very fragile, and shouldnt be used to fight monsters with tough skins/shells/etc,. If it breaks, it can be used as a dagger, etremley weaker, but still usable for defense until it can be reparied or forged aknew.
Boar Gloves From the hide of a boar (if there are boars in this game, if not change it to somthing appropriate!

) Very tough and rough, with boar bones packed in the knuckles. Everyone once and a while the bones might shift from their poor craftsmanship, and hurt your hand a little, but very nice gloves to induce pain or for working in the mines/forge/etc for tehir being fire resistant.
Now on to the fun stuff, special weapons!
Sword of Cruelty: Normal red sword, only one in game world, induces horrible wracking pain at the very touch, almost certain death if it cuts you. Drawbacks: Very heavy, wielder must be very scared and have HUGE will power to overcome the pain the handle puts into the wielder, and very strong.
Storm Mace : Mace from the storms, causing thunderous pain with every hit. Drawbacks, somtimes will snap back and hit wielder if used incorrectly or if the wielder cannot control it.
Stave PoorChini: Normal staff with the blood of PoorChini flowing in the middle, making it unbreakable and resistant to all bad effects, and shields the wielder from 1/2 damage.
Staff of the White/Black Rose: Staves that can hurt those only of opposite ethos. White for Good, Black for evil. Can only be used by proper ethos (If your character is evil, yada yada so on)
Thats all i can think of for now.