- Laanx temple has been expanded adding a new room in the upper level.
- The sewers have been lit up a bit, and many torches have been added and fixed.
- Jayose library has been expanded, with new shelves types and more space to walk.
- We added few new faces variations for the ynnwn male characters. You can see those new faces in the char creation.
* New area of East Hydlaa is available (Jayose has been relocated). New NPCs will be added there soon.
* Character traits - current only 1 new elf skin. You can now customize the face of your char (dermorian only). Now that the feature is in place, we will add more faces for other chars as well.
* New crafting system - shields only at the moment
* New complete GUI skinning system
* One additional skin available thanks to Cherppow. (to change it, you can rename planeshift/art/skin/elves.zip into planeshift/art/skin/default.zip)
* New loading screens
* Added duel points and advisor points to skill window info displayed.
* Added some new button art to look better.
* Added duel-point penalty for spamming duel invites.
* Added command to see /duel_points
* You don\'t get skill practise for attacking other players now.
* Train icon added in the interaction menu with trainers
* Added /changeguildname
* German manual
* Message window will now no longer jump to the end when a message is added.
* /quit now prompts before quitting
* Added link to login page that shows where to register a new account.
* License of the package changed from PlaneShift Team to Atomic Blue.
Major User-Visible Fixes:
* A number of bug fixed on Hydlaa level.
* Updated/fixed some spell effects
* Fixed that you could freely PK players that were just joining the game
* Fixed that if you opened a window during autorun, you could run forever
regardless of stamina.
* Fixed that when you died, you could still turn your remains with mouselook.
* When a character is attacked, its stance resets to \"full defense\".
* Fixed that tab completition was sometimes changing chat command to /tell
from e.g. /say.
* Fixed that when negative HP rates lowered HP to zero, the character
was not killed.
* Fixed that vitals were not adjusted when they were at maximum value.
This means that negative rates (e.g. spells) were not always applied.
There are some known bugs we will fix soon:
*Flickering of a rectangle region near the connection between hydlaa plaza and the new East Hydlaa map
* Pssetup may crash on some systems
* Chat sometimes doesn\'t scroll down to follow new text
* Using the \"load all levels\" option will give you some wrong textures here and there (example laanx temple).
Thanks for your continuous support, let\'s make PlaneShift a great online role playing game!
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Now it was your fault crazed44!

Sorry forgot to post this:
If you want a really techy info:
Go Here