Author Topic: New Updates Sence....  (Read 1745 times)

crazed44

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New Updates Sence....
« on: July 11, 2005, 08:42:19 pm »
Last April? just curious that was that last time i played i was waiting for them to update to see a huge difference so if there are any new changes sence then can sombody list them or somthing thx!

Ralas

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« Reply #1 on: July 11, 2005, 08:48:29 pm »
It has been updated since then, but the differences are not huge.  My guess is that if it wasn\'t enough to keep you playing then, then it won\'t be now either.  I encourage you to give it another chance anyway, as to me PS brings endless fun, even in its tech-demo stage.
Yliakum, a really big crystal. These are the voyages of the Explorers Guild.  Its ongoing mission: to explore strange new maps, to seek out new life and new NPCs.  To boldly glitch where no one has glitched before.

www.reincrownation.com :D

crazed44

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« Reply #2 on: July 11, 2005, 08:50:57 pm »
no it didnt stop me from playing i just wanted to see if it would be a sinificat difference (i do this with sum games)

Xordan

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« Reply #3 on: July 11, 2005, 09:03:50 pm »
Most of the recent changes are code rewites which make it easier to add new features in the future, or bug fixes.

Phinehas

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« Reply #4 on: July 11, 2005, 09:52:19 pm »
Besides, it\'s terribly annoying to ask other people to do work for you, such as listing updates, when you\'re too lazy to do it yourself...

I\'d give you the link to the site with all the updates listed, but I had all my \"favorites\" erased...

DivineLight

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« Reply #5 on: July 11, 2005, 10:56:11 pm »
- Laanx temple has been expanded adding a new room in the upper level.

- The sewers have been lit up a bit, and many torches have been added and fixed.

- Jayose library has been expanded, with new shelves types and more space to walk.

- We added few new faces variations for the ynnwn male characters. You can see those new faces in the char creation.

* New area of East Hydlaa is available (Jayose has been relocated). New NPCs will be added there soon.
* Character traits - current only 1 new elf skin. You can now customize the face of your char (dermorian only). Now that the feature is in place, we will add more faces for other chars as well.
* New crafting system - shields only at the moment
* New complete GUI skinning system
* One additional skin available thanks to Cherppow. (to change it, you can rename planeshift/art/skin/elves.zip into planeshift/art/skin/default.zip)
* New loading screens
* Added duel points and advisor points to skill window info displayed.
* Added some new button art to look better.
* Added duel-point penalty for spamming duel invites.
* Added command to see /duel_points
* You don\'t get skill practise for attacking other players now.
* Train icon added in the interaction menu with trainers
* Added /changeguildname
* German manual
* Message window will now no longer jump to the end when a message is added.
* /quit now prompts before quitting
* Added link to login page that shows where to register a new account.
* License of the package changed from PlaneShift Team to Atomic Blue.

Major User-Visible Fixes:

* A number of bug fixed on Hydlaa level.
* Updated/fixed some spell effects
* Fixed that you could freely PK players that were just joining the game
* Fixed that if you opened a window during autorun, you could run forever
regardless of stamina.
* Fixed that when you died, you could still turn your remains with mouselook.
* When a character is attacked, its stance resets to \"full defense\".
* Fixed that tab completition was sometimes changing chat command to /tell
from e.g. /say.
* Fixed that when negative HP rates lowered HP to zero, the character
was not killed.
* Fixed that vitals were not adjusted when they were at maximum value.
This means that negative rates (e.g. spells) were not always applied.

There are some known bugs we will fix soon:

*Flickering of a rectangle region near the connection between hydlaa plaza and the new East Hydlaa map
* Pssetup may crash on some systems
* Chat sometimes doesn\'t scroll down to follow new text
* Using the \"load all levels\" option will give you some wrong textures here and there (example laanx temple).

Thanks for your continuous support, let\'s make PlaneShift a great online role playing game!

___________________________________________
Now it was your fault crazed44!  :P

Sorry forgot to post this:
If you want a really techy info: Go Here
« Last Edit: July 11, 2005, 11:06:22 pm by DivineLight »
Every one will die in pain except those who were less pain for the others, while they were.....

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Phinehas

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« Reply #6 on: July 11, 2005, 11:54:28 pm »
I still think you shoulda made him look it up himself.

*sniff*

... and not a single magic update...

Ashamn

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« Reply #7 on: July 12, 2005, 12:09:58 am »
Magic huh? You have too much spells and \"thief\'s weapons\"..
I cant wait to see the frist two-handed sword..  :rolleyes:
Draw me not without reason
 Sheath me not without honor
[/I]


DivineLight

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« Reply #8 on: July 12, 2005, 02:18:36 am »
2 Handed Sword?
Forget it. For it all the models will need new animation. and that\'ll not happen soon.
Every one will die in pain except those who were less pain for the others, while they were.....

.~\'| MyBlog | FireFox | Gaim | \'~.

Robinmagus

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« Reply #9 on: July 12, 2005, 03:59:13 am »
Quote
Originally posted by Phinehas I still think you shoulda made him look it up himself. *sniff* ... and not a single magic update...
Wait...They had a magic..err..update/fix right? The thing with the red way spell. Where it always crashed...That seems like an update, cause now you can actually use the red way without crashing. :)

And yeah, at least give Divine a thank you or something...
« Last Edit: July 12, 2005, 03:59:49 am by Robinmagus »
Talamir - DeT, Dark Empire, etc, etc, etc.

Khorus

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« Reply #10 on: July 12, 2005, 08:01:04 am »
Quote
Originally posted by Ashamn
Magic huh? You have too much spells and \"thief\'s weapons\"..
I cant wait to see the frist two-handed sword..  :rolleyes:


Thief\'s weapons? I wish.... :(
Closest one to those are short swords, but where are the daggers and knives that are the real \"thief\'s weapons\"?
Gotta keep my fingers crossed that there will be some after the next big update :rolleyes:


And besides, ain\'t claymore usually considered as a two-handed sword? ;)

-Khorus
- Nikoren Khorus
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Knowledge Seekers

Phinehas

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« Reply #11 on: July 12, 2005, 10:59:17 am »
Quote
Originally posted by Robinmagus
Quote
Originally posted by Phinehas I still think you shoulda made him look it up himself. *sniff* ... and not a single magic update...
Wait...They had a magic..err..update/fix right? The thing with the red way spell. Where it always crashed...That seems like an update, cause now you can actually use the red way without crashing. :)

And yeah, at least give Divine a thank you or something...

The fact that I\'m thankful goes without saying. That\'s just who I am. Anyways, it doesn\'t matter to me either way, since I can\'t run the game...

Ashamn

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« Reply #12 on: July 12, 2005, 01:20:04 pm »
Quote
Thief\'s weapons? I wish....
Closest one to those are short swords, but where are the daggers and knives that are the real \"thief\'s weapons\"?
Gotta keep my fingers crossed that there will be some after the next big update


I was joking about such weapons once anyone can use them without any training, and how people dare to call them swords.. :P


Quote
2 Handed Sword?
Forget it. For it all the models will need new animation. and that\'ll not happen soon.


You know with that new animations not only the two handed sword could happear. You would start to see staves and some other more weapons, not only for warriors, but for mages and monks too.
Draw me not without reason
 Sheath me not without honor
[/I]


Androgos

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« Reply #13 on: July 12, 2005, 01:44:07 pm »
Quote
Originally posted by DivineLight
* One additional skin available thanks to Cherppow. (to change it, you can rename planeshift/art/skin/elves.zip into planeshift/art/skin/default.zip)


No, no no NO NO NO!

I know that the chooser isn\'t A/V in the current release (though it\'s almost there, just get some XMLs from the CVS and you will have it in the pssetup).

To change skin, edit psclient.cfg and change default to elves (near the end AFAIK, says something about skin)