The idea of vampires is just silly....vampires are linked to the whole lost souls/hell thing...there\'s no hell in planeshift, there\'s a death realm, there can\'t be undead because you get \'reincarnated\' when you escape the death realm.
Like was said, the aim of planeshift is to make a world accurate to its background story. It\'s pretty obvious that some of you writing about these changes you want don\'t understand the story behind planeshift. It would probably benefit your argument to do so.
That being said, I wouldn\'t personally see anything wrong with some sort of \'leeching\' npc baddie. Not a vampire though. Some baddie that gains back life when they attack you.
Goodie NPCs that turn into baddie NPCs after nightfall may also be doable...but not specifically werewolfs. Maybe a town that is filled with kind merchants by day but during night, the inhabitants turn into beasts of some sort.
The PVP thing would turn the game into a rush to level up for noobs so that they could survive long enough to have fun. It would get silly. When someone is new they most likely will not join a guild for \'protection\' immediately because they probably will not know anyone else in the game.
Personally, I\'m more concerned with the game being developed as planned by the original vision and not bastardizing or \'selling out\' to try and make people happy. If you don\'t like the story behind the game or the gameplay the game promotes, find another game to play maybe?
The subjects of \'dragons\', \'vampires\', and \'werewolfs\' have been beaten to death. They do not fit into the game. There are things that may fit into the game that have qualities similar to them though. Use some imagination and come up with something that fits into the planeshift world.