Yes, I have a AMD processor, but this problem never occured before. I also downloaded the non SSE-version (and used it properly in the PS directory), but the effect was still the same.
So if you have a thread with a different solution, please give me the link, I got tired when searching for hours. And if not, I will try again from time to time, because in one of the threads about this runtime error it is said it has mystically solved itself.
In the meantime, I will continue cursing Bill Gates (I do not know if it really has anything to do with windows, but I do not care, I blame windows for almost all problems I have with my computer), play something else and hope PS works again before I also miss the tournament next week.
*edit: Just in case this helps in any way:
My processor is x86 Family 6 Model 8 Stepping 1 AuthenticAMD ~1800 Mhz
I have windows xp
Planeshift worked fine until about 40 minutes before Proglin\'s and Elesiy\'s wedding (AAARRRGHHH, I hate you, Bill Gates) on March 7 22:00 GMT.
When I get the error message, there are still almost 300 of my 768 MB of RAM free.
*edit 2:
I used the -console command, and it gave me this information:
crystalspace.graphics3d.shader.fixed:
Multitexture units: moderate 4
planeshift.application.client:
PSLoader: step 2: success
<\\Luca\\Crystal Space\\planshift\\src\\common\\util\\psxmlparesr.cpp:282> ParseFile
:
Could not find file: /planeshift/world/podium/sound.xml
planeshift.application.clinet:
PSLoader: step 3:success
crystalspace.engine.warning:
Lightmaps are not up to date .
Use -relight cmd option to calc lightning.
Region hydlaa_common loaded successfully in 3641ms
<\\Luca\\Crystal Space\\planeshift\\src\\client\\zonehandler.cpp:250> psClientDR::HandleStatsUpdate
:
Stat request failed because CelClient not ready for 1599
ZoneHandler::HandleMessage
:
Still loading maps, ignoring crossing to sector
SectorWhereWeKeepEntitiesResidingInUnloadedMaps.
crystalspace.maploader.parse.map:
Could not open map file \'world\' on UFS!
<\\Luca\\Crystal Space\\planeshift\\src\\common\\psbehave\\psworld.cpp:407> psRegion::Load
:
loader->LoadMapFile failed.
<\\Luca\\Crystal Space\\planeshift\\src\\common\\psbehave\\psworld.cpp:408> psRegion::Load
:
Region name was: hydlaa_plaza
<\\Luca\\Crystal Space\\planeshift\\src\\common\\psbehave\\psworld.cpp:251> psWorld::ExecuteFlaggedRegions
:
Loading region hydlaa_plaza failed![color]
then I get the error message mentioned above
The updater says all files are up to date.
So if anyone could help me now, that would be great.
*edited again to correct (no new content)