Author Topic: [Guild] Community of Vaalnor: SoR  (Read 30788 times)

Jekkar

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Re: [Guild] Community of Vaalnor: SoR
« Reply #180 on: June 08, 2007, 11:47:07 am »
* Jekkar rubs his hands together and laughs evilly

T'is coming along quite nicely >: )
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Induane

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Re: [Guild] Community of Vaalnor: SoR
« Reply #181 on: June 11, 2007, 05:52:52 pm »
Well, almost done:





Left to do:

  • Add rugs
  • Fix bar textures
  • Add a few more knickknacks - baskets, things on shelves, etc...









Should be done tonight then it will be complete finally!
« Last Edit: June 25, 2007, 05:51:52 am by Induane »

Raleigh

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Re: [Guild] Community of Vaalnor: SoR
« Reply #182 on: June 12, 2007, 09:27:54 pm »
     It's getting nice, I just have one thing to suggest. That oven on the first pic, perhaps it could be a little less geometric and more rounded-up and detailed with some extra polygons and an unique texture, because right now it looks a bit blocky and dull. Of course if doing so would kill the FPS, then I can understand why it is this way.

Jekkar

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Re: [Guild] Community of Vaalnor: SoR
« Reply #183 on: June 12, 2007, 09:56:03 pm »
The Four Leaves tavern has been completed today with a pretty satisfying end result.

http://vaalnor.mine.nu/Downloads/Media/Screenshots/Four%20Leaves%20Tavern/

And Raleigh: you are 100% right, Induane told me he would add any extra detail and trinkets on a later date including fixing that oven, i'm not sure he was happy with it in the first place.

Let's hope Induane will post here soon on anything I forgot to tell you guys.
« Last Edit: June 12, 2007, 10:01:28 pm by Jekkar »
"A new day will come when those who rudely interrupt are swept away!" -Lereal

Induane

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Re: [Guild] Community of Vaalnor: SoR
« Reply #184 on: June 12, 2007, 10:07:45 pm »
There are several things that look a bit overly geometric due to a small bug in b2cs that doesn't propagate the smoothing tag so that will fix some.  I'll use a better texture on the oven to detail it out a bit more.  The bottles are the same way - smoothing tag is set but not exported correctly so that all will automatically improve with a fixed b2cs. Adding more detail to the oven won't kill fps too terribly much I don't think.  A GeForce4 should get close to 100fps in the tavern so I'm not terribly worried.

But yes as far as it goes, the tavern is now complete.  We're going to start working on the main keep portion of the town now, and work on the layout of the housing and business districts.  I need to make the streets narrower, and test a few other things.  But thats project 2.  For now I'm just happy we finished the tavern in a satisfactory way. 

Special thanks to Jekkar for the initial tavern exterior concept, and tons of texture work and criticism kicking me to fix stuff that was obviously bad.  Thanks also to Lordbug for several table and chair models, the bar, and the barrels.  Soon we'll all have to get together for some ale in our new tavern :)
« Last Edit: June 12, 2007, 10:10:20 pm by Induane »

Zan

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Re: [Guild] Community of Vaalnor: SoR
« Reply #185 on: June 14, 2007, 10:01:04 am »
* Zan goes inside to buy Induane, Jekkar and Lordbug drinks
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

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Jekkar

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Re: [Guild] Community of Vaalnor: SoR
« Reply #186 on: July 24, 2007, 05:46:33 pm »
Just to keep people up to date about the progress on Vaalnor, here's a recent screenshot of the Grand Library we are currently working on.
Keep in mind this is a very early stage.

(and I'll have to change that floor texture :P)

http://vaalnor.mine.nu/Downloads/Media/Dumps/library4.jpg
"A new day will come when those who rudely interrupt are swept away!" -Lereal

Zan

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Re: [Guild] Community of Vaalnor: SoR
« Reply #187 on: July 28, 2007, 12:12:51 pm »
The Vaalnor Supply shop in Dsar Akkaio opens it's doors again.

Vaalnor merchants bring you goods that no other merchant sells at a fair price. We offer the weapons that you can't find at Trasok's, including many hammers and maces. Items like rings, gems, mugs and even some glyphs.
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Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

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Induane

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Re: [Guild] Community of Vaalnor: SoR
« Reply #188 on: July 28, 2007, 07:50:45 pm »
Do I get a community discount?  :whistling:

Zan

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Re: [Guild] Community of Vaalnor: SoR
« Reply #189 on: July 29, 2007, 10:52:43 am »
Let me think about that ...

Of course, we're a community :P It's the whole idea of CoV that we help eachother out. :D
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Induane

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Re: [Guild] Community of Vaalnor: SoR
« Reply #190 on: July 30, 2007, 04:48:50 pm »
Thank goodness, I've given all my mining trias to beggars!

On another note, Jekkar and I have been hard at work on the new library.  The latest shots show the new floor, some touched up textures and lighting, and improved bookcases.  Books coming soon!

http://vaalnor.mine.nu/Downloads/Media/Dumps/library11.jpg

http://vaalnor.mine.nu/Downloads/Media/Dumps/library12.jpg

http://vaalnor.mine.nu/Downloads/Media/Dumps/library13.jpg

Nikodemus

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Re: [Guild] Community of Vaalnor: SoR
« Reply #191 on: August 01, 2007, 03:06:16 am »
Yay, that's really nice! Especially the shot with some cullumns :D I would only shade light on them ;P



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Jekkar

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Re: [Guild] Community of Vaalnor: SoR
« Reply #192 on: August 01, 2007, 12:05:45 pm »
That column will be polished up soon. Also we will be having some juicy additions to the library soon, including stylish chairs and tables. And some nice stuff we're experimenting with at the moment.
"A new day will come when those who rudely interrupt are swept away!" -Lereal

Induane

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Re: [Guild] Community of Vaalnor: SoR
« Reply #193 on: August 03, 2007, 06:09:11 pm »
More previews!  I've added some books, a few tables, and some other various cleanups including some scale issues (This blender caliper tool is really helpful!) and redone the counter for the librarian.

New Shots:

http://vaalnor.mine.nu/Downloads/Media/Dumps/library15.jpg

http://vaalnor.mine.nu/Downloads/Media/Dumps/library16.jpg

http://vaalnor.mine.nu/Downloads/Media/Dumps/library17.jpg

http://vaalnor.mine.nu/Downloads/Media/Dumps/library18.jpg

Karyuu

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Re: [Guild] Community of Vaalnor: SoR
« Reply #194 on: August 03, 2007, 06:50:06 pm »
I don't know what further plans you have for this structure, so feel free to discard my suggestions - how about adding some ladders here and there to help reach the books on the very top shelves? And those walls might benefit from some paintings, or maps :)

I'm curious about the polycounts you guys are aiming at with such buildings, too :]
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