Author Topic: PS needs... a BANK  (Read 3343 times)

sesmi

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« Reply #15 on: August 09, 2005, 09:16:10 pm »
How about a guild of wizards that hold peoples items in a magic vault of a fee? And could be taken out anywhere?

That\'s the RP version  :D

Externals

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« Reply #16 on: August 09, 2005, 09:30:35 pm »
Thats pretty cool. Sounds good actually, magical wizard vault guarded by a NPC guild. Good idea.
Of course you should fight fire with fire, you should fight everything with fire.   :P  Xantherus Icer  :P

Suno_Regin

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« Reply #17 on: August 09, 2005, 11:23:40 pm »
Maybe it should be guarded by the Tefusang\'s \'french\' guild :D

(See \"Some Nice Bugs :)\" thread for details on this guild)
« Last Edit: August 09, 2005, 11:23:51 pm by Suno_Regin »

zanzibar

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« Reply #18 on: August 09, 2005, 11:36:01 pm »
Does tria have a weight?
Quote from: Raa
Immaturity is FTW.

Verrliit

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« Reply #19 on: August 10, 2005, 12:06:55 am »
The concept has not been stated clearly here.

The needed functions are:

1.  A safe place for a character, or a Guild, to put items that together, weigh more than they can carry.

2.  A means for player items to be listed for sale, and then purchased in-game, without the seller being online.

A bank is a familiar way to do this, but it is not required that a bank must exist.

A limited version of 1 could be added to the existing Guild functions, with several Guild boxes that would need permissions for multiple players to access.

The rest could be roleplay, with transfers of items and Tria, costing a fee paid to a middleman player, or his Guild.


Just my two Tria...


The Dark Lady
Verrliit
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Externals

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« Reply #20 on: August 10, 2005, 12:56:13 am »
If a player/ or players were to do this.. there could be moments that they would just not go back online. This wouldnt be useful at all.

As for storing and such, what if a guildmate is unloyal and ruins the bankers guild rep by taking something. What then?

To many variables to RP a banking system. Besides, you would need a place to store it all on top of that.
Of course you should fight fire with fire, you should fight everything with fire.   :P  Xantherus Icer  :P

ScM

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« Reply #21 on: August 10, 2005, 01:27:48 pm »
ok, here is a compilation of ideas for the beginning of a \'banking\' system, but remember, this should change, for the most part, and should be easy to start (not much work for model and what not...)

1.) An NPC that handles all transactions...

2.) A Building/NPC in each town/major area you might need one... (i say building/NPC because they could just put an NPC outside with a box for all i care, and if it were a wizard, it could be easily explained)

3.) A courier system that can send/recieve items from any town, for a small fee (i say send/recieve, because i think it\'d be nice to be able to retrieve items when you get to a town, just incase you forgot to send them) this one could be replaced with magical wizards for bankers, and there could be no fee (good idea for initial setup)

4.) The abilite to access the bank with other characters of yours, provided they are on the same account (you should only have one anyway, but some people do not honer that), not just the character that deposited it, though there should be a *small* fee for accessing other chars accounts (like 20trias)

5.) The ability to post items/search for items for sale, w/o the person being online

I Believe that this could be done, but i highly doubt it could EVER be done with player or a guild, but if accomplished, i would have alot of respect for the players able to do such...


Leeloo

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« Reply #22 on: August 10, 2005, 04:17:37 pm »
Quote
Originally posted by Externals
If a player/ or players were to do this.. there could be moments that they would just not go back online. This wouldnt be useful at all.

As for storing and such, what if a guildmate is unloyal and ruins the bankers guild rep by taking something. What then?

To many variables to RP a banking system. Besides, you would need a place to store it all on top of that.


You have the exact same problems in real life, and yet you don\'t have people claiming that a human-run bank isn\'t possible and we need some kind of god to create banks.

Externals

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« Reply #23 on: August 10, 2005, 07:00:58 pm »
Lol Leeloo, your missing many RL factors. One being thats their job and they get paid for it. 2... they have planned hours which they need to be at or they get fired.. 3.. here even if u plan hours, you could care less plus ur not even getting paid unless you took cash from people as a storage fee which wouldnt be a bad idea.. but where to keep it? 4.. Your not gonna act as if it was your real job and be online doing it EVERY day.
Of course you should fight fire with fire, you should fight everything with fire.   :P  Xantherus Icer  :P

ScM

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« Reply #24 on: August 11, 2005, 03:12:44 am »
Quote
Originally posted by Leeloo
Quote
Originally posted by Externals
If a player/ or players were to do this.. there could be moments that they would just not go back online. This wouldnt be useful at all.

As for storing and such, what if a guildmate is unloyal and ruins the bankers guild rep by taking something. What then?

To many variables to RP a banking system. Besides, you would need a place to store it all on top of that.


You have the exact same problems in real life, and yet you don\'t have people claiming that a human-run bank isn\'t possible and we need some kind of god to create banks.

true, but you dont sign in and out of life, and life isnt only available across the internet (well for some people thats life...[me included for the most part...]) not to mention life doesnt shut off if a telephone line comes down... its too risky to have people running it... i understand why roleplaying should be implemented more, but this is one of those things that should be left to NPC\'s...

Keyaz

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« Reply #25 on: August 11, 2005, 04:35:01 am »
PS needs work on the mage side of things before we add to the greed of the PL\'s :|

Ravane

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« Reply #26 on: August 12, 2005, 06:33:57 am »
At the character selection there could be like a mini bank maybe where you could store different things from different characters that you own in your account and when you want something you could like get it from the bank and if you need an item from another character you could get it!

Leeloo

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« Reply #27 on: August 12, 2005, 07:29:55 pm »
Quote
Originally posted by ScM
true, but you dont sign in and out of life, and life isnt only available across the internet (well for some people thats life...[me included for the most part...]) not to mention life doesnt shut off if a telephone line comes down... its too risky to have people running it... i understand why roleplaying should be implemented more, but this is one of those things that should be left to NPC\'s...


The people working at my bank sign out at 4 PM. Not out of their life, but I still can\'t get to my money after that time. And if the banks network connection (not the internet, but their network between the banks) shuts down, good luck getting any money transferred anywhere. Too risky to have people running it? Well, tell that to the people running your bank.

You are just as much advocating leaving real life banks to NPCs. Same arguments apply.

Nairan

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« Reply #28 on: August 14, 2005, 10:30:41 pm »
hmm maybe the banker hand out a quest to transport some equippment from his bank to a bank to an other town.
Ofcause the item you get is called equimpent or packet or so and it so flagged that you cant sell it to a vendor.
As reward ya might get some trias maybe depending on the way.

my 2 trias

TheMinority

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« Reply #29 on: August 24, 2005, 05:51:09 pm »
a bank would be a great addition. it would be nice to store my items somewhere and continue on, then come back for them later.

a bank will become nearly necessary once all the other skills are implemented, since i\'m sure you\'ll need special tools for certain skills and extra items that aren\'t needed at the time will need a place, etc.

Sekhemet Basek, Depthseeker in the Explorer\'s Guild