Originally posted by Verrliit
1. Two of the top three most active players in all of PS, posted questions, experiences, observations and opinions.
Ah yes, quoting statistics again? Well, I have told you already that they mean absolutely nothing. Is someone who has less time to spend in PS necessarily less informed than you are? Does online time equal quality or even quantity of RP? Surely not. But obviously you have nothing except these figures to base your claim of superiority on, since otherwise you would not have to resort to that. :tdown:
Feel free to think that numbers grant respect. r.guppy knows they don\'t ( \"my point on my real life was to be blunt respect is one from others not go with tittle.\" ), and so do I.
There have been others (idlers, blatant PLs, all sorts of people) ranking high on that list before you, and others will come after you. Feel free to cherish these numbers as long as they last, but know that they don\'t make me respect you any more than without them.
Originally posted by Verrliit
2. We were told that the only thing that can be called roleplay, is something that might barely support interactions between six very polite players in the same room, provided there is only one topic, and no one outside is interested in talking to them.
And you think that is RP? What you are describing looks like you are not even engaged in the same situation with the people you /tell! Seriously, has it ever happened to you IRL that you were in the mall with a friend, at home with your neighbors, at school with a classmate, on a trip to a foreigh country with a teacher and at church talking to the priest
at the very same instance of time? Because that is
precisely what you are \"Roleplaying\". So unless your char is a multidimensional, time travelling being, there is
no way that you are RPing.
If you are in a place, then that place and the people who are in that place are the situation your char is in, and nothing else (though obviously non RPers and trolls must be ignored IC).
And if the others happen to not be in that place, then they aren\'t there for your char to interact with. Plain and simple.
I try to maintain a clear temporal sequence in my RP, and it works out reasonably well. With your approach, it would be pure chaos, where either no RP can ever influence another, or they all do randomly, depending on who /tells first. This breaks realism quite badly, and also removes a level of depth from the possible RP. Yes, it can be a problem if you wish to RP with several people but the RP\'s cannot be joined for whatver reasons. However, you can\'t just use /tell to do both simultaneously. If anything, it makes you unreliable for the other players you are /tell-\"RP\"ing, because they can never rely on you correctly assigning memories to your char. So apart from excluding everyone from your RP, this is, at least when the RPs would realistically overlap occasionally, detrimental to other\'s RP. Not to mention that it breaks continuity and consistency.
Originally posted by Verrliit
and in what manner it was done, I call that irrelevant.
I call that highly relevant. The end does
not justify the means.
Originally posted by Pip
You may be right about the strict rules for roleplay but you don\'t have to ram it down everyone\'s throats. You don\'t have to lie, better to say nothing at all, but I guess that is hard for you since you have 1677 posts since May 2004.
Yes, it is hard for me. In fact, I blatantly refuse to stay silent when I clearly disagree with something that is obviously wrong. Though I wonder why you pull in my postcount and forum age here. Wouldn\'t that, by the logic used by Verrliit, automatically make me right in all I say, since it\'s so obviously higher than yours or hers? :rolleyes:
Originally posted by Pip
At the end of the day this is just a game, why is it so important that everyone plays the same way? We play to enjoy ourselves and if we are knocked because our play does not match up to another\'s ideals then that just spoils our enjoyment. Do we get in the way of your fun??
Obviously what makes a game isn\'t clear: that everyone plays by the same rules. I seriously wonder why this simple fact so often is overlooked when it comes to MMORPGs. Take the rules from any game, like chess, and \"let everyone play the way they enjoy it most\" and what do you get? Chaos in which almost noone ends up having fun. Face it, without rules, there can never be any game. So yes, you
do get in my way of fun in PS, because you aren\'t playing by the rules and thus exclude me (potentially) from RPing with you (either because I\'d have to break the rules to engage in RP with you, or cannot notice there is an opportunity to RP with you), possibly even destroying my RP due to inconsistencies and unresolvable time conflicts in your multi-RP. Yes, your argument now will be \"just stay away from us\". And this is precisely what I will do, but quite obviously my RP will be lessened by that choice (though lessened less than the damage that it would take when I\'d engage in your way of \"RP\".), and possibly yours as well.
So no, I do
not accept you doing this \"your\" way, because your way is detrimental to PS as a whole. The only way you get to RP is because
others do it the right way, since otherwise they\'d be /telling each other and never speak to you, nor hear of you at all.