Dark Empire: Lawful Evil
Basically, join them if you want to have a foot in organized crime.... if you think there is honour in evil. Theives and murderers are not welcomed, but assassins are considered to be in high regard. They aren\'t well regarded by other \"good\" guilds, but they are the most powerful evil guild which isn\'t underground, and they have connections to underground guilds.
The Dragon Council
A bunch of powerlevellers which help noobies, say they\'re neutral, and don\'t pay attention when they\'re own members cheat.
Guild Knights
A mass recruiting \"neutral\" guild which in fact only lets in \"good\" members.
Feline\'s Lair
Are you a cat? No? Then get lost.
Knowledge Seekers
They seek knowledge. Or something.
Explorers
They\'re typical nice enough in game and have a very in depth understanding of the map and secrets of planeshift. They\'re very helpful and very knowledgeable. Joining the guild is based on merit, but membership grants access to very accurate maps. They won\'t invite you if they think you just want to join for the maps.
Guild Warriors
Anthony of Guild Knights guild. They broke away from the guild knights thinking that the knights had become sterile and without direction. They claim to be good, but they have connections to evil underground characters and rumours fly of theivery and murder.
Twin Blades of Arete
Worshipping perfection, members aim at being the most deadly fighters in the land. Though evil, they value loyalty and obedience amoung their members. Their leaders were inspired by Deus ex Trucido, and they consider themselves to be carrying with them a certain legacy. Of course, Deus ex Trucido sees them in a slightly different light.
Secret Guilds
There are more secret guilds than I can count, because there are more secret guilds than I know of. \"Rilar\" knows much, as do other individuals. If you are lucky, you might even be targeted by one of them.