Author Topic: An Invitation to all Guild Leaders  (Read 11108 times)

zanzibar

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« Reply #165 on: October 24, 2005, 06:40:58 am »
There\'s a difference between duel spamming and the style of duelling you\'re prescribing.  Duel spamming sucks, but stabbing someone in the back is entirely within RP.  Then again, I also say that this discussion serves no purpose so what do I know.
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r.guppy

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« Reply #166 on: October 24, 2005, 07:26:18 am »
Then instead of pointless post why no give us your way of doing a duel.
 
 I have said in the poll vote this is intended as a guide only.

 And we have tried to allow for other types of use for the challenge, so instead why not give us your views and if posable it can be integrated.

 I except that to back stab someone you have to play it different, but to do it you have to get the player to play along or they will simply say no.

 
 
  :))

zanzibar

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« Reply #167 on: October 24, 2005, 08:06:07 am »
Quote
Originally posted by r.guppy
Then instead of pointless post why no give us your way of doing a duel.
 
 I have said in the poll vote this is intended as a guide only.

 And we have tried to allow for other types of use for the challenge, so instead why not give us your views and if posable it can be integrated.

 I except that to back stab someone you have to play it different, but to do it you have to get the player to play along or they will simply say no.

 
 
  :))



My post was not pointless, perhaps you too simple minded to gather it\'s meaning.

My way of duelling?  Sure.  Don\'t break the official planeshift rules.  And that\'s it.  Everything else goes.  Now, you might piss off people, you might gain a negative reputation, but as long as it\'s within the official planeshift rules then it\'s within the scope of role-playing.  If it\'s not within the scope of role-playing and it\'s being disruptive to the RP of others as REASON defines it, then you would be in violation of planeshift rules.

No.  Your rules are not a guide.

They were merely one way to do things.

One way among many equally valid ways.

It is ENTIRELY within RP to agree to honourable combat, than the other person plays dirty.

That other person would then get a bad in-game reputation through completely in character role-playing.

This discussion is truly insane.
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Immaturity is FTW.

r.guppy

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« Reply #168 on: October 24, 2005, 08:18:50 am »
You miss the point, if you wont to play dirty thats fine, just make it clear that is your intension, go through motions then fight dirty, i see nothing wrong in that, it is all part of role play, if everyone was nice BORING.

  :))

zanzibar

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« Reply #169 on: October 24, 2005, 08:57:57 am »
Quote
Originally posted by r.guppy
You miss the point, if you wont to play dirty thats fine, just make it clear that is your intension, go through motions then fight dirty, i see nothing wrong in that, it is all part of role play, if everyone was nice BORING.

  :))




Why should I give a warning for playing dirty within the confines of RP?  The possibility of people acting in strange and surprising ways should be assumed to exist when one plays an RPG.
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r.guppy

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« Reply #170 on: October 24, 2005, 09:12:51 am »
I would think that was plan but as its not.

 You stat your intentions, play it out no one hurt (feelings) no complaint, you get your bad rep but no in game harm done.

  :))

ramlambmoo

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« Reply #171 on: October 24, 2005, 09:31:25 am »
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Sadly, no matter what arguments anyone may try to make, currently camping is completely OOC :)


I.E, No matter what anyone else says, Im right.  Jee, that adds alot to the discussion... perhaps you could give us some points as to why this is the case?  You cant just say \"Im right and you\'re all wrong\" without saying why.  Also, you cant just dismiss everyone else\'s \"arguements\" prior to them saying them: Such a closed minded attitude leads to people just pointlessly stating their arguement and not listening, instead of an active discussion between people.

Karyuu

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« Reply #172 on: October 24, 2005, 09:33:09 am »
Perhaps you can make effective arguments as to why standing at a spot you OOCly know a monster \"randomly\" and unrealistically appears in, over and over and over, can be considered roleplay? :)
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

r.guppy

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« Reply #173 on: October 24, 2005, 09:59:06 am »
In the case of arena it is easy you go there to train and you beat your opponent (monster/rogue ect), and the next opponent steps up to fight you.

 Therefor if you were inclined you could walk up to the opponent and say \"i wish to tack part in the tournament and was sent to you by the arena master so defend thyself\" on winning you could say i wait the next challenge and up they pop, and so on.

  :))

Rhasa

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« Reply #174 on: November 08, 2005, 02:22:00 pm »
I think those rules are quite nice. I will make a voting in my guild about them.
Rhasa


Drey

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« Reply #175 on: November 08, 2005, 03:01:15 pm »
What I have said here and in the poll is right.

It is up to whoever is dueling to decide what they do.
<Rux> i wish i could say that narrows it down, but the internet is one freaky place

r.guppy

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« Reply #176 on: November 27, 2005, 06:25:25 pm »
Just a reminder a few days left to vote. :))

Verrliit

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« Reply #177 on: November 28, 2005, 06:15:42 am »
Quote
Originally posted by Drey
It is up to whoever is dueling to decide what they do.

I agree completely, and that is why the ideas of Code Duello being proposed by Sensotaka and myself, were  intended, not as rules, but strictly as a guidline and protocol for noble duelling.  

The purpose of the Code Duello is to provide duelling in affairs of Honor, with the ceremony, elegance and perhaps even beauty, that Honor and Nobility demands.  If this is done while making a very public display, it will not only entertain and intrigue the five-minute Noob, but teach by example, the vast difference between the artistry of an elaborate RP and a simple wordless gutter fight.

Those who choose to fight in the gutter, may also live there if they wish.


Quote
Originally posted by Karyuu
Perhaps you can make effective arguments as to why standing at a spot you OOCly know a monster \"randomly\" and unrealistically appears in, over and over and over, can be considered roleplay? :)

Not all parts of PS are roleplay, nor should they be, nor is everything that is not roleplay, bad or wrong.

But since you asked, it is only a trivial exercise of imagination, to account for the static spawn points within RP:

The Gods have chosen to spawn monsters in places that have been found by the citizens of Yliakum, and those places that are the easiest to find, are the best known.


The scholars of the world, who sometimes commune with the Gods, indicate this to be their intended purpose:  that the inhabitants of the world should use the monsters for training skills, and to obtain various items of value.

Those who have thus been blessed, thank the Gods for their gifts.


Verrliit.
The Devs have invited us to play in their sandbox. The GMs keep us from spoiling each other's fun.  Be respectful, and thank them often.



Courtesy cannot be imposed by force.  Lead by example.  Be elegant.  - Dr. H. Lecter

zanzibar

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« Reply #178 on: November 28, 2005, 06:57:30 am »
To Ramlambmoo and Verrliit,


The idea is that one should be in character at all times.


Monsters randomly spawning in the same place over and over again is unrealistic and not justified by RP.


Therefor, taking advantage of this aspect of the game, i.e. camping spawns, is out of character.



Since camping is out of character, and one is supposed to be in character at all times, then people aren\'t supposed to camp.
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r.guppy

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« Reply #179 on: November 28, 2005, 12:35:32 pm »
Quote
By Zanzibar
To Ramlambmoo and Verrliit,


The idea is that one should be in character at all times.


Monsters randomly spawning in the same place over and over again is unrealistic and not justified by RP.


Therefor, taking advantage of this aspect of the game, i.e. camping spawns, is out of character.



Since camping is out of character, and one is supposed to be in character at all times, then people aren\'t supposed to camp.

 
 I agree one should where possible should be in charactor, that\'s that out the way.

 Monsters do its a fact spawn in same place, lets stretch the imagination a bit, not just one monster but a few in same area, think of them as a herd grazing in one place, and you are a hunter hunting them, now if you are good at your job you know where and when to look for them, and most monsters are creatures of habit and stick to same grazing places or hunting grounds.
 So to stand in same spot is not i think out of character as in RL animals tend to stay in a limited area or hunting ground.

 Now back to the subject of this post; duelling.
Quote
originally posted by Verrliit
Quote
Originally posted by Drey
It is up to whoever is dueling to decide what they do.

 
I agree completely, and that is why the ideas of Code Duello being proposed by Sensotaka and myself, were intended, not as rules, but strictly as a guidline and protocol for noble duelling.

The purpose of the Code Duello is to provide duelling in affairs of Honor, with the ceremony, elegance and perhaps even beauty, that Honor and Nobility demands. If this is done while making a very public display, it will not only entertain and intrigue the five-minute Noob, but teach by example, the vast difference between the artistry of an elaborate RP and a simple wordless gutter fight.

Those who choose to fight in the gutter, may also live there if they wish.

I quite agree.