(news taken from main site)
Good day everyone! A new update has been released 0.3.012. The files are not yet available on FTP, they will be in the next days. To play the game you can just update your 0.3.011 clients using the updater. Here is a list of changes included in this update:
Features
* Pets (familiars) added. New /pet command controls them.
* Frame rate limit added to Options. Frame rate limit is 62.5fps by default.
* Hair color for new characters can be changed. Existing characters will have to buy and use dye when it becomes available.
* Skills window has been reworked into categories. The category tab will blink if there is a skill available from the trainer.
* Gave GMs the ability to award XP for completing GM-created events.
* Right-click quick chat pop-up menu has been disabled.
* If you /use with an argument it wil assume you are trying to consume.
* /equip defaults to 1 item being used
* Support added for chained quests
* Some fixes so guild notes are actually usable:
- The gui now sends the targeted person\'s charcter id instead of your own, so it is possible to send notes.
- Private notes are only viewable by that character, and can be sent by any member of the guild. They are appended, not the best formatting, but it works for now.
* Creating a guild now has a confirmation dialog that explains the requirements.
* Re-wrote invite spam-blocker:
- Now only triggered on declines, so as to not block legitimate invites.
- Penalties now increase with each decline:
1) 1 min lockout
2) 5 min + warning
3) 10 min + 10 advisor point fine + 10 duel point fine, if duel spam + death
4) 30 point fine(s) + death + kick from server
- Penalties expire with gameplay time, and can be lowered by getting an accept from a player with no penalties and a enough advisor points.
- Penalty level is saved to the player\'s account entry in the database, so repeat offenders can\'t escape it. (relog resets to 3rd level)
* Enhancements to the looting system:
- Roll for loot enforcement: If a player in a group attempts to take instead of roll for any loot, the roll winner will be prompted to allow the action.
- Range restriction for rolling: Only group members within 30 meters (10 times normal loot range) can win a roll for loot.
* Implemented discard quest feature.
* /my command added
* Updater improved to be more efficient
* Add $target to shortcuts. Inserts the name of the player or object currently targeted into a command to replace each $target.
* Made it so if a spell -can- be cast on you (say, Life Infusion), and you have no target, it casts on yourself
* Improved NPC fighting behaviour so it\'s not cancelled by the server when the NPC leaves the range.
* Improved NPC navigation - they should hug walls less now.
* Add new icon to NPC right-click interact menu to chat to the NPC. Switches cursor to the chat window.
* Exiting the death realm now spawns you at your racial spawn point.
* /marriage command added
Bug Fixes
* Various inventory and exchange bugs fixed where items could be lost.
* Fixed a bug where lacking a 0th shortcut would make the shortcut window have errors.
* Negative values for stats/skills at character creation are now checked for.
* Message versioning to prevent player stats jumping around due to out of order UDP
* It is now possible to strafe and rotate
* Name labels are updated when name is changed
* Guild labels are updated when guild is changed
* Fixed fall damage
* Fixed that new looted items were not accessible until inventory was opened.
* Re-enabled mouse run
* Fixed that it was possible to cast healing spells on a target with 100% HP.
* Add /die command to commit suicide. If used in a duel, you automatically yield.
* Fixed bug where trying to deequip while dead creates ghost item
* Fix for recent problem of users being unable to zone.
* Fix for bug that prevents the casting of a spell after it was interrupted.
* Training exploit fixed
* Fixed bug \"During a guild war one guild yielded and the other 2 guild didn\'t get the Karma Points\".
* Fixed: complains at you if you try to cast Defensive Wind while targetting an enemy...saying it only can be cast on you. Made it cast such spells on you, regardless of what\'s targeted.
* Fixed bug that \"Married to: xyz\" was added again and again to your char desc when you edit it.
* Fixed bug that the character was not removed from his guild when it\'s deleted and you keep seeing it in the guild until the server is restarted.
Fixed bug that players can start trading with other players without their permission and can annoy them in between fights etc.
* Various sound and music fixes