Heh. Well, unfortunately, I suck at texturing (though I think I might try drawing the textures by hand, scanning, then coloring in photoshop) and don't know how to model with any program other than 3Ds Max. I haven't a clue how to import that, or do UV mapping either. If drawing concepts for armor were job, I might consider, but they already have other much more skilled artists for that, Gentar and Karyuu being the foremost in my mind.

But thanks for the compliments.
EDIT:
Also, cleaned up that last image with a brightness/contrast touchup
