Originally posted by Zan
I think that most cities would be a melting pot of races. Some might have been created as an Enki or Dermorian city long ago but in the past more and more other races began to gather there, erected a house of their own which was probably a mixture between their architecture and the native architecture. This leaves the city still recognizable as being created by that race but definitely a mixed place with some original looks.
That is the expectation I also have. Given the settings, it is the only realistic way. Architecture doesn\'t require a lot of travel. Architecture is like fashion.
Originally posted by Zan
The only exception I can think of is on the submerged levels where only the Nolthrir and Kran can come since they are the only ones being able to breathe under water.
Klyros as well, and also every other race, as there surely will be appropriate magic.
However, the architecture underwater will very likely be very different from the rest, because the different environment requires different materials and construction. AFAICS, these constraints are likely to produce an even more common architecture style underwater.
@Halvord: The stone labyrinths don\'t extend anywhere. They are outside the stalactite, in the rock it is hanging from. That is why the bronze doors, which are the gates to the stone labyrinths, exist on the uppermost level, as it is inside the rock of the ceiling of the big cavern, and therefore it\'S the only place where the stone labyrinths can meet Yliakum.
What might be underneath every large (and ancient) city is a sewer system like in Hydlaa. This isn\'t a necessetiy, though. Also, the waste conduits exist, but the setting isn\'t really clear about them. Yet, these three tunnel systems are distinctly different in function, size, placement and character.