I\'d show illustrations and everything if I thought I could get away with it.

The reasons such information is kept private are trivial at best; Talad thinks it\'s better that players only know what their characters would naturally know if they lived within Yliakum. While this does make sense from a roleplaying point of view, it does somewhat limit the potential hype of PS and means that alot of creativity goes completely to waste, locked behind closed doors that nobody will likely ever view.
Being in the dark about 80% of all the information available on PS settings and design sucks. I know that because I used to be, before becoming a dev. Gaining access to that stuff really showed me how PS could achieve so much more positive reviews... if only people knew more info about it. There\'s some fascinating facts, and to say it has grand plans for the future would be a major understatement.
The ongoing mentality is that information will be slowly fed to people in the form of ingame books and maps, but I really can\'t see how that is enough. Keeping secrets in order to maintain a level of suprise and intrigue is
definitely a must, but PS has many, many secrets that I don\'t personally see as important enough to keep out of general knowledge. Trivial little facts, tidbits here and there that would mean nothing to be put in public but help to maintain people\'s interest in the PS world. And, believe it or not, most of this was created at least
three years ago.