Originally posted by Fanomatic2000
I don\'t think that maps is a good idea.
Then you could just draw a map over a dungeon/labyrinth and the sell it to other players. Then they had no problems to just walk throught the dungeon without making any mistakes because they had a map where you could read where you should and shouldn\'t go.
A dungeon isn\'t a dungeon if everybody draws maps where you can read where it\'s dangerous and safe.
Did you not read the entire post? Or pehaps you like reiterating the obvious and rubbing Link\'s nose in the fact that he misinterpreted the original post?
Anyway, so how about it. One of you 2D guys want to throw together a \"Tolkien\"-like map of the stalagtite? I know that personally it would help me visuallize the environment. I\'d draw something, but I\'d probably not get it right and end up wasting my time.
Map of the city/etc would help answer the following questions that I have seen passed over in previous posts or never asked:
How big are these stairs and lift/pullies between levels?
How does the crystal light the lower levels if it is on the top of the cavern?
How populated are the invidual levels?
How deep do the levels go? Are they smaller vertically (in addition to the obvious horizontal scaling) as they go go down?
How plentiful are the streams? Where do they flow from the second levels to the lower levels? Holes? Over the edge? Through the stone?
Is the stalagtite open to the whole cavern or closed off in all or partial places?