stay! not so fast 
Simple water village soon became a floating city and if, anyone don't stop you, one day you decide to build Sacred Capital of Klyros Nation

I was talking about SIMPLE ViLLAGE, guys and you was talking about it at the beginning. And i think it more real to model small village then a huge town. Do not spill your inspiration.
I made a little error: village will be on 6th level not on 7th (cause it's a underwater level of Yliakim).
Sure, if you will have small floating island next to klyros village (or as part of klyros settlement) - it will floated by magic power and not by some aerodynamic mechanism. (Klyros don't have needed technical education). And in magic they aren't super good masters, but you can make some exceptions for your village

May be they brought from their homeworld an extra-super artefact with amaizing power, wich they decided to use as lifting force to whole island!!!
Next, i sugest to concentrate on exterior of village, and leave interior to 2d and foto references - it necessary to understand the construction/structure of buildings.
Creating architecture style - very complex task. Every race, nation has different ways of living:
1. Nomads - simple, mobil structures.Main occupation: trading, grazing, hunting,gathering.
2. Farmers - settled form of living. Simple houses, stores, small shop, elder's buildings. Main occupation: agriculure,animal breeding.
3. Town inhabitants - wide range of buildings, different regions housing (ghetto, plaza,market). Main ocupation: commerce, handicraft, servants etc.
These are three level in every architecture style, and the most difficult thing to find details, features, (etc.) wich unite all levels to one complex style.
And important thing: in real life you wouldn't find a settlement with ONE DEFINITE STYLE of architecture. Styles are always mixed, they are interact with each other. If one day we built the capital of Yliakim you will find buildings of all in-game architecture style and several new ones

Any comments?
*edit*
About bat's way of sleeping. I remeber that some months ago we discussed about it on devs meeting. I even made a simple wallpaper to it. See below, Karyuu

