Hey I just found a nother falling bug.....
Monsters dont seem to take any damage form falling...
I was fighting an Uber and a Trepor in the wilderness and I thought I'd cunningly lure them into a trap...
so I Ran up a hill and they followed... then I lured them along the ridge.... Then I sprant past them back down into the valley and took some arrow shots at them to get them to chase me...
So they did.. and fell down off the ridge into the valley....
To my surprise they took absolutely no Damage from the 3-4 storey drop...
that would have killed me instantly...
so much for my cunning plan

Just thought I'd add that to this thread since we are on the topic of falling damage.
And as per the last post.. even if your right and the distance of falling vs damage is a constant value.. it is still fundamentally flawed in that it considers Falling and Sliding cause the same damage...
For example if I was out hiking oneday and fell off a 5 Storey cliff then I probably wouldnt live to tell the tale..
But if I was climbing up a mountain at 60 Degree angle and I fell ... I would tumble roll and slide for a bit and end up with some very nasty scratches maybe even some broken bones...
but I assure you the damage would be significantly less sliding down a hill than falling off a cliff.