Author Topic: Adraax: Klyro's City Project  (Read 86765 times)

Datruth

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Re: Adraax: Klyro's City Project
« Reply #885 on: November 23, 2006, 12:09:21 pm »
So when is this city going to be finished?

Edit:

Have the devs noted how far they are in their work, as well as a planned arrival?

This year, next year? Maybe year after that?
« Last Edit: November 23, 2006, 12:13:33 pm by Datruth »
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Idoru

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Re: Adraax: Klyro's City Project
« Reply #886 on: November 23, 2006, 12:25:44 pm »
Quote
This Project mainly goal is for the creation of alternatives for Klyros architecture, its not supose to be to create a actual city to implement ingame due to the rules of non disclosure set for artwork to be implemented, in other words if the public see's it before being implemented it wont be..

From the introduction on page one, looks like it wont actually be in game.

If something has been changed since then, maybe it would be an idea to edit the 1st post  ;)

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Baldur

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Re: Adraax: Klyro's City Project
« Reply #887 on: November 23, 2006, 12:32:16 pm »
It's a training ground for WTB-WTB Members :) That's what I would call it.

People train themselves while making something together, it gives alot of selfconfidence when working united against a certain goal. An ingame launch might even be a future possibility..

Anyone can join, this is a playground as it is a training ground.
The project requires nothing special, just fresh ideas, so you're welcome to be part of it :)

Minetus' been gone from the forum for a long time, he's the original poster and one of the leading forces within the project. The project's still unable to be put ingame, but it might change. You never know...

minetus

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Re: Adraax: Klyro's City Project
« Reply #888 on: November 23, 2006, 01:08:46 pm »
hi guy's im still around :) just somewhat distant from the project.. for now :P

if something needs to be changed with the first post, leave me a PM or just post here, i still come and look around here in the forums just not so often as i used to :innocent:

Idoru

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Re: Adraax: Klyro's City Project
« Reply #889 on: November 23, 2006, 01:12:19 pm »
Quote
Minetus' been gone from the forum for a long time, he's the original poster and one of the leading forces within the project.

And 30 minutes later he arrives lol

That was some impressive timing  ;D

"May there only be peaceful and cheerful Earth Days to come for our beautiful Spaceship Earth as it continues to spin and circle in frigid space with its warm and fragile cargo of animate life."

Baldur

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Re: Adraax: Klyro's City Project
« Reply #890 on: November 23, 2006, 02:07:40 pm »
The telepathic connection still remains!

Datruth

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Re: Adraax: Klyro's City Project
« Reply #891 on: November 24, 2006, 01:48:34 am »
The telepathic connection still remains!

LOL :lol: :woot:, I was laughing really hard when i read that.

This thread is really nice I'd have to say.

The best Art i'm good at is My photoshop Skills, but i believe you all use blender, so i don't really know if i'm any use to you.

If you've seen the beginning of my vids, those are the pics that i make, but that's basically my best Computer art.

Who knows, maybe i'll pic up blender and try it out.

I'll keep an eye on this thread, Hopefully some of this work will be featured ingame.

I've been wishing for another city for some time.

~~Datruth
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I adopt Karyuu.  She might not be new but her skin is so supple, soft and n00b like....  :sweatdrop:

Faldurai

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Re: Adraax: Klyro's City Project
« Reply #892 on: December 28, 2006, 01:33:04 pm »
I think it is very important to have more people focusing on textures (with both photoshop and gimp), too. That's da truth!

Baldur

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Re: Adraax: Klyro's City Project
« Reply #893 on: December 28, 2006, 08:58:36 pm »
Truth be told, Faldurai's rite. I'm a bum at blender and I don't touch it unless I have to. The Devs and Minetus have been among those i've seen as texturers, we have about 12 members and at least 3 have been up to some texturing.

Frankly, we need any help we can get from the community, and that includes you, Datruth. Right now we don't seem to be active. Prolly the project will be soon. This is not a private project, this is as much a communal project as the CMP(Community Modeling Project). We need fresh ideas and optimistic minds to keep this project floating.

Like i've said before, anyone can join. No matter what you are you're always welcome to join :)
Let's try getting this project up. I don't like empty halls, they tend to collect alot of dust :)

What'd ya think guys? Shall we give it a go?


LARAGORN

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Re: Adraax: Klyro's City Project
« Reply #894 on: December 29, 2006, 02:21:29 pm »
It would be great to see some activity again.

For all who are interested in joining, I would strongly sugest reading over all Adraax related threads. It doesent matter what you would like to contribute, I think it is important for everyone to know what each department is doing. I know there is a heck of a lot of stuff to go over but it is worth it IMHO.

All related links are in the first post.

All great truthes begin as blasphemies- SHAW
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Idoru

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Re: Adraax: Klyro's City Project
« Reply #895 on: December 29, 2006, 02:53:23 pm »
I really doubt many people would be up for readin through all 50-ish pages of this thread so could you just tell me if this is just a discussion thread or is this where the magic happens. also could you give us a clue as to where we could see what has been achieved so far please.


[Edit] OK I see, the links in the 1st post are to what has been achieved ;)

[Edit-2] I notice that there is nothing in the 3D - Cityscape directory. If I was to try and model one of the buildings in the 2D folder would that be OK? Do people have to use blender? that always scares me lol
« Last Edit: December 29, 2006, 03:06:38 pm by Idoru »

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Baldur

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Re: Adraax: Klyro's City Project
« Reply #896 on: December 29, 2006, 03:22:01 pm »
Use whatever 3D program you'd like, Idoru ;) As long as it is satisfactory to you.
« Last Edit: December 29, 2006, 03:24:40 pm by Baldur »

Idoru

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Re: Adraax: Klyro's City Project
« Reply #897 on: December 29, 2006, 08:07:06 pm »
Could I please pose a question?

I will ;)



The areas I have circled on this picture, what are those outcrops?

In Tudor designs for houses they would be used to support an extended upper floor that was bigger than the lower floor (I forget the technical term). On this building the upper floor isnt bigger. The use for the upper one on the right hand side could easily be explained by adding a hook as this method was often used in buildings to allow for large items of furniture to enter the house through a top floor window beacause the stairs were not wide enough (think old comedies with a piano dropping on some guy).

I'm just curious because if I were to model a building it would be this one.

"May there only be peaceful and cheerful Earth Days to come for our beautiful Spaceship Earth as it continues to spin and circle in frigid space with its warm and fragile cargo of animate life."

Baldur

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Re: Adraax: Klyro's City Project
« Reply #898 on: December 29, 2006, 11:49:18 pm »
Never noticed it, actually.

As with the apparent "outskirts" on Inca's original concept of a Klyro's squama fishing hut(picture can be found beside the racial facts of the Klyros on the main page) it's simply for decoration, or easy water removal off the roofs.

You could add a hook. Klyros aren't widely known for their strength but somehow they must've gotten that couch, gerhana (whatever fits your mind) to the second floor.

Good thinking Idoru.
« Last Edit: December 29, 2006, 11:51:19 pm by Baldur »

Datruth

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Re: Adraax: Klyro's City Project
« Reply #899 on: December 30, 2006, 08:38:18 am »
The best way to get better in anything, is to practice and have projects.

I'd be fine about joining the team, but do we have a central office somewhere, like a website that includes a forum of projects?

One where i could look through things needing to be made and say, i could do this, and that and finish this.

I don't know of what use i can be, but i'll do my best.

I can't really do much though if i don't know what needs to be done, i'll look through the thread way more as i've hardly read anything, see if i can get a better understanding about adraax.

~~Datruth
Truth To Disbelief

Quote from: svuun
I adopt Karyuu.  She might not be new but her skin is so supple, soft and n00b like....  :sweatdrop: