Author Topic: Shadow in the Hills critique  (Read 10806 times)

Monk_

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Re: Shadow in the Hills critique
« Reply #90 on: May 23, 2006, 01:13:18 am »
When I fought, I auto accepted challenges, and also did some challenging of my own. Some people did not accept my challenges, and after a  couple of those I just waited for other people to challenge me. I figured at the end of the day it didn't really matter, because if there were people not getting into challenges, they couldn't die but they couldn't kill either. It would be pretty obvious who they were as the battle narrowed down - they would be the ones standing around not fighting anyone. And then they could be quickly disqualified.

I think manual-accept challenges with a rule that you have to accept them all would have been best, because then you would at least know who/how many are attacking you (which IRL you could, but lag and sprite-clipping made it too confusing IG). That would also stop people from suprise-attacking you without allowing themselves to be suprise-attackable.
« Last Edit: May 23, 2006, 01:15:48 am by Monk_ »

zanzibar

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Re: Shadow in the Hills critique
« Reply #91 on: May 23, 2006, 01:39:03 am »
To what I have quoted, I understand completely how intimidating these forums, or any forums for that matter can seem. These are the first forums I have ever had the pleasure of being apart of. It took time to get used to them, but you must spend time in them to grow comfortable.


I've been on a bunch of them, dating back as early as .fc BBSes in the mid 90's.  You get used to the 'characters' - trolls, noobs, mods from hell, and all the rest.
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zorbels

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Re: Shadow in the Hills critique
« Reply #92 on: May 23, 2006, 07:13:46 am »
and for thoose no-good potion users, go to hell  :@#\

Thanks Peacer, but the whole reason i didn't go to hell (DR) is because I used a potion. How ironic. X-/ If that is truly how you feel you had more than enough time to talk with Monk and request that no potions should be used in the battle.

X-/ There were no rules that I could find stating that you could not us potions in this battle. If you had something of an issue with potions being used in the battle, maybe stating that on this thread before the battle took place might have helped, instead of complaining about it after.  :) 


I thought that everyone was supposed to be on auto accept challenge that includes the baddies. Only none of the baddies seemed to be attackable. I, at one point had a group of them attack me. I had just finished a battle with setill and had 24% life. I used a potion so that I could turn and fight the group, I see nothing wrong with that. Nothing is perfect.
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Peacer

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Re: Shadow in the Hills critique
« Reply #93 on: May 23, 2006, 09:04:25 am »
Quote
Thanks Peacer, but the whole reason i didn't go to hell (DR) is because I used a potion. How ironic. Pinch If that is truly how you feel you had more than enough time to talk with Monk and request that no potions should be used in the battle.

one potion!!! 0.o nooo i cna't believe it... potions in duels aren't realistic unless you dequip your swords take a potion wait twenty seconds (which should be the amount of time you finish drinked that big potion.) One potion in 10 seconds which i hope you did  ;) does nothing, but drinking four of thoose potions in one second isn't really realistic.
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zorbels

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Re: Shadow in the Hills critique
« Reply #94 on: May 23, 2006, 08:06:36 pm »
Quote
Thanks Peacer, but the whole reason i didn't go to hell (DR) is because I used a potion. How ironic. Pinch If that is truly how you feel you had more than enough time to talk with Monk and request that no potions should be used in the battle.

one potion!!! 0.o nooo i cna't believe it... potions in duels aren't realistic unless you dequip your swords take a potion wait twenty seconds (which should be the amount of time you finish drinked that big potion.) One potion in 10 seconds which i hope you did  ;) does nothing, but drinking four of thoose potions in one second isn't really realistic.

:) I agree with your statement above, it isn't really realistic. Then again this is a roleplaying fantasy game. So maybe you are a powerful enough mage to had made a potion the drinks like it is ten mixed together. Obviously preparing it before battle. Couldn't really argue that if indeed the mage was good enough to make such a powerful potion.

It doesn't matter how many potions I used when, how, and why. The system isn't perfect and of course people are going to use potions with short cuts and drink a hundred if they want to. IF it is there to use, people will. I think it is silly that people complain and try to police that. I also think you missed my point. I have seen people complaining about potions being in the battle. Well why in the heck did someone not stand up and say something? Why wasn't it requested that there be no potions and then if the request was rejected, you could have the option to not attended the event to avoid playing with people who use potions, that is if you felt so strongly about it.

Proglins tournaments have no potions users. Reason .... he has made it a rule. The same could have been done with the battle. So maybe the next big event people will keep this suggestion I have made in their mind and indeed approach the person putting together the big event with their concerns. Personally I found it fun with the potions users as the fights lasted long ... now to me THAT was realistic.
« Last Edit: May 23, 2006, 08:08:18 pm by zorbels »
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Cyl

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Re: Shadow in the Hills critique
« Reply #95 on: May 23, 2006, 08:25:48 pm »
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Thanks Peacer, but the whole reason i didn't go to hell (DR) is because I used a potion. How ironic. Pinch If that is truly how you feel you had more than enough time to talk with Monk and request that no potions should be used in the battle.

one potion!!! 0.o nooo i cna't believe it... potions in duels aren't realistic unless you dequip your swords take a potion wait twenty seconds (which should be the amount of time you finish drinked that big potion.)

Well twenty seconds for one potion is a bit wierd to. Talking of personal experience I can pour down one litre within a matter of 4 to 6 seconds, faster if direly needed (but not without loosing quite some liquid in the process), and if your life depended on it I bet that you wouldnt mind haveing a dizzy stomache afterwards.
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Herleva

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Re: Shadow in the Hills critique
« Reply #96 on: May 23, 2006, 08:58:12 pm »
Sorry to say that, but a battle where everybody uses potions would not last just longer, it would last an eternity and magic would become senseless.
With every energy arrow you cast you can fill up your health with a potion-shortcut.
The only winner would be the sword- or Axe-fighter who can kill with one hit.

When potions are allowed...well, let your spell-book at home, get silverweave weapons and train hard.

Have fun with that.

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zanzibar

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Re: Shadow in the Hills critique
« Reply #97 on: May 23, 2006, 09:33:54 pm »
Sorry to say that, but a battle where everybody uses potions would not last just longer, it would last an eternity and magic would become senseless.
With every energy arrow you cast you can fill up your health with a potion-shortcut.
The only winner would be the sword- or Axe-fighter who can kill with one hit.

When potions are allowed...well, let your spell-book at home, get silverweave weapons and train hard.

Have fun with that.

Greetings

Herleva, Freelancer



Wrong.  One hit kills for one.  Simultaneous weaker hits for two.
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Peacer

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Re: Shadow in the Hills critique
« Reply #98 on: May 23, 2006, 11:13:49 pm »
Quote
I agree with your statement above, it isn't really realistic. Then again this is a roleplaying fantasy game. So maybe you are a powerful enough mage to had made a potion the drinks like it is ten mixed together. Obviously preparing it before battle. Couldn't really argue that if indeed the mage was good enough to make such a powerful potion.

the name you want here is an alchemist ;)

@herleva: agreed, no point in magic battles when potions are allowed, it's hard being a mage unless you rp your sword hits as if you throw your opponent into a hole of magic portal which rips him apart
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zorbels

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Re: Shadow in the Hills critique
« Reply #99 on: May 24, 2006, 06:04:11 am »
the name you want here is an alchemist ;)

 :whistling: Perhaps an alchemist. I do believe a mage could do it with magics to though. Either way, it would be possible to roleplay either/or making the super potion.  :P 
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Peacer

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Re: Shadow in the Hills critique
« Reply #100 on: May 24, 2006, 08:32:26 am »
yeah but then your character just have to be a mage then *smiles at his char* the ones i saw using potions were both fighters or something and not powerful mages, one of them were a mage but only an average one who could cast a few spells to harm one another.
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Bebel

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Re: Shadow in the Hills critique
« Reply #101 on: May 24, 2006, 10:51:28 am »
I htink poeple prefer potions more than magic just because potions doesn't need any training and cheap to get. Magic is hard to train, expensive and long. That's the reason why poeple will say it's not fair to use magic..
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narita

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Re: Shadow in the Hills critique
« Reply #102 on: May 24, 2006, 11:14:57 am »
I don't complaint about potions and there users, potions are wonderfull OOC stuff. The main usage is to instant heal when a mob hurt you, this is very usefull for campers, furthermore since the mobs don't use potions, even those from where you loot them. Fights are so easy with. It's still a game with rules and co. and may be fun, but it's certainly not a roleplay game. Items with instantaneous usage and effects are poor RP tools. They may have been created by a Deus ex machina, it does not change anything.

zorbels

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Re: Shadow in the Hills critique
« Reply #103 on: May 24, 2006, 07:12:12 pm »
 :) Narita I agree that the potions are good to use for players fighting NPC's, as that means less trips to the DR .... especially for newbie's. I also think it is useless to use them in one on one duels (I never use them with PvP). As these duels can go on forever and it comes down to who has more potions rather than who is stronger in combat with a weapon or magic. I never duel with potions, though in the battle I did. Simply because I was attacked by a group and didn't feel it very fair as I didn't have the option to decline. These people that were dueling in this group had declined a challenge or two from me. They only fought me when they grouped together.

As for potions used in RP, I can't say one way or another whether they should or shouldn't be in or out as I like to keep an open mind. It may work for some roleplays, but may not work in others. I think it all depends on the story. I do very much like Xordans idea in the wish list about the potions. I think it would work out well and fix the realisim issue.
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Monk_

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Re: Shadow in the Hills critique
« Reply #104 on: May 25, 2006, 03:40:02 am »
I just imagine they are small vials that can be taken like a shot in the heat of battle, only needing a quick retreat. The magic is fast-acting. You can only hold so many, they cost money, and eventually someone will still take a potion user down.