I had a problem with it. heres a full log of what i've been doing
DEBUG: Software Renderer Initializing..
NOTIFY: Configured for driver [crystalspace.sndsys.software.driver.alsa]
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [Unix-x86-GCC]
All LOGS are off.
Mounting skin: /this/art/skins/elves.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
psEngine initialized.
Using fontsize 16 for resolution 1024x768
WARNING! Object '_s_bridge_01' is not closed!
WARNING! Object '_s_sigil_03' is not closed!
WARNING! Object 'spikes_06' is not closed!
WARNING! Object 'spikes_04' is not closed!
WARNING! Object '_s_column_01' is not closed!
WARNING! Object 'spikes_02' is not closed!
...
crystalspace.graphics3d.shader.fixed:
Multitexture units: moderate 4
planeshift.application.client:
PSLoader: step 2: success
<src/common/util/psxmlparser.cpp:282> ParseFile:
Could not find file: /planeshift/world/podium/sound.xml
planeshift.application.client:
PSLoader: step 3: success
<src/client/psclientdr.cpp:251> HandleStatsUpdate:
Stat request failed because CelClient not ready for 689
crystalspace.maploader.parse.image:
Could not open image file 'mud2.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'mud2.png', using checkerboard instead[node:
world,textures,texture(name=mud2.png)]
crystalspace.maploader.parse.image:
Could not open image file 'lantern2.psd' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'lantern2.psd', using checkerboard instead[node:
world,textures,texture(name=lantern2.psd)]
crystalspace.maploader.parse.image:
Could not open image file '2.tga' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture '2.tga', using checkerboard instead[node:
world,textures,texture(name=2.tga)]
crystalspace.maploader.parse.image:
Could not open image file 'csinvisible.tga' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'csinvisible.tga', using checkerboard instead[node:
world,textures,texture(name=csinvisible.tga)]
crystalspace.maploader.parse.image:
Could not open image file 'runiconcrete.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'runiconcrete.png', using checkerboard instead[node:
world,textures,texture(name=runiconcrete.png)]
crystalspace.maploader.parse.image:
Could not open image file 'room1.jpg' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'room1.jpg', using checkerboard instead[node:
world,textures,texture(name=room1.jpg)]
crystalspace.thingloader.parse:
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=Portal_walls),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=exitgrating5_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=exitgrating_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=exitgrating_2),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=maingrating3_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=citadelbodyout_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=watchtower_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf3_2),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf_2),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf2_2),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=redsphere_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=citadelbodyin_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf3_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf2_1),params]
crystalspace.mesh.object.thing:
Oversize lightmap (261x176 > 256x256) for polygon
'bridgelev3_1/bridgelev3_1_146'
crystalspace.engine.warning:
Couldn't load cached lighting for 1 object(s):
towerchains_1
Use -relight cmd option to refresh lighting.
Region deathrealm loaded successfully in 7955ms
planeshift.application.client:
PSLoader: step 4: success
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/arrowUV.jpg' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'arrowUV', using checkerboard instead[node:
library,textures,texture(name=arrowUV)]
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/rect_texture1.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'rect_texture1', using checkerboard instead[node:
library,textures,texture(name=rect_texture1)]
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/target.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'target', using checkerboard instead[node:
library,textures,texture(name=target)]
planeshift.application.client:
PSLoader: step 5: success
Segmentation fault
yaniv@2pacalypse:~$ '/home/yaniv/planeshift/psclient'
DEBUG: Software Renderer Initializing..
NOTIFY: Configured for driver [crystalspace.sndsys.software.driver.alsa]
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [Unix-x86-GCC]
All LOGS are off.
Mounting skin: /this/art/skins/elves.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
psEngine initialized.
Using fontsize 16 for resolution 1024x768
WARNING! Object 'spikes_06' is not closed!
WARNING! Object 'spikes_04' is not closed!
WARNING! Object '_s_column_01' is not closed!
WARNING! Object 'spikes_02' is not closed!
WARNING! Object '_s_sigil_06' is not closed!
WARNING! Object '_s_stairs_01' is not closed!
...
crystalspace.graphics3d.shader.fixed:
Multitexture units: moderate 4
planeshift.application.client:
PSLoader: step 2: success
<src/common/util/psxmlparser.cpp:282> ParseFile:
Could not find file: /planeshift/world/podium/sound.xml
planeshift.application.client:
PSLoader: step 3: success
<src/client/psclientdr.cpp:251> HandleStatsUpdate:
Stat request failed because CelClient not ready for 1547
crystalspace.maploader.parse.image:
Could not open image file 'mud2.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'mud2.png', using checkerboard instead[node:
world,textures,texture(name=mud2.png)]
crystalspace.maploader.parse.image:
Could not open image file 'lantern2.psd' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'lantern2.psd', using checkerboard instead[node:
world,textures,texture(name=lantern2.psd)]
crystalspace.maploader.parse.image:
Could not open image file '2.tga' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture '2.tga', using checkerboard instead[node:
world,textures,texture(name=2.tga)]
crystalspace.maploader.parse.image:
Could not open image file 'csinvisible.tga' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'csinvisible.tga', using checkerboard instead[node:
world,textures,texture(name=csinvisible.tga)]
crystalspace.maploader.parse.image:
Could not open image file 'runiconcrete.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'runiconcrete.png', using checkerboard instead[node:
world,textures,texture(name=runiconcrete.png)]
crystalspace.maploader.parse.image:
Could not open image file 'room1.jpg' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'room1.jpg', using checkerboard instead[node:
world,textures,texture(name=room1.jpg)]
crystalspace.thingloader.parse:
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=Portal_walls),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=exitgrating5_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=exitgrating_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=exitgrating_2),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=maingrating3_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=citadelbodyout_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=watchtower_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf3_2),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf_2),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf2_2),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=redsphere_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=citadelbodyin_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf3_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf2_1),params]
crystalspace.mesh.object.thing:
Oversize lightmap (261x176 > 256x256) for polygon
'bridgelev3_1/bridgelev3_1_146'
crystalspace.engine.warning:
Couldn't load cached lighting for 1 object(s):
towerchains_1
Use -relight cmd option to refresh lighting.
Region deathrealm loaded successfully in 8662ms
planeshift.application.client:
PSLoader: step 4: success
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/arrowUV.jpg' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'arrowUV', using checkerboard instead[node:
library,textures,texture(name=arrowUV)]
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/rect_texture1.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'rect_texture1', using checkerboard instead[node:
library,textures,texture(name=rect_texture1)]
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/target.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'target', using checkerboard instead[node:
library,textures,texture(name=target)]
planeshift.application.client:
PSLoader: step 5: success
Segmentation fault
yaniv@2pacalypse:~$ ulimit -c 500000000
yaniv@2pacalypse:~$ '/home/yaniv/planeshift/psclient'
DEBUG: Software Renderer Initializing..
NOTIFY: Configured for driver [crystalspace.sndsys.software.driver.alsa]
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [Unix-x86-GCC]
All LOGS are off.
Mounting skin: /this/art/skins/elves.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
psEngine initialized.
Using fontsize 16 for resolution 1024x768
WARNING! Object '_s_column_01' is not closed!
WARNING! Object 'spikes_02' is not closed!
WARNING! Object '_s_sigil_06' is not closed!
WARNING! Object '_s_stairs_01' is not closed!
WARNING! Object '_s_sigil_04' is not closed!
WARNING! Object 'spikes_01' is not closed!
...
crystalspace.graphics3d.shader.fixed:
Multitexture units: moderate 4
planeshift.application.client:
PSLoader: step 2: success
<src/common/util/psxmlparser.cpp:282> ParseFile:
Could not find file: /planeshift/world/podium/sound.xml
planeshift.application.client:
PSLoader: step 3: success
<src/client/psclientdr.cpp:251> HandleStatsUpdate:
Stat request failed because CelClient not ready for 1071
crystalspace.maploader.parse.image:
Could not open image file 'mud2.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'mud2.png', using checkerboard instead[node:
world,textures,texture(name=mud2.png)]
crystalspace.maploader.parse.image:
Could not open image file 'lantern2.psd' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'lantern2.psd', using checkerboard instead[node:
world,textures,texture(name=lantern2.psd)]
crystalspace.maploader.parse.image:
Could not open image file '2.tga' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture '2.tga', using checkerboard instead[node:
world,textures,texture(name=2.tga)]
crystalspace.maploader.parse.image:
Could not open image file 'csinvisible.tga' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'csinvisible.tga', using checkerboard instead[node:
world,textures,texture(name=csinvisible.tga)]
crystalspace.maploader.parse.image:
Could not open image file 'runiconcrete.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'runiconcrete.png', using checkerboard instead[node:
world,textures,texture(name=runiconcrete.png)]
crystalspace.maploader.parse.image:
Could not open image file 'room1.jpg' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'room1.jpg', using checkerboard instead[node:
world,textures,texture(name=room1.jpg)]
crystalspace.thingloader.parse:
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=Portal_walls),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=exitgrating5_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=exitgrating_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=exitgrating_2),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=maingrating3_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=citadelbodyout_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DR01),meshobj(name=watchtower_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf3_2),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf_2),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf2_2),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=redsphere_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=citadelbodyin_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf3_1),params]
Bad UV coordinates for polygons in this thing![node:
world,sector(name=DRCitadel),meshobj(name=bookshelf2_1),params]
crystalspace.mesh.object.thing:
Oversize lightmap (261x176 > 256x256) for polygon
'bridgelev3_1/bridgelev3_1_146'
crystalspace.engine.warning:
Couldn't load cached lighting for 1 object(s):
towerchains_1
Use -relight cmd option to refresh lighting.
Region deathrealm loaded successfully in 6903ms
planeshift.application.client:
PSLoader: step 4: success
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/arrowUV.jpg' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'arrowUV', using checkerboard instead[node:
library,textures,texture(name=arrowUV)]
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/rect_texture1.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'rect_texture1', using checkerboard instead[node:
library,textures,texture(name=rect_texture1)]
crystalspace.maploader.parse.image:
Could not open image file '/this/art/effects/target.png' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'target', using checkerboard instead[node:
library,textures,texture(name=target)]
planeshift.application.client:
PSLoader: step 5: success
Segmentation fault (core dumped)
yaniv@2pacalypse:~$ gdb ./psclient core.xxxxx
GNU gdb 6.3-debian
Copyright 2004 Free Software Foundation, Inc.
GDB is free software, covered by the GNU General Public License, and you are
welcome to change it and/or distribute copies of it under certain conditions.
Type "show copying" to see the conditions.
There is absolutely no warranty for GDB. Type "show warranty" for details.
This GDB was configured as "i486-linux-gnu"..../psclient: No such file or directory.
/home/yaniv/core.xxxxx: No such file or directory.
(gdb) bt
No stack.
(gdb) bt <press enter>
No stack.
(gdb)