Yes, Zorbels, but they are -supposed- to be overplanned, according to a few GM's. That Daughter of Laanx thing I setup, I wanted to make that official, and a GM told me I needed to come up with items needed for the event, an ending, all who's taking part, etc. I don't like that, I want the event to be just like a normal RP, not scripts and props that make it seem like some kind of skit.
Now, a perfect example of something overly planned would be the most recent event posted (Aluna's RP) which had alternative endings posted at the bottom. A part for Janner, what would happen to her and Embers, etc. I didn't read it over all the way, but those are just examples. It's pretty much a script, doesn't give the people who participate any free will to actually be themselves in the RP, just do this and that according to what the "director" tells them. Maybe in-game roleplay events shouldn't be removed, but it also shouldn't be abused by posted every little RP happening there. There's no need to post that there's gonna be a war, because in a real war there wouldn't be a crowd sitting on benches and watching two countries (or just opposing sides) kill eachother. Your wedding was ok, announced IC, no script, came up with it as you went. But things such as that Dwarvesbane war shouldn't even be bothered posting, there's no point in announcing you're gonna have a war, especially if it's announced OOCly. Now, that Aluna event, I don't see anywhere where that was IC, thus anyone in-game wouldn't have IC knowledge about Aluna's return (or whatever it's about) so they shouldn't already know what to do in that RP, and how to help Aluna, unless the RP event itself was OOC.
If anyone's read the description of the RP events board: "For discussing and in game events created by the GM team." Not: "Post when there's going to be a crowd at the tavern or Hydlaa here."
When RP's are so controlled they don't even happen without looking at this in-game roleplay events forum, I'll leave. It's bad enough already. Just lock the thing to everyone but GM's so there can be real events and not overly controlled roleplays.