Author Topic: Get Rid of In-Game Roleplay Events  (Read 3818 times)

Suno_Regin

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Get Rid of In-Game Roleplay Events
« on: June 20, 2006, 05:14:52 pm »
Roleplay isn't really fun anymore if it's all planned out days before it happens. It used to be when you go ingame, you find people and have random chats, or an event will spark itself without the need of OOC explanations and such. With this new events forum RP just seems dead to me now, which is one of the reasons why I don't go in-game very much anymore. I'd like for it to be removed so we can RP the way we used to.

I mean, I can understand RP events being a sign posted or something outside of Harnquist's hut, since you can't actually go in-game and say there's a sign there without someone actually noticing it. But, when all RP's, including wars, are posted there, it just gets annoying. There aren't any people next to Harnquist's hut anymore except a few people who just made a new character. The tavern is almost always empty. There's no place to hang out anymore, you might as well just post in the events forum: "Party at the tavern, bring your friends!"

The events forum is supposed to be where events are posted, mostly give IC reasons for this event occuring, including logs. But when you "invite" people to a war, say Dwarven Star vs. Dwarvesbane, that's just getting out of hand. In the war in Iraq, you didn't see on the news, "Want to see a huge war? Come on down to Iraq, tickets are available next to the US army tanks, and seats are at the battlefield. See you there!" they just planned attacks, bombings, whatever, and moved out. There's no reason to announce things like that to the public. When I used to play as Mitaki, I had a few guild wars. I didn't announce it to everyone on the forums, or in-game, I just went along with it and told my guildmates that there was a war coming up, so we needed to be prepared.
« Last Edit: June 20, 2006, 05:32:35 pm by Suno_Regin »

Xordan

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Re: Get Rid of In-Game Roleplay Events
« Reply #1 on: June 20, 2006, 05:48:40 pm »
Well that forum is for "For discussing in game events created by the GM team.", not for people to make their own things up and such, so I don't think we should get rid of it. I agree that pre-planned RP is pretty boring, kinda like being an actor and learning a part just to play it to yourself.

Suno_Regin

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Re: Get Rid of In-Game Roleplay Events
« Reply #2 on: June 20, 2006, 05:53:30 pm »
Well I can understand events setup by GM's, like hunts or winning an item, IC or OOC, but everyone using that as a place to announce every single RP that goes on in-game repels me from even bothering with RP. If anything, I'd like it to be limited to only GM's being able to post there, so we can RP without everything being planned from the start. It's no fun that way.

zorbels

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Re: Get Rid of In-Game Roleplay Events
« Reply #3 on: June 20, 2006, 06:16:51 pm »
Hmmmm... if you feel that way then why did you post [RP] The Daughter of Laanx?

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Suno_Regin

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Re: Get Rid of In-Game Roleplay Events
« Reply #4 on: June 21, 2006, 05:16:26 am »
That was a loooooong time ago. Now I'm just bored with the whole event system.

Farren Kutter

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Re: Get Rid of In-Game Roleplay Events
« Reply #5 on: June 21, 2006, 05:31:27 am »
go invent a new one then :D




Easton

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Re: Get Rid of In-Game Roleplay Events
« Reply #6 on: June 21, 2006, 05:40:30 am »
Well,

I agree with you Suno.. but not completely..

I agree pre-planned rp is very boring. Why RP when you know the ending? The whole fun is not knowing the end.

RP to me is.. I am Easton Ghent, this is my past, this is how i will react to your personality. Easton goes about his business and as he meets people and events happen, he reacts to them. This causes other people to react according to their histories and personalities, and so on. To me this is more real, more exciting, but of course, you have less control of the events. But for me, it is the preferred.

Easton
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Suno_Regin

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Re: Get Rid of In-Game Roleplay Events
« Reply #7 on: June 21, 2006, 05:45:53 am »
Sounds just like I was saying. What don't you agree with?

Easton

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Re: Get Rid of In-Game Roleplay Events
« Reply #8 on: June 21, 2006, 06:19:08 am »
That the in-game roleplay events should be removed.

I disagree.. i think its a great way to announce certain things, like, Satayne and Zorbels's Wedding. If someone didn't know them that well, they could hear about this event in advance to make the event "better".

To restate what i said.. i agree that the planned rp thing is undesirable.... for me. But 1. its not my job to dictate other people's rp, and 2. the forum is a great way to announce things that aren't falling into that category of "planned rp".

Easton
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Hadfael

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Re: Get Rid of In-Game Roleplay Events
« Reply #9 on: June 21, 2006, 06:43:10 am »
in other words. Keep this section to feed back on occured events in order to help future ones to be better.
all posts annoucing "RP in PS from hh:mm to hh:mm" are suggesting that it's not always the time to RP in PS. I recommand you not to read those and to RP each time you connect to have ingame surprises.

Astraea

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Re: Get Rid of In-Game Roleplay Events
« Reply #10 on: June 21, 2006, 08:56:08 am »
Another solution is to create a subforum for announcing events such as in game weddings or games not hosted by GMs. Thos eevents are part OOC and IC, so I think they deserve a subforum all to themselves, instead of just one thread.

Karyuu

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Re: Get Rid of In-Game Roleplay Events
« Reply #11 on: June 21, 2006, 08:58:56 am »
I don't really know if a subforum is needed, myself. The whole forum section is for events, so how much more specific can a subforum be?
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zanzibar

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Re: Get Rid of In-Game Roleplay Events
« Reply #12 on: June 21, 2006, 09:32:18 am »
There are a couple of problems.

i) I don't read the in-game roleplaying events.  Most of the time, it's a boring read, and I figure that if my character is involved, then I'll know about it just by being involved.  I'll see what I see, and it will be more authentic if I'm only aware of what my character experiences and is told by others through word of mouth.

ii) It's hard for interesting things to happen if they aren't planned in advance.  Someone has to plan and run them; someone has to play dungeon master.  The problem is that the people who play dungeon master tend to play all the roles, so it's hard to really join in on "the RP" just as a player.

iii) The people who run RP "events" often seem to enjoy writing plots around events which shake the grounds Planeshift is built on.  Every time, it's a supreme evil which stands the chance of destroying everything.  Or at least, that's what the enemy is hyped to be.  Combined with other things, this outlook sometimes clashes with "regular" players - it's hard to mix things back together.  One player "RPs" that he can make bottomless holes in the ground appear under the feet under anyone who attacks him.  Another player tried to convince me that the roof of the tavern had been blown off.  Are these leaps of imagination within the Planeshift settings, and should "other players" be expected to play along?  How far should one be expected to stretch suspension of disbelief?

iv) If you think that the events in game aren't fun, then either start one of your own, or stay away from them.  If people didn't enjoy them they wouldn't participate.
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Drey

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Re: Get Rid of In-Game Roleplay Events
« Reply #13 on: June 21, 2006, 10:44:42 am »
planned rp != fun...

Anyway, as Kary has stated before... Summer is just about here meaning alot more free time for some of us, so keep an eye out for things going down ingame.

I think this place is pretty handy for announcing things, as other have said. Also keep in mind what it was meant for, "For discussing and in game events created by the GM team." feedback will be welcomed once we get things settled.
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ThomPhoenix

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Re: Get Rid of In-Game Roleplay Events
« Reply #14 on: June 21, 2006, 11:20:50 am »
I don't have a problem with planned events. Of course most RP stuff should be in-game and not planned at all, but some major events just need explanation and a when and where to make them work. Another option if you're having say a wedding would be to go in-game and spam the chat with your message for about a week to make sure all people know about it, an events forum is more handy me thinks, untill we have an in-game announcement board at Harnquists and the tavern or something like that.
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