Here would be the set of rules which would apply when killing other people or the PK Rules.
I took those rules from another game and made some little modifications so that it fits better in PlaneShift. In the game I used to play, those rules were very effective and worked very well.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Main SkillsThe main skill are there to evaluate if the character is low-level, medium-level or high-level. It will be used to put the person in categories (MSC) so that only low-level characters can kill other low-level characters in non-safezones and
The main skills include the basic skills to attack other players. This include swords, knives & daggers, axes, magic, etc. Defense of course plays a part of the battle, but it isn't the most important so you could make that defensive skills (light armor, medium armor, heavy armor, shield handling, etc.) are a minor factor of the category choice.
SafeZone / non-SafeZoneA safezone (SZ) is a place where characters cannot attack each other unless they are in a dual.
A non-safezone (NSZ) is a place where characters can be killed by other characters of the same MSC.
SZ would include places such as ojaveda, hydlaa, magic shop, etc.
NSZ would include places such as Ojaroad, Laanx Dungeon, Sewers, etc.
Murderer - last edited on July 03When a character kills a number of other characters without asking (so kills which happen in a dual, arena a guild war and if the other person started first do not count), those characters become then "murderers". They are two types a murderers: Killers and Serial Killers. to become a killer, the person needs to kill a certain amount of people, same thing forthe serial killer ony, the limit is much higer. People often like to see who is the best PKer, so each kill would still count in the total score but only the kills in the last 3 month are counted to put the player in a category (non-murderer, killer or serial killer). Because you can't accidently become a serial killer, you agree to have the (inconvenience) of being killed by others of te same MSC. You can become a killer accidently, that's why you won't loose the privilege that the SZs offer.
Murderers if you are a killer, you loose less privigelges then if you were a serial killer.
Killers- They can be killed by anyone in NSZ no matter what the MSC of the attacker is.
- Some shopkeepers do not like to trade with killers (thieving, being murdered, etc.). If the killer wants something from harnquist and harnquist doesn't want to talk to him, the killer will be obliged to ask someone to buy something from harnquist and then give it to him.
Serial Killers- They can be killed by anyone in a SZ as long as the attack is of the same MSC as the serial killer.
- They can be killed by anyone in NSZ no matter what the MSC of the attacker is.
- Some shopkeepers do not like to trade with serial killers (thieving, being murdered, etc.). If the serial killer wants something from harnquist and harnquist doesn't want to talk to him, the serial killer will be obliged to ask someone to buy something from harnquist and then give it to him.
ArenaThe arena is a place where you subscribe yourself to battle against one or more other characters. Not everyone can subscribe to any arena competition. Some competitions are only for the characters of a low MSC, some for only a medium MSC and some only for high MSC. There is also a competition for all MSC.
Guild WarsTo declaire war to another guild, one of the leaders of each guild MUST be online at the same time and then their declare war. When two guilds are in war, the members of the other guild (what ever way you look at it) have a little red arrow ontop of their heads to indicate that they need to be killed.
You have two types of wars: Guild War and Guild Extermination. In a Guild War, only characters of the same MSC can kill each other in SZ. In NSZ, anyone can kill anyone else of the other clan no matter what the MSC of the attacker and the attacked is. In a Guild Extermination, anyone can be killed by anyone of the other guild no matter if they are in a SZ, in a NSZ or is they are of a different MSC.
Of course, the kills in the war do not count as a murder, so the characters killing do not become murderers.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~In the game I played, this worked VERY well. I hope that it will work as well on PlaneShift it is implemented