Man, I
finally get the chance to sit down and type out a serious comment

Sorry it took so long.
I think you've done an amazing job with the bird, and whether you leave it as it is now or continue to add work, it looks gorgeous. One thing I may recommend is leaving the Brightness/Contrast control in image editing apps, particularly when you're working with pencils and want to show a nice gradation of tone. The more contrast you add via tools like Photoshop or GIMP, the more detail you lose in the end - and while it can make an image "pop," that may not always be the best choice to make. If a drawing looks too light for your taste when you scan it in, try duplicating its layer and setting the mode to Multiply. Then you can erase on the Multiply layer the parts that may end up too dark. I don't know if you've used a Brightness/Contrast adjustment at all here, but consider it just a random suggestion.
Concerning the texture: Looks good! I love that rip in the back

Just noticed it. I think the color may be a rather bold choice in the end, however. Consider the choice of dyes and their implication - unusual colors would be the most expensive colors, and would probably not be used on a garment that is not made to match. For such a purple, I would imagine a richer attire, certainly one that does not have such obvious and rough-in-comparison seams for example.
I'd love to see you make a completely new texture rather than reuse parts of an already-existing garb :] That's what interests me the most, new designs. Working off of current clothes is a good start, but I'm definitely curious about what you can do that's all-Baldur in that department. Watching your progress with keen eyes!