I just noticed my last post referred to two characters starting by the same letter.
This is not Sue "Nilrem" Crafton's - Alphabet of Missed; fear not.
And, to prove myself, what best than to add some other names:
Seeln: Who turns out to be the creator of this very thread. I noticed that after our first meet (or at least the one I recall to be the first). It happened one day, when there was a CrystalSpace demonstration regarding Planeshift. If I'm not mistaken, that day, a great amount of the players where in Hydlaa Plaza, where the "live demo" was taking place. Far away from there, out of the paparazzi flashes, we met. Inside the Broken's Door tavern. Shared a nice roleplayed breakfast there. I guess I always liked those everyday-like scenes. And it was pleasant to find someone else who seemed to, too.
Somehow, I always wanted to believe that recreating life was more challenging and deep than a more action-focused approach. Spending time to write about "daily" scenes, character expressions or ambiance descriptions (some wind rushing in from the balcony at Brado's top floor) can seem something ridiculous or a time loss, and it times it can be; but I think it aids immensely towards that feeling of realism and being involved that games like this require.
I said this wasn't to be the Alphabet of Crime

and I had to add an "S" starting name.
Let's break it:
Nilaya: Widely known. So much, that I doubt I can say anything that can't be considered known. At first, some can be thinking that Nilaya is still here, coding for the game, and that this entry is then, a mistake. I add here Nilaya, because I miss her (the character) and him (the player) and this is a thread for "characters and people" that is missed. I do not doubt the game has gained a nice coder. In fact, and from the little I've seen, Nilaya has to be someone nice to work with. To say it simply, and not spend much time in this subtopic, it seems that Nilaya is, at the time of coding, someone who looks about his punctuation and ortography.
In this thread I've mentioned about my first encounters with given characters/players. If you're reading this, Nilaya, you know I've not forgotten, so here's your turn ^^
It happened about two weeks or so after my first log in the game. I lost my first logs due to a format, so I cannot actually check about it anymore. But the encounter persisted on my memory. This is becoming a length exposition. It will indeed become. The encounter happened at the top of Kada Els floor. Now there's something I cannot set into time correctly... but, I recall Nilaya half-hiding below the stairs that lead to the tavern's roof, while she teared a piece of paper and let the tiny peaces go away with the wind. The image was quite unusual for me. First, because it was a purely roleplayed scene (and one had seen few before that one. No, I had no idea about roleplay at that time, have I now at all? But it stroke as something rare to be seen; I guess that's why Nilaya's action remained on memory) And secondly, because it had feeling in it, as well as an outern element to the char. The wind.
After that brief encounter (or maybe before, I said I cannot settle that action very well in time) the tavern roof. I seem to recall there were like 3 enkidukais there, plus a klyros. I think one of the enkidukais was Karyuu and maybe the klyros was Neck Romaniak. But I'm not sure if Neck was there by that time or not. Fact is that I was surprised by another Nilaya's action. The character description contained an explanation regarding the player that controlled her, to be a male. Such an open statement was hard to see.
What happened after is a bit ashaming to tell, but, since I've not forgotten my starts with the game, here it goes. I made my Nth mistake about using the name of a character mine wasn't presented to, in a dialogue. How hard it was to avoid to use it, when it was flashing with green neon lights right before your eyes.
As it was the fashion, the subsequent question regarding how my char knew the name aroused.
Panic did, too.

In my starts I did not see, precisely, new players being treated with much consideration, so I tried my best to avoid the hit that surely (I thought) would come shall I present myself (even more clearly) as a new player.
What came to mind was that, since I had read about the setting and different descriptions the game had, I tried a "nice escape way" stating Nilrem knew about azure way. Which was false, and I now am in doubt if azure way is actually able to do that, but, the point was that, if one knew about the expression "azure way" might appear as, somehow, a less newlooking player.
Poor me.
"Oh, so let's prove it." That was the reply.
That meant I had failed. For I did not want Nilrem to act as if he knew about that magic way (for he did not) and, on the other hand, that which looked could be a nice meeting, was becoming complicated.
But, if I'm telling this here, is because Nilaya had something to do there. In this case, in terms of player. I got a /tell from Nilaya, stating that I could do the test on her, for he would reveal me what the char was thinking in /tells, shall I want to keep that play. I replied that he, in fact, wasn't a magician of the azure way.
That gesture, is the most extraordinary one. I've seen that happen very seldomly, with the time I've played. And for that, it was greatly appreciated then, and it is more appreciated as time proves how rare it is to see something like this happen again.
That aid, that care about what the _other_ is doing while playing is to praise.
The too prone to tears Nilaya char, was one to love. It comes to mind, now, that scene at Hydlaa Plaza stairs, she mimeting Nilrem's pebble throwing, as if by doing so there was some sort of understanding statement. The white dress of hers, the smile...
The fact that Nilaya had lived with dermorians (so very interesting would have been to have had your view on that, for my enrichment; since Nilrem was, precisely, the other way around) the fact that Nilaya played a character who dealt with magic (would have been interesting again to know about the concept you had, to see another point of view, and maybe to enrich my own concept for it)...
Maybe one day I get to know about some of this (or something else) in one of the seldom talks we have when both turn to be in game at the same time.
But, what seems more unlikely to me is to see again that white dressed Nilaya, mother caring like with her guilded ones and warm to the strangers, wandering cheerfully the Hydlaa streets.