Ok, I'm posting this here in the RP Events area because this is tightly related to a current event (
http://hydlaa.com/smf/index.php?topic=24578.0).
Given that:
- Yliakum is a civilized society. Medieval world, yes, but there is social order.
- Crimes and civilization have always had a way to meet balance, thus, in a civilized society it is for granted that there would be one "justice system".
- The settings (
http://www.planeshift.it/setting_overview.html) don't specify anything related to that and maybe we can take this opportunity to discuss for this particular case and try to come up with a first practical example (that obviously would need lots of work and adjustments).
- The topic's not new and here are some (old) related ideas as reference:
http://hydlaa.com/smf/index.php?topic=16508.0,
http://hydlaa.com/smf/index.php?topic=9543.0,
http://hydlaa.com/smf/index.php?topic=11142.0...
Now, my point is: for this particular case, what do you think would be the best way to RP this?
If we manage to trap the killer, I personally think it would be more fun to RP a trial. So here are a few ideas we could apply. This topic will affect game settings so it's better to try to reach an agreement on how it should be handled or if it should take place at all. (here's another post concerning settings I found very interesting:
http://hydlaa.com/smf/index.php?topic=24692.0).
What I feel we could agree on is:
- How would a trial work?
- What (IC) punishments would there be?
- If we make room for this "applied" justice system, how do we keep consistency for future RPs?
- EDIT: Where should a trial take place? (thanks Siteri for the idea!)
Here are some initial ideas:
How would a trial work? In my opinion these are the roles that should be "cast":
- Someone to rule and moderate the process. It could be a judge or a group of "elders" or wise, well respected characters.
- Someone to evaluate the case objectively. In other words a jury. Having "jury dutty" could be fun and it can invite more people to participate in an event they have not been related to. Their job would be to determine if the defendant is innocent or guilty or maybe the kind of punishment that should be applied to them.
- Someone to prosecute. it could be the victim or someone appointed by the victim or "the people".
- Someone to denfend? I'm not sure about this... it would strike me more as a "modern" concept that one.
What (IC) punishments should there be? Here, I'm thinking of RP potential as well...
- Death. How about 10 "executioners" shooting arrows at the criminal? or casting flame burst?
- Prison? Where? Dungeons? A bit anti-climatic maybe.
- Banishment? Only if agreed OOC that the evil doer should disappear after the event. Same with death.
- Transmutation? How about being turned into a Groffle for a while?
- All punishments should be IC and fun to roleplay.
If we make room for this "applied" justice system, how do we keep consistency for future RPs?- A sticky with what we agree on for future reference?
- Guild responsibility? If so, which guild? Or is it better to have a cross-guild organization? If so, what about new guilds? How could they participate?
* * * * *
Well, I hope we can come to an agreement that we can apply. I think the serial killer plot does make it important to go beyond wish lists and utopia. We should be able to RP something that would resemble justice and that would not contradict settings. If any GM or dev. team member could give their opinion on it, it'd be of great help too.