Author Topic: oral items  (Read 7983 times)

Krann Omins

  • Hydlaa Resident
  • *
  • Posts: 94
    • View Profile
oral items
« on: October 07, 2006, 01:28:06 pm »
You're gonna laugh, but i'm seriously suggesting it:

Bubble-Pipes!

Complete with needing bubble solution... it could be set as a new skill or if the skill list is long enough with things yet to be addressed (and i think most would say it is) your ability could be a function or a factor of will or charisma or both... presumably more proficciency woild imply more or larger bubbles per time... I would think it should be toggleable like running... and while it should drain or impact negatively upon physical stamina minimally, as does affect breathing, it shouldn't affect mental negatively (if anything maybe a tiny boost)...

The whys: (in the style of a book)

Dedication
1-Oral fixation is very common

Preamble
2-as with groffeltoe, there is more to life & roleplaying than combat, work & comestibles--it would be nice to have more implemented equipable items that don't have to really have a purpose besides that the character 'enjoys it'. Sort of like the beer mugs, but not everyone is into alcohol.

Content
3-It's social. Just imagine how social roleplay happen if smoking were added to the game & cigarettes last a few minutes "can i bum a smoke?" "got a light?" (i suppose it would be nice to have something like a lighter, maybe some sort of chemical catalyst weighing zero point one or 0.05 maybe, that would be added to bubble solution)... Now imagine it's not smoking so it's suddenly socialy acceptable & ok to have in an all-ages game.

EPILOGUE
4-status: could eventually have basic wood stone & bass piped for cheaper-- those ones that look like a cup with a stick, cost super cheap... and have amore sherlock holmes looking one with that dip cost more etc, add more valuable things to make them from & charge fortunes, add them to crafting or blacksmith or such, add stat buffs to rare looted ones [i would REALY hope you could 'purify' those first... looted pipe, ew]... maybe even have different colored bubble solution at varrying costs just as a show of prestige, or to have something expensivevaluable other than gold & combat items... maybe even have lootable different color solutions & perhaps some rare oddly named ones... actually, that could work better than pipes that themselves gave stat boosts, if only for sanitary reasons... but they would have to come in packs of at least 2 otherwise to test what one does you'd consume it.....

THE END

Croconil

  • Hydlaa Notable
  • *
  • Posts: 642
  • <3 Peacer!
    • View Profile
    • Talk Box
Re: oral items
« Reply #1 on: October 07, 2006, 02:49:53 pm »
Hm... I feel that this is a rather pointless skill to be hones. you could just have it as an item that is in thier mouth or something, but not as a skill.

Under the moon

  • Forum Addict
  • *
  • Posts: 2335
  • Writer extraordinaire.
    • View Profile
Re: oral items
« Reply #2 on: October 07, 2006, 07:31:06 pm »
Pointless to fighting, maging, crafting, and questing, yes. Pointless to roleplaying, character development, and mood? No. So, in a game of roleplaying, features like this ar actually -more- important than training, not less. The same way 'fashion' clothing should be important. It is these things that define who you want your character to be, not endless training.

*gives the idea four Moons out of five.*

Chait Oakleaf

  • Wayfarer
  • *
  • Posts: 2
    • View Profile
Re: oral items
« Reply #3 on: October 09, 2006, 05:17:26 am »
Bubbles? I don't know sounds strange. why not have it like they do in The Hobbit or The Lord of the Rings? as in smoke rings or images depending on what magic skills you have?

(not useing mana of course)
mabye just an added abilty related to one or more magic paths

Think on it: you're standing just outside the tavern door and a smoky bird or sailing ship floats out the door and dissipates?
it would be kina neat :)

Croconil

  • Hydlaa Notable
  • *
  • Posts: 642
  • <3 Peacer!
    • View Profile
    • Talk Box
Re: oral items
« Reply #4 on: October 10, 2006, 03:06:17 pm »
You have the remember though, you cant steal things from other things, because of copyright stuff etc.

But smoke is a better idea than bubbles.

zanzibar

  • Forum Legend
  • *
  • Posts: 6523
    • View Profile
Re: oral items
« Reply #5 on: October 10, 2006, 03:13:36 pm »
You have the remember though, you cant steal things from other things, because of copyright stuff etc.

But smoke is a better idea than bubbles.



Do we want Planeshift to promote drug use?
Quote from: Raa
Immaturity is FTW.

Croconil

  • Hydlaa Notable
  • *
  • Posts: 642
  • <3 Peacer!
    • View Profile
    • Talk Box
Re: oral items
« Reply #6 on: October 10, 2006, 03:17:41 pm »
Quote from: zanzibar link=topic=25881.msg289045#msg289045
Do we want Planeshift to promote drug use?

Well if the little druggy Gandalf is allowed to do it!

Krann Omins

  • Hydlaa Resident
  • *
  • Posts: 94
    • View Profile
Re: oral items
« Reply #7 on: October 10, 2006, 06:19:46 pm »
Now imagine it's not smoking so it's suddenly socialy acceptable & ok to have in an all-ages game.

Nurahk

  • Guest
Re: oral items
« Reply #8 on: October 10, 2006, 07:33:22 pm »
I like the idea a lot.  Granted bubbles seem...childish, but I'm sure there is a good medium somewhere between smoking and blowing bubbles.

zanzibar

  • Forum Legend
  • *
  • Posts: 6523
    • View Profile
Re: oral items
« Reply #9 on: October 10, 2006, 07:56:40 pm »
I like the idea a lot.  Granted bubbles seem...childish, but I'm sure there is a good medium somewhere between smoking and blowing bubbles.


Blowing bubbles is a gateway activity to smoking pot, just like those Popeye cigarette candies.
Quote from: Raa
Immaturity is FTW.

Narure

  • Guest
Re: oral items
« Reply #10 on: October 10, 2006, 09:42:15 pm »
Smoking steam anyone? Dunno how it would work though.

Croconil

  • Hydlaa Notable
  • *
  • Posts: 642
  • <3 Peacer!
    • View Profile
    • Talk Box
Re: oral items
« Reply #11 on: October 10, 2006, 10:07:48 pm »
Can you smoke steam?

* Croconil wonders what that would taste like....

zanzibar

  • Forum Legend
  • *
  • Posts: 6523
    • View Profile
Re: oral items
« Reply #12 on: October 10, 2006, 10:58:48 pm »
Can you smoke steam?

* Croconil wonders what that would taste like....



Hot water.
Quote from: Raa
Immaturity is FTW.

Rolf Blacksmith

  • Hydlaa Resident
  • *
  • Posts: 167
    • View Profile
Re: oral items
« Reply #13 on: October 11, 2006, 12:11:37 am »
Regarding the promotion of drug consumption:

Why not introduce some "penalty"? e.g. reducing your stamina temporarily. I don't mean it should drain stamina but lower your reserve, so you would exhaust faster.

And another thing:
Come on, I assume everybody capable of acquiring a smoke in Planeshift knows the harms of smoking.
Typing and grammatic errors may be safely ignored, they come without charge ...

Unar Cho-Sen

  • Traveller
  • *
  • Posts: 19
    • View Profile
Re: oral items
« Reply #14 on: October 11, 2006, 12:49:00 am »
I think bubblepipes is a really cool idea. I think the original poster had it. I mean.. its not like any planeshift fan is going to take up smokeing BUBBLES in real life  O--)

It would be great if you could get good at it. I imagine an old dwarf sitting down and smoking up this HUGE bubble and all these yunguns being like "Whoah look at that guy" hehehe ;D
-
"I am not afraid."



contact: Assassin@kittymail.com