Author Topic: Competetive Hunting  (Read 3343 times)

Suno_Regin

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Competetive Hunting
« on: October 15, 2006, 03:37:30 am »
I know it makes people mad, but I really don't see anything wrong with competetive hunting. If they can't attack the mob fast enough, then it's mine. I'm not kill stealing, I'm just not sharing. Kill stealing is taking someone's monster with magic or using some glitch to attack it while you're attacking it. I'm really just competing and trying to attack it first. By now I suppose my character's been reported by 4 different people for this same stupid reason. It's just competition, and I was told a few monthes ago that it's allowed. I shouldn't have to share if I don't want to. Sure, it's being rude, but nothing that's against the rules. It's just like how people might scam eachother, like put up 6000 trias and turn it into 600 in the trade window, I've seen that happen and it's been allowed. So, is there any word on if competetive hunting is allowed or not? There shouldn't really be any rule against it, since it's simply competing instead of sharing.

Kiirani

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Re: Competetive Hunting
« Reply #1 on: October 15, 2006, 04:31:20 am »
Shouldn't be against the rules, you're an ass if you do it though, expect to be treated as such.

Language.

Edit: Sorry Karyuu, I forget sometimes.

Edit 2: Okay, I can't think of anything better that's less offensive, so I'm leaving it there :|

Edit 3: Muhaha! Perfect :3
« Last Edit: October 15, 2006, 05:26:31 am by Kiirani »

Thoughtcrime

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Re: Competetive Hunting
« Reply #2 on: October 15, 2006, 05:01:46 am »
This is why I've given up on becoming stronger in this game. I'd rather RP it than have to go out and kill everything. -_-

Haanz

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Re: Competetive Hunting
« Reply #3 on: October 15, 2006, 05:46:46 am »
Hurray for competetive hunting!! Seperating the slow pokes from the rude since the beginning of tiiiime...
Ha! now I can give those whiners a piece of my mind! cheers!
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chazarus

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Re: Competetive Hunting
« Reply #4 on: October 15, 2006, 05:54:46 am »
Sometimes im busy in real life and like to share sometimes i dont want to share YAY!
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Robinmagus

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Re: Competetive Hunting
« Reply #5 on: October 15, 2006, 06:08:30 am »
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Shouldn't be against the rules, you're an ass if you do it though, expect to be treated as such.


How is that being an ass. He's rightfully taking his kill. Yes, it's his kill if he's faster. That's being faster, not being an ass. And knowing Suno, he can grind like none other.
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Kiirani

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Re: Competetive Hunting
« Reply #6 on: October 15, 2006, 06:11:18 am »
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Shouldn't be against the rules, you're an ass if you do it though, expect to be treated as such.


How is that being an ass. He's rightfully taking his kill. Yes, it's his kill if he's faster. That's being faster, not being an ass. And knowing Suno, he can grind like none other.

It's rude. :| I'm not saying it's wrong, it's just rude. Like pushing past someone who was waiting before you for the bus because you want to get on first.

Akaye

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Re: Competetive Hunting
« Reply #7 on: October 15, 2006, 06:17:03 am »
Quote from: Robinmagus
How is that being an ass. He's rightfully taking his kill. Yes, it's his kill if he's faster. That's being faster, not being an ass. And knowing Suno, he can grind like none other.

It isn't if you don't turn into an ass about it. I have personally roleplayed with Suno when he is taking a kill from someone and somethimes he can take it a little to far when it is obvious the players are getting real time (RL) upset. His character isn't invincible, and he has to let others win at times for it to be realistic. So as  long as he can learn to back off when he should then I would think there isn't anything wrong with it. Like I said in another thread today ... it is good to have variety in game. whether it positive or negitive. Otherwise it wouldn't be fun, just play nice even if you are a shady character. It is possible.
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bilbous

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Re: Competetive Hunting
« Reply #8 on: October 15, 2006, 06:38:13 am »
Just my two cents ... Your character need not have any consideration for other characters, but the player should always have some for other players. Sometimes that means you just have to move on and be inconsiderate elsewhere.

Ralleyon

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Re: Competetive Hunting
« Reply #9 on: October 15, 2006, 07:18:56 pm »
There are a lot of very good ideas about enhancing the game experience, but one but bear in mind the fact that PlaneShift is highly unbalanced in some areas right now, game mechanics still need some tweaking and thinking.

What you're basically saying here is not against the rules, but there's a very fine line between in character and out of character annoyance, especially because the competitive hunting involves some OOC things like average response time from the other player's client (as in he may have a higher ping than you), you may have more specialized shortcuts to do the work, the magic missile can take away the ownership (ownership in itself even!) and the list can go on. Role-play or not, the game, as it stands right now, doesn't allow for much freedom for mean characters, so they are bound to tick someone off very bad OOCly. Possibly with /tell's you can arrange that sort of contest yes, but out of the box it is sure to annoy a lot of folks.

Until the game gets more balanced, this sort of thing is very much dependant on everyone's common sense. And as there is no universal meter to what "common sense" is or what everyone considers to belong in that category, it's a risky move.
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Nikodemus

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Re: Competetive Hunting
« Reply #10 on: October 15, 2006, 07:36:25 pm »
Ralleyon, you are misunderstanding ;)
The ownership for killable NPCs is OOC. It is much much more important than possible issues with ping.
There are possible ways to eliminate it, but it was already said multiple times and long time ago, so nobody care to work on it anymore. Maybe not that nobody care, its more like, nobody remember and everybody want to do stuff which wasn't declined once.
« Last Edit: October 15, 2006, 07:38:45 pm by Nikodemus »



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Tarel

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Re: Competetive Hunting
« Reply #11 on: October 15, 2006, 07:53:56 pm »
the ownership for killable NPC's is not OOC. The rules are very clear about it:

Quote
*Nobody owns a spawn, and nobody owns any attackable NPC unless they are already fighting it!

*Taking an NPC from someone when they have already started an attack is considered kill stealing and will be punishable by GMs through warnings, and then further actions if the player continues.

*There is no need to ask players around a spawn whether you can "join" - everyone has a right to hunt or attack NPCs, and no one can refuse to share with you, since there is no ownership.

In these rules i don't see, that a player can own a killable NPC (besides when already in a fight with the NPC), so it is neither IC or OOC, because it does not exist.

That is why it is called competative hunting, because it is fully allowed to do.
And yes it is rude to do, but it is not forbidden.
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Suno_Regin

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Re: Competetive Hunting
« Reply #12 on: October 15, 2006, 08:03:31 pm »
And Tarel was the one that told me that a long time ago, so I just wanted to make sure it was allowed here before I continued. By now people have reported my character multiple times because I'm not letting them have a turn attacking the NPC, but it's not really my problem. Sure, I'm being rude, but if they don't like that I'm not sharing, they can move to a new rogue or whatever.

Gharan

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Re: Competetive Hunting
« Reply #13 on: October 15, 2006, 08:05:48 pm »
First come first serve  ;D

If someone takes the rogue i am at i challenge them and if they refuse it normally turns into fastest finger first.


Nikodemus

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Re: Competetive Hunting
« Reply #14 on: October 15, 2006, 08:15:01 pm »
Quote
*Nobody owns a spawn, and nobody owns any attackable NPC unless they are already fighting it!

*Taking an NPC from someone when they have already started an attack is considered kill stealing and will be punishable by GMs through warnings, and then further actions if the player continues.

*There is no need to ask players around a spawn whether you can "join" - everyone has a right to hunt or attack NPCs, and no one can refuse to share with you, since there is no ownership.

You should know these rules are also OOC. Really, you are a GM afterall!
Recal to yourself definition of OOC.
Isn't it funny how thin is the OOC and IC line? So thin that no matter what function does someone has, he still misunderstands.



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