Author Topic: Competetive Hunting  (Read 2993 times)

Datruth

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Re: Competetive Hunting
« Reply #30 on: October 16, 2006, 10:57:06 am »
There is no need to resort to personal attacks.

Do not resort to challenging people all the time over the slightest thing. I'm seeing a disturbing pattern lately.

I agree, though taking the first shot usually doesn't help your case.

You started telling Zanzibar that either he needs to share, or fight. So then I posted stating why challenging someone over a spawn point is a silly idea. Is there really something to misunderstand?

Nothing was misunderstood, from my side anyways.

Your need for speedy keyboard battles was irrational and broke RP, that's all that was addressed.

And my 4 steps:

Quote from: Datruth77
a) the owner shares it with the other,

b) the owner leaves it and relinquishes control to the other person,

c) the other person walks away cowering in fear of the owner, or

D) the other person challenges the owner and wins or loses.

Are clearly more realistic.

But to each his own, you enjoy your macros, and i'll work on my RP.

~~Datruth
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Kiirani

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Re: Competetive Hunting
« Reply #31 on: October 16, 2006, 11:21:21 am »
There is no need to resort to personal attacks.

Do not resort to challenging people all the time over the slightest thing. I'm seeing a disturbing pattern lately.

I agree, though taking the first shot usually doesn't help your case.


I fail to see how Karyuu's statement could be seen as an "attack", or as "personal". As far as I can tell it was intended generally and not aimed specifically as you, simply saying that people shouldn't be challenging people to duel over such minor issues.

Your need for speedy keyboard battles was irrational and broke RP, that's all that was addressed.

But to each his own, you enjoy your macros, and i'll work on my RP.

Beyond being a helper set OOCly, I can't see how the keyboard shortcuts available to be set to commands ingame can break RP.
They simply replace something that can't be coded into the game -- Characters' response times. Your character sees a monster it wants to kill, its brain needs time to recognise that this monster is killable, and then get into gear and move to kill it. As you essentially ARE your character's brain, you think its thoughts and say its words, this is represented in how quickly you can target and attack, using whatever means the game provides.

My set of shortcut keys cause my character (icly) to need very little time to register that there is something attackable, and go to attack it. If your character is slower that's your problem. You have the ability to set these keys within the game as well, so your only disadvantage is how fast you can hit them.

Edited for grammar.
Edited for clarity.
« Last Edit: October 16, 2006, 11:25:56 am by Kiirani »

Datruth

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Re: Competetive Hunting
« Reply #32 on: October 16, 2006, 11:34:41 am »
There is no need to resort to personal attacks.

Do not resort to challenging people all the time over the slightest thing. I'm seeing a disturbing pattern lately.

I agree, though taking the first shot usually doesn't help your case.

I fail to see how Karyuu's statement could be seen as an "attack", or as "personal". As far as I can tell it was intended generally and not aimed specifically as you, simply saying that people shouldn't be challenging people to duel over such minor issues.

It was a reference to past threads, but i guess you could be right.

Why not ask her what she meant, and if she meant the latter, than an apology will come promptly.

 :offtopic: though, and yes i do know about macros and you can have your little macro wars if you choose, if there is a dispute i will solve it realistically, again that is why we RP right, if i wanted to press buttons i could always use my PS2.

~~Datruth
Truth To Disbelief

Quote from: svuun
I adopt Karyuu.  She might not be new but her skin is so supple, soft and n00b like....  :sweatdrop:

Kiirani

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Re: Competetive Hunting
« Reply #33 on: October 16, 2006, 12:00:34 pm »
... if there is a dispute i will solve it realistically, ...

I don't believe I know your character ingame, so perhaps you have a legitimate RP reason to be killing people for little or no reason. However I don't know this for sure, so as you're talking realism..

Realistically, if you were to challenge someone to a duel and win, you would kill them. They wouldn't come back. Gone for good.
We're talking about hunting monsters or criminals here, so this person isn't necessarily a murderer themselves, killing innocent people for their loot. He or she is probably hunting for food, to make a living, or to rid the world of criminals such as the bandits or rogues that one sees around. Let's say it's the first.

Do you consider it realistic to try and kill them because they also wish to be able to hunt what may be the only game in the area, and even had the gall to ASK you to share ?



Edited because I accidentally left something in that I had intended to remove about ten minutes ago.

Datruth

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Re: Competetive Hunting
« Reply #34 on: October 16, 2006, 12:14:02 pm »
Woah there for a second, whose the one promoting violence here?

You don't even know me, so don't go off on tangents saying i kill people for NPC's. :thumbdown:

You're the one who wants the keyboard battles, so go have fun with that.
As for me, as i listed, it's the last reasonable action; like it or not.

My character personally always shares or gives up the NPC, you won't find a single person saying that Datruth denied my character the NPC.
I've never had to duel someone to keep an NPC and i never will, that's greedy, selfish, and ignorant.

Again, you can have your little keyboard wars for the NPC.
My character prefers to share and if sharing isn't enough i will relinquish an NPC, it's not the end of the world guys.

~~Datruth
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Quote from: svuun
I adopt Karyuu.  She might not be new but her skin is so supple, soft and n00b like....  :sweatdrop:

Kiirani

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Re: Competetive Hunting
« Reply #35 on: October 16, 2006, 12:20:49 pm »
You don't even know me, so don't go off on tangents saying i kill people for NPC's. :thumbdown:

You're right, I was incorrect to state it like that, I'm sorry.

You're the one who wants the keyboard battles, so go have fun with that.
As for me, as i listed, it's the last reasonable action; like it or not.

I don't want keyboard battles, actually, I just consider competing to get a kill first, however that competition is played out, to be more reasonable than ending the life of another law abiding citizen. (Permenantly, as you consider this course of action to be "realistic")

I've never had to duel someone to keep an NPC and i never will, that's greedy, selfish, and ignorant.

I agree completely.

Datruth

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Re: Competetive Hunting
« Reply #36 on: October 16, 2006, 12:49:12 pm »
I wish there was some middleground between us though.

I completely understand your points and i hate the fact that in some cases, with certain people, duels will be necessary.
I mean why does it have to be keyboards, charity, or death?

I liked bilbous's Idea of having mini fights, where the loser doesn't die, but is stunned for a certain amount of time.
The whole automatic die thing should be rare and most fights should end in a stun.
The death aspect does make the dueling more gruesome and finding that middleground might be better.

It'll have to be left up to the person as to what he wants to do.
Seems at the moment we just work with what we have, although i have to say, what we have isn't decent.

~~Datruth
Truth To Disbelief

Quote from: svuun
I adopt Karyuu.  She might not be new but her skin is so supple, soft and n00b like....  :sweatdrop:

Kiirani

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Re: Competetive Hunting
« Reply #37 on: October 16, 2006, 02:04:35 pm »
I would like dueling rules, agreed to by both participants before the duel begins, and non-fatal would be one of them. The rules would be enforced by the game system.

I do agree that a fight is the only option in the end with some people (if you're in a lesson teaching mood, that is), I've encountered one or two of these types before, although that was a long, long time ago. I don't think it is by any means an option to be considered in 99% of the cases.


Edited for readability and clarification.

Einnol

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Re: Competetive Hunting
« Reply #38 on: October 16, 2006, 03:25:45 pm »
This is not aimed at any one individual, just my own view on this subject.  My thoughts are very close to what Kirani said:

We're talking about hunting monsters or criminals here, so this person isn't necessarily a murderer themselves, killing innocent people for their loot. He or she is probably hunting for food, to make a living, or to rid the world of criminals such as the bandits or rogues that one sees around. Let's say it's the first.

Furthermore:
1.  Game mechanically-speaking, the spawn points are OOC.

2.  For RP/IC purposes, I let my imagination fill in the gaps that the computer monitor does not show.  Using a tefusang as an example, what my character sees is not one tefusang at a time appearing in a particular spot, but a herd of them.  So, he might take down three or four tefusangs from the herd and gather some teeth to sell, hides for use as throw rugs or blankets and some meat for the next few days of dinners and head for home.  From this viewpoint, it is unrealistic that another character could 'control' the hunting grounds and prevent another hunter from getting a kill, no matter how rude or selfish the character is.

3.  Wanting to duel someone for 'control' of a spawn point is way out on the fringes of 'IC reality'.  In real life, hunters go after their prey and not each other unless they are severely deranged or Dick Cheney.  To me, this would seem more like the actions of a selfish player than a selfish character.  We all have to share the same sandbox and there are only so many toys in it.  The more we share those toys, the more fun everybody will have.

zanzibar

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Re: Competetive Hunting
« Reply #39 on: October 16, 2006, 03:55:32 pm »
So Datruth, you're defending the act of murdering people at random as both in character and appropriate?  You think that Planeshift is about killing other characters for no good reason?  Brilliant!


So the reason you won't fight is because you can't?

Another brilliant response!  I have over 90 duel points.  Trust me, my character can duel, I just find it to be pointless most of the time.


And if that doesn't happen, and you use your macroes to kill the NPC, you'll just look like a selfish player who doesn't deserve to camp that NPC.

So anyone who doesn't feel like walking out of the death realm and anyone who doesn't duel at the drop of a hat and anyone who likes killing rogues is "selfish" and "undeserving" of such a fine honour as camping NPCs?  That's pretty freaking dumb.


Basically, those with the fastest button pressing ability would own the NPC's.

No, it's whoever has the best connection.:)




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Holdan

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Re: Competetive Hunting
« Reply #40 on: October 16, 2006, 04:41:45 pm »
Why I dislike the idea...

One day I just arrived at a merc in the arena... when a menki (not saying names) pops up after I killed two of the same merc, he starts attacking, but i've got a shortcut hotkey that allows me to attack as soon as the merc responds...Turns out...so does he, but I hit it sooner... eventually this goes on, i tell him "Hey, why don't we share?" in ooc bracits.... he ignores me... and pulls out two faster axes then my two weapons... bam he gets all the kills from then on.... I offered to share, but it seems i've been hijacked. There is no way for me to get it back, at that time I had no magic, and no faster weapons, I felt cheated.

later he just laughed at me as I tried to get a kill in... I needed the pps and possible loot the merc could give... Later I gave up and walked away, turnned out all the other npcs in the arena were taken, and I think its rude to up and 'competitive hunt' with someone whos working hard to build stats...

 :(

zanzibar

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Re: Competetive Hunting
« Reply #41 on: October 16, 2006, 05:02:52 pm »
Why I dislike the idea...

One day I just arrived at a merc in the arena... when a menki (not saying names) pops up after I killed two of the same merc, he starts attacking, but i've got a shortcut hotkey that allows me to attack as soon as the merc responds...Turns out...so does he, but I hit it sooner... eventually this goes on, i tell him "Hey, why don't we share?" in ooc bracits.... he ignores me... and pulls out two faster axes then my two weapons... bam he gets all the kills from then on.... I offered to share, but it seems i've been hijacked. There is no way for me to get it back, at that time I had no magic, and no faster weapons, I felt cheated.

later he just laughed at me as I tried to get a kill in... I needed the pps and possible loot the merc could give... Later I gave up and walked away, turnned out all the other npcs in the arena were taken, and I think its rude to up and 'competitive hunt' with someone whos working hard to build stats...

 :(


In a situation like that, just switch to melee.  You attack more quickly that way.
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Holdan

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Re: Competetive Hunting
« Reply #42 on: October 16, 2006, 05:10:36 pm »


In a situation like that, just switch to melee.  You attack more quickly that way.

heh, guess thats why I didn't do it, would have been the smart thing to do...  :sweatdrop:

none the less I don't think it should be made a rule, as it is anunavoidable issue I think... Though if there were more npcs out there, then maybe the problem would decrease? After all why try and steal if theres other npcs?... Just a thought...

Nikodemus

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Re: Competetive Hunting
« Reply #43 on: October 16, 2006, 05:26:29 pm »
It is al PP fault! Trust me on this XP

If you don't, read below.

You need PP's to advance, you gain them after you kill a mob, so it is important to kill a mob. Because of that, once you hurt a mob, you own it, and everybody around are frustrated because of both IC ad OOC reasons.
What if there is no PP?
The fact who kill the mob doesn't matter at all, so there is no reason why someone would have to own a mob, after that person hurt it. Everybody can attack the same mob at the same time.
Now someone will screem: but what about the loot??
It is simple, the loot rights are for this person who inflicted most damage from all to the mob. If it is a group, their damage is sumed.
Believe me, we avoid loads of problems and complaining this way ( this post would get 3 times bigger if i started to point out, most are in this thread).



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bilbous

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Re: Competetive Hunting
« Reply #44 on: October 16, 2006, 05:37:57 pm »


It really is rude to run up and kill something (especially repeatedly) that someone else is already intending to kill, it doesn't hurt to ask them to share :/ And if they're not the type to share, then they're probably going to be rude about it, giving you the moral high ground if you choose to attack regardless.



I was in the arena last night running around and it appeared there was one or two people multiclienting the dlayo gladiator landing and that alley. Perhaps all they were doing was having a /tell conversation. I proceeded to run up to the various NPCs and hesitated slightly to see if the PC standing there was going to attack. If he did not attack I did. This is a situation where I think it is fine to run up and kill something without asking.