Author Topic: The RP victor!  (Read 3370 times)

Monketh

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Re: The RP victor!
« Reply #45 on: October 24, 2006, 03:00:32 am »
The problem with your example, Peacer, is that you're only using one one roll to decide what would normally be decided by a number of ongoing rolls.
The key to manipulative bargaining is to ask for something twice as big as what you want, then smile and nod when you are talked down to your original wish. You are still young, my apprentice, and have much to learn in the ways of the force. -UtM

bilbous

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Re: The RP victor!
« Reply #46 on: October 24, 2006, 04:38:29 am »
then I don't see a relevance in your previous statement if you cannot be bothered to put in a little effort, sorry, but you gotta give to take

I am not sure which previous statement you don't find relevant. I don't suppose it matters. I'm just saying that if something is important to know it bears repeating. The bit about his character was not germain to the topic and not something we need to pursue.
I would like to suggest that if we had started discussing him in game, in context, you pointing to his character history forum post would be out of context. Of course, that is not what happened but it is how it felt to me. It is a pain in the butt to always be telling new people our history but that is how personal connections are made. We also find out about people by talking to other people who have associated with them one way or another. We rarely find out about people we meet by reading personal histories.

Phinehas

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Re: The RP victor!
« Reply #47 on: October 24, 2006, 05:14:08 am »
I think he meant the part where you were telling me to play dead and do all those other things that would be totally OOC for Phinehas. I admit that it's part of RP to tell others about yourself over and over, just like you do in real life, much to my chagrin. But to be honest, isn't there an element that you just can't be bothered to read other people's background stories? I mean, in a world where we're all supposedly living in fairly close contact, chances are we've heard about each other a lot more than what we manage to say in-game. Therefore a back story is a good way for a person to have been able to hear about another person, which is completely realistic within the PS world to some extent. Ignore the last bit and answer the question, you don't have to post an answer, but isn't the concept of not liking reading background stories just a tad subjective?

bilbous

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Re: The RP victor!
« Reply #48 on: October 24, 2006, 05:28:53 am »
isn't the concept of not liking reading background stories just a tad subjective?

Absolutely. Did I not imply it? I also said it is fine for those who like it. Then I went on to say some extraneous things to justify my position. You needn't allow yourself to be convinced by my half-hearted explainations.

As far as playing dead goes why would you waste energy on someone clearly not worth it? It seems to me it would take less magical energy to humor fools than to destroy them. Same story to me as sucking gold out of the ground. You could even make it an art form that clearly makes a mockery of them in the process. Such a thing might look like, using the original fireball example, chain exploding potions, melting swords, the bar set ablaze etc. In other words make his cheesey little fireball into an event far beyond his imagination.

Phinehas

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Re: The RP victor!
« Reply #49 on: October 24, 2006, 05:31:20 am »
Again, that's just not who Phinehas is. If someone else is more prone to that sort of thing, I have no problem with it, but not Phinehas.

isn't the concept of not liking reading background stories just a tad subjective?

Absolutely. Did I not imply it? I also said it is fine for those who like it. Then I went on to say some extraneous things to justify my position. You needn't allow yourself to be convinced by my half-hearted explainations.
Fair enough.

Peacer

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Re: The RP victor!
« Reply #50 on: October 24, 2006, 08:54:24 am »
to reply to the suggestions about roll... NO bad bad*slaps fingers* it would put the rp aside just for some random duel, no fun at all... you'll eventually have to find a characters weakness... imagine this

this is an overrating, but an example. Sometimes overrating brings understanding
* Peacer ...(some of you know the deal) and throws the fireball at sleeping person with wax squished into his ear
/person rolls a 50 sided dice for a 50
/person avoids, grabs his swords and lungs his most powerful attack with his swords at Peacer
* Peacer rolls a 50 sided dice for a 1
* Peacer died as he stood waiting for person to get dressed, find his swords and get awake
I don't see the realism in this... do you?

Why? Because nobody can ever beat Peacer? Sometimes you'll /roll a 1 and sometimes you'll /roll a 50... the numbers required to succeed can vary depending on the action and skills of the character. So, chances can be 30%-70%, 10%-90%, 50%-50%, 80%-20% and so on. You'll have to agree on what rate works for both players so, if you accept to do a /roll 50 for a high number and you get a 1, you should should fail at whatever you were trying to do. Nothing wrong with that, is there?

Yeah... no one can beat me...

I've never used rolls in a duel because i wouldn't have the need to, i've never used it and probably will never

isn't the concept of not liking reading background stories just a tad subjective?

Absolutely. Did I not imply it? I also said it is fine for those who like it. Then I went on to say some extraneous things to justify my position. You needn't allow yourself to be convinced by my half-hearted explainations.

As far as playing dead goes why would you waste energy on someone clearly not worth it? It seems to me it would take less magical energy to humor fools than to destroy them. Same story to me as sucking gold out of the ground. You could even make it an art form that clearly makes a mockery of them in the process. Such a thing might look like, using the original fireball example, chain exploding potions, melting swords, the bar set ablaze etc. In other words make his cheesey little fireball into an event far beyond his imagination.

And if that fireball hits some withdrawn hay into the tavern which is near the bar?
« Last Edit: October 24, 2006, 05:26:22 pm by Peacer »
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bilbous

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Re: The RP victor!
« Reply #51 on: October 24, 2006, 04:40:38 pm »

And if that fireball hits some withdrawn hey into the tavern which is near the bar?

I am not quite sure what "some withdrawn hey" is but my example was of illusionarily excessive effect so no harm would be done. Now somebody witnessing the event might get traumatized but that is a different story.

Quote
Again, that's just not who Phinehas is

So I infer from this that by writing down the characters past history it has been calcified and there is no room for any experience that could cause character growth. To me Role Play is meant to be a living process and not a static snapshot. Your opinion may be different or you may not agree with these terms. I would be interested in hearing about it.

Peacer

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Re: The RP victor!
« Reply #52 on: October 24, 2006, 05:29:20 pm »

And if that fireball hits some withdrawn hey into the tavern which is near the bar?

I am not quite sure what "some withdrawn hey" is but my example was of illusionarily excessive effect so no harm would be done. Now somebody witnessing the event might get traumatized but that is a different story.

*hay

My bad sorry
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bilbous

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Re: The RP victor!
« Reply #53 on: October 24, 2006, 06:28:24 pm »
I kind of thought so, it was the withdrawn part that puzzled me most. I suppose you meant harvested or cut hay. Of course if the original fireball hits the hay the fire will spread. And when I "hit the hay, " I sleep for four to eight hours...it being a slang term for going to bed.

Phinehas

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Re: The RP victor!
« Reply #54 on: October 25, 2006, 02:27:47 am »
Quote
Again, that's just not who Phinehas is

So I infer from this that by writing down the characters past history it has been calcified and there is no room for any experience that could cause character growth. To me Role Play is meant to be a living process and not a static snapshot. Your opinion may be different or you may not agree with these terms. I would be interested in hearing about it.
I'd love to go in-depth into who Phinehas is and why he'll never change in the ways that you are suggesting he possibly should, but that's not really on-topic. If you really want to discuss that sort of thing, either start another thread, or just pm me I suppose. For the record, I do agree that RP is not static, and that your character should be constantly changing and growing like a real person.

bilbous

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Re: The RP victor!
« Reply #55 on: October 25, 2006, 05:23:57 am »
Good enough you have your reasons, I don't need to hear them.

Phinehas

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Re: The RP victor!
« Reply #56 on: October 25, 2006, 05:25:17 am »
It's more about who Phinehas is as a personality than my OOC reasons. Some people will just never become totally different people. Just had to say that so you wouldn't think I was brushing you off.

bilbous

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Re: The RP victor!
« Reply #57 on: October 25, 2006, 05:45:25 am »
I don't think there is any real difference between the reasons you give your characters and the reasons your characters think are their own, if that makes any sense at all...It is just nice to know that there is thought behind it. The Black(?) Flame knows you don't need to justify them to me, it just came up in conversation.

Phinehas

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Re: The RP victor!
« Reply #58 on: October 25, 2006, 05:58:54 am »
I don't think there is any real difference between the reasons you give your characters and the reasons your characters think are their own, if that makes any sense at all...It is just nice to know that there is thought behind it. The Black(?) Flame knows you don't need to justify them to me, it just came up in conversation.
Mmm... you don't know me very well, I suppose. But yes, be reassured that I put more thought into Phinehas than a lot people put into any two or three of their characters.

Anyway, as a wannabe writer, I believe that a lot of times you create a character, and then what happens from there on out just happens, it's not you thinking of what should happen and making it happen, it just naturally takes place. Perhaps Under could help me to explain this, I'm guessing he knows what I mean.