Author Topic: In game languages  (Read 8212 times)

Siofra

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In game languages
« on: November 03, 2006, 12:00:12 am »
I understand that the player policy states that you should only speak english in main chat. However, I was warned with muting by a GM earlier on for speaking the *enki* language in  the main chat.

Fair enough that it goes against the player policy, so I understand the GM's point of view. However.. can the players policy be modified to take into account in game languages like enki or dwarvish? I find they really add to the in game experience, adding a touch of realism and diversity to RP.

zanzibar

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Re: In game languages
« Reply #1 on: November 03, 2006, 12:07:45 am »
The problem with inventing languages is that they aren't a part of the settings and so you'll encounter problems like people not agreeing with them, or taking too many liberties with them, and so on.  Personally, I think that if you "speak" a long lost language common to some obscure nomadic tribe, I think that's entirely believable.  With the enki language, there are probably multiple enki languages and dialects from ancient times, so it can work out if several different people each invent a language.

Personally, I'd love to work on a written language for the game.  It's something I've thought about from time to time.  The problem is, there isn't a good use for it, there's no way to implimen it in game as a player, and it's a lot of work for little payoff... unless you write entire texts in the language, post them on the forum, and then have some sort of benefit for people to read said texts.  But I don't like that either since I feel that RPing should be encouraged to happen in the game as opposed to on the forum.
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Suno_Regin

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Re: In game languages
« Reply #2 on: November 03, 2006, 12:10:06 am »
Think of it this way - We're all speaking the Yliakum language, just it's translated in English for the players outside of the characters.

bilbous

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Re: In game languages
« Reply #3 on: November 03, 2006, 12:10:54 am »
I'm just curious here but, is this language something you and other enkis have developed independently? Have you adopted an earthly language as the enki language? Is there an officially sanctioned language? Perhaps If you developed it among yourselves a good idea would be to post a link to an english-enki dictionary page on the forums and try to legitimize its use in game. I am not saying that this is all that you would need to do but certainly posting a discussion thread here in the forums might be a start.

Hey. I guess this thread could be adapted to the purpose. ;)

Kalika

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Re: In game languages
« Reply #4 on: November 03, 2006, 12:12:24 am »
i understand that not everyone understands the enki dialect and what not but i do agree with Siofra that using any dialect native to the game does heighten the experience of the roleplay

jsut like some of the Npc's say litttle bits and piece of whatever language they are speaking (i know none of the sayings) and you can still understand what they are saying. Im not promoting full blown use of the language in the game but being able to say hello and/or goodbye would be nice...i wasnt aware that there was any problem with this till today...





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Siofra

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Re: In game languages
« Reply #5 on: November 03, 2006, 12:13:39 am »
The problem with inventing languages is that they aren't a part of the settings and so you'll encounter problems like people not agreeing with them, or taking too many liberties with them, and so on. 

This isn't something invented by players. You can find out the various enki words and phrases by talking to NPCs in Oja etc. I figured as the *developers* put this in the game it should be allowed to be spoken in game.

I am not saying that this is all that you would need to do but certainly posting a discussion thread here in the forums might be a start.

Indeed. I think Moogie (?) Did most of the hard work and and research to find out what the various words and phrases mean. With their permission I would like to post what has been worked out so far.
« Last Edit: November 03, 2006, 12:18:28 am by Siofra »

Karyuu

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Re: In game languages
« Reply #6 on: November 03, 2006, 12:20:52 am »
Definitely post your findings -

Were you warned because you were using the non-English language extensively, or just bits and pieces?
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Siofra

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Re: In game languages
« Reply #7 on: November 03, 2006, 12:25:35 am »
Definitely post your findings -

Were you warned because you were using the non-English language extensively, or just bits and pieces?

I was warned after using one phrase (three words). I use the greetings and farewells as often as I would normally say hello and farewell.

Below is the enki I have been sent to date. As said in my previous post, I can't claim any credit for discovering any of this, just for using it  ;)

----------------

Simple words

mo = my
tabei = friend
samota = thanks

Suffix "olo" means "you" or "your". Examples: Samotolo (thank "you"), puntijholo ("your" presence)

Suffix "eti" is personal possessive. Example: Dirapheti (my child).

----------------

Phrases

Grrensholo, Taajho = I greet you, stranger. (Pleasant)

Grruenshgho, Taajho = Greetings, stranger. (Unpleasant)

mo samoti = my thanks

samotolo = thank you

puntijholo = your presence

samota de puntijholo = thanks for your presence

Mo samoti da rrrive = probably means "my thanks for your welcome" (after being welcomed with 'Sibh Tabei')

Mo tabei = my friend

bon shrdah = good journey/farewell

sibh tabei = welcome friend (not welcome = hello, but welcome = delighted to see a friend)

dhuryas en'ta = take care, be careful

Vensalla demahin da pontolo = Joy on the day of your creation (birthday)

Chulota jho napherr da mojilanodh = (I never worked this one out, so I don't know its translation)

Tresshalnolo, dirapheti.  Aralost nofsa bishnahg. = patience, my child. All things in time.

« Last Edit: November 03, 2006, 12:27:38 am by Siofra »

miadon

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Re: In game languages
« Reply #8 on: November 03, 2006, 12:26:42 am »
i would love to use a in game language as a way of forming different communitie enki language, kran language, etc, and using English as the common tung. There already are bits and pieces of a yliakum language here and there, the prefixes on the names of some of the months show that
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Karyuu

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Re: In game languages
« Reply #9 on: November 03, 2006, 12:29:03 am »
Wow, I had no idea all these were around :) How did you find them, just NPC interaction? Very cool.

Did you try explaining to the GM who contacted you that you were only using known Enkidukai words? I think in this case it's perfectly fine, and to restrict the usage of all non-English words in public is rather harsh. As long as you're not writing out paragraphs, that is ;)
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

zanzibar

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Re: In game languages
« Reply #10 on: November 03, 2006, 12:29:27 am »
Whoa, you found all that out in game?!  Shows what I know!
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Siofra

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Re: In game languages
« Reply #11 on: November 03, 2006, 12:35:04 am »
Whoa, you found all that out in game?!  Shows what I know!

*I* didn't find it out personally. Of course, i could have been misled by the whole thing  :whistling: . Can others confirm any of this?  :detective: Moogie?

Did you try explaining to the GM who contacted you that you were only using known Enkidukai words? I think in this case it's perfectly fine, and to restrict the usage of all non-English words in public is rather harsh. As long as you're not writing out paragraphs, that is ;)

I am not complaining about the GM as they were just doing thier job. My question was whether the player policy could be modified to allow usage of in game languages so that the GM does not *have* to warn about non-english languages all of the time.
« Last Edit: November 03, 2006, 12:37:50 am by Siofra »

Karyuu

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Re: In game languages
« Reply #12 on: November 03, 2006, 12:43:30 am »
My question was whether the player policy could be modified to allow usage of in game languages so that the GM does not *have* to warn about non-english languages all of the time.

It makes sense :) Silly to put in a language and then ask players not to use it. I'll add a note however that English should still be the main language, and playing a character that only speaks your (anyone's) version of Enkidukai or similar, won't do.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

zanzibar

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Re: In game languages
« Reply #13 on: November 03, 2006, 12:49:07 am »
I think that it's safe to say that Moogie is a "cannon" source of information for things like this.
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Siofra

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Re: In game languages
« Reply #14 on: November 03, 2006, 12:53:30 am »
It makes sense :) Silly to put in a language and then ask players not to use it. I'll add a note however that English should still be the main language, and playing a character that only speaks your (anyone's) version of Enkidukai or similar, won't do.

Agreed. I like the flavour a few words can add to a conversation. That said, however, I would find it amusing to see a group of snobby enki sitting in the Kada-El conversing quietly amongst themselves in pure Enkidukai.