Guild Name: The Ostriek Tribe
Guild Leader: Ototravi Marknos
Allignment: Chaotic Neutral
A short guild goal: To set up a nomadic tribe outside of civilation
Website:
http://ostriektribe.tripod.com (Under Construction)
Contact:
ostriektribe@yahoo.com The Ostriek Tribe was founded to create a nomadic society out side the major cities resulting in a primative barbaric civiliation. From traveling place the Tribe Members hardely enter the cities unless to restock up on supplies or for training. Our stead-fast settlements are marked using Tefusang Skins, as mats for sitting and day to day actvities. We gladly welcome outsiders as long as they show proper etiquette and respect our ways. We also offer numerious items to be sold or traded.
History: As Ototravi Marknos looked out at Hydlaa and saw the massive corruption and horrid polution that the city has brought, he thought to himself, "With out this city and resorting to survival of the fitist their would be less corruption and hatred". So from their Ototravi collected only some necciesties and gathered his fellow comrades togather and stated his plan of a great exidus from the city to start a nomadic commune. This incited the begiuning of the Ostriek Tribe. However closing off completely from the city left the tribe weak and helpless, so the newly appointed Chieftain, Ototravi made a "Non-Hostle Outsider Decree" stating that if an outsider wishes to enter the tribes terratory they shall not be harmed unless disrespectful and theirfor be exicuted. Also Ototravi passed a "Visitation Right" allowing tribal members to enter and exit the cities as long as they do not stay for an enlongated period of time.
Requirments
1) A strong pride for the tribe
2) Must be good at rp'ing
3) Must Log on freaquently
Tribal Rules.
1) Never Kill another tribe member or alliance tribe.
2) Never Steal from another tribe member or alliance tribe.
3) The Elder Counsel/Chieftain's Word is Law.
4) Never Kill an outsider unless decreed by the Kaiser.
5) Never visit a city for an enlogated period of time.
6) Never waste any item.
7) Never betray the tribe.
8 ) Never disrespect any tribe member or outsider.
9) Never build the settlement within 1000 feet near a city.
10) Never Provide services with an outsider until the Chieftian allows it.
(The Elder Counsel/Kaiser will decide the punishment for anyone who breaks these laws)
Ranks.
Nomad Not a full member of the tribe
Kinsman Fully Excepted with in the tribe
Savage Hunter and scout
Beserker Proud and powerful Warrior
Ulfsark Warrior-Trader
Hersir Honar Guards
Huskarl Head Generals
Elder Political Counsel
Chieftain Barbarian King