Author Topic: Weapons prices since quality was introduced.  (Read 7328 times)

zanzibar

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Weapons prices since quality was introduced.
« on: December 05, 2006, 07:03:00 am »
It seems that the price players are willing to pay for weapons has dropped since quality was introduced.

This doesn't make sense to me.  Supply is now lower, and demand is higher.  Doesn't that mean that prices should have increased?  Is is it inflation?  Is money worth more than it was previously, also because of the introduction of quality degradation?
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Datruth

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Re: Weapons prices since quality was introduced.
« Reply #1 on: December 05, 2006, 08:19:31 am »
It seems that the price players are willing to pay for weapons has dropped since quality was introduced.

This doesn't make sense to me.  Supply is now lower, and demand is higher.  Doesn't that mean that prices should have increased?  Is is it inflation?  Is money worth more than it was previously, also because of the introduction of quality degradation?

This is Right up my alley, being that i'm a weapons Dealer and i face this every day.
Yes Prices have dropped, no it didn't happen recently, it started about a month ago, since then it's been falling.

This is Why:

MONEY!!!

The amount of Money in YLIAKUM is VERY VERY VERY LOW.

Here is why:

Platinum Mine removed: Ability to Generate Revenue Decreased

Quality Introduced: Need to Buy MORE and MORE weapons, AS WELL AS ARMOR.
I've personally spent atleast 10k every 2 weeks or so, just buying ARMOR alone. Because when armor hits 20 or so(Quality), It's Useless.

    Sub Problem: Weapon Repair Kits: So many of these have been bought, that if i was the Only SELLER of this in Ylaikum i'd be a Billionaire by now.

Weapon Looting
: I've had atleast 20 People testify that the ability to Loot has been altered. Where before you could loot many /6 and higher weapons in a day, It's been reduced to 1 a day if you are Lucky.

This has not been confirmed, even though i've asked about it, but it might be now officially confirmed.
I've personally witnessed this change myself.
~~~~~~~~~~~~~~~~~~~~~

REAL world Dilemma:

In America We have had the same problem that plagued Planeshift, We've actually had it alot of times. What is this problem?

INFLATION!!!

Basically, It's having Too much money roaming around the population.
What is the answer to this inflation? Basically The Government's Tax Rate is Hiked, This affects Loans (interest rate), Housing, Product Prices, EVERYTHING!

Basically It's taking away Money from the Population, That's What the U.S is doing right now and why we're at 10% interest rate.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

So the Makers of Planeshift Saw the same thing Happen in planeshift, That items were too expensive, so thus they decided to Tax us.
How did they tax us?
Quality System Introduced, removing Platinum, and changing the looting system.


The reason why Items are SOOO cheap right now, Isn't because of Supply and Demand, even though supply has been stemmed off a bit,
It's because the amount of money in Ylaikum has been lowered, leaving less money for people.

People have less money to buy items, and thus, if a Seller like Myself gets desperate and NEEDS to sell an SWSS, I'll be willing to take 230k for it.

Where as before... it would hit 400k Easy.

~~~~~~~~~~~~~~~~~~~~~~~~~~

Again why are prices Lowered, Because the amount of money in Ylaikum has been decreased, through DEV made Taxes.

~~Datruth
« Last Edit: December 05, 2006, 08:23:23 am by Datruth »
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Karyuu

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Re: Weapons prices since quality was introduced.
« Reply #2 on: December 05, 2006, 08:22:23 am »
What you call "taxes," especially weapon decay, I call "realism" :]

*edited to add*

This system wasn't put in to "tax" anyone - it was always a plan and meant to encourage crafters.
« Last Edit: December 05, 2006, 08:24:26 am by Karyuu »
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Datruth

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Re: Weapons prices since quality was introduced.
« Reply #3 on: December 05, 2006, 08:24:49 am »
What you call "taxes," especially weapon decay, I call "realism" :]

I agree Karyuu, But i called them Taxes, to relate them to the Real World.

I do consider this situation to be "real world" and explained how this same problem affects us here too.

~~Datruth

~~~~~~
EDIT, Responding to Karyuu's EDIT:

Quote
*edited to add*

This system wasn't put in to "tax" anyone - it was always a plan and meant to encourage crafters.

I never said it was there to tax anyone.
I did explain though how it reduced the amount of money in Game and Stemmed our inflation. :)

I do not know the intentions of the Devs and would not comment on what they intended. You do though :D
« Last Edit: December 05, 2006, 08:29:27 am by Datruth »
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Karyuu

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Re: Weapons prices since quality was introduced.
« Reply #4 on: December 05, 2006, 08:26:37 am »
The only thing that was done directly because of the economy was removing the Platinum mines. Everything else was going to happen sooner or later, as they are the addition of planned features and the needed balancing of weapon rarity.
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Smith: No, My Lord. I am attempting to conceal it.

Datruth

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Re: Weapons prices since quality was introduced.
« Reply #5 on: December 05, 2006, 08:28:59 am »
The only thing that was done directly because of the economy was removing the Platinum mines. Everything else was going to happen sooner or later, as they are the addition of planned features and the needed balancing of weapon rarity.

To tell you the truth, I'll be the First Weapons Dealer to say that removing Platinum was a good idea.

Prices for weapons were too shifting.
Now we see a static trend which helps us price weapons alot easier.
I have to say, platinum gave us too much money, and now that it's gone, we have a more stable economy.

It did hurt the poor dealers though who bought SWSS's for 400k lol and higher, and now are forced to sell them for 200k :)

We survived though 8)

~~Datruth
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Asraniel

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Re: Weapons prices since quality was introduced.
« Reply #6 on: December 05, 2006, 08:43:30 am »
wow, im playing planeshift a few times per month since MB is out, but i dont even know what a SWSS is.. freaks.. ;-)

Tzim

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Re: Weapons prices since quality was introduced.
« Reply #7 on: December 05, 2006, 08:51:18 am »
i started few weeks ago and i can tell you that a SWSS is a silverweave short sword :P

Malfini

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Re: Weapons prices since quality was introduced.
« Reply #8 on: December 05, 2006, 08:53:00 am »
wow, im playing planeshift a few times per month since MB is out, but i dont even know what a SWSS is.. freaks.. ;-)

A SWSS is a "Silverweave Short Sword". They are slash 10 short swords which are one of the strongest swords available in the game. I have heard that some people have 10.8 slash broad swords.
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Garile

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Re: Weapons prices since quality was introduced.
« Reply #9 on: December 05, 2006, 08:57:58 am »
I still like to get myself a second SWD good to hear prizes are lower

* Garile smiles

The looting has definatelu been tweaked several times even I believe, but that isn't really news to me ;)
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Syilph

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Re: Weapons prices since quality was introduced.
« Reply #10 on: December 05, 2006, 09:33:08 am »
Here's a tip: Don't use SWs to kill rats -_-" Fight everything you can, with melee. That doesn't require repairs.
A full set of armour should be worthed something like 3 LSs looted from a glad. If you play your cards right, you can kill thousands of glads with one armour set. So... armour decay shouldn't be an issue.
There are way better ways to make money than there were before the big wipe, And you can make more too, compared to that time.
And, hee comes the great final tip: Grouping on thougher monsters is good. It is fun, less boring than camping alone and reduces considerably the strain on your weapons or armour.

Peacer

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Re: Weapons prices since quality was introduced.
« Reply #11 on: December 05, 2006, 09:42:03 am »
@Karyuu: I'm sure you did it to encourage crafters... but maybe you should have done it after you could create more than just regular short swords :| and actually create something at all (I don't know if the system is up and running again)
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zanzibar

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Re: Weapons prices since quality was introduced.
« Reply #12 on: December 05, 2006, 09:43:06 am »

Weapon Looting
: I've had atleast 20 People testify that the ability to Loot has been altered. Where before you could loot many /6 and higher weapons in a day, It's been reduced to 1 a day if you are Lucky.

This has not been confirmed, even though i've asked about it, but it might be now officially confirmed.
I've personally witnessed this change myself.


I've only looted maybe half a dozen to a dozen silverweave weapons in all the time I've been playing, and there were people who were getting "many" in a single day?
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Karyuu

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Re: Weapons prices since quality was introduced.
« Reply #13 on: December 05, 2006, 09:45:48 am »
Peacer: I'm sure we all remember that this is a work in progress, and we cannot add a fully finished feature without testing bits and pieces of it first.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Peacer

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Re: Weapons prices since quality was introduced.
« Reply #14 on: December 05, 2006, 09:47:04 am »

Weapon Looting
: I've had atleast 20 People testify that the ability to Loot has been altered. Where before you could loot many /6 and higher weapons in a day, It's been reduced to 1 a day if you are Lucky.

This has not been confirmed, even though i've asked about it, but it might be now officially confirmed.
I've personally witnessed this change myself.


I've only looted maybe half a dozen to a dozen silverweave weapons in all the time I've been playing, and there were people who were getting "many" in a single day?

I remember a friend looting 2 sw daggers and 2 sw short swords in a day 0.o

Kary: indeed it is :) just like the most in planeshift *poke gimme elfanimations poke*
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