Author Topic: Weapons prices since quality was introduced.  (Read 7330 times)

Zan

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Re: Weapons prices since quality was introduced.
« Reply #15 on: December 05, 2006, 10:55:19 am »
Weapon prices dropping drastically since weapons are now no longer indestructible items, assured to serve you for a life time but instead can break ... that makes perfect sense to me.
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Datruth

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Re: Weapons prices since quality was introduced.
« Reply #16 on: December 05, 2006, 11:45:22 am »
Weapon prices dropping drastically since weapons are now no longer indestructible items, assured to serve you for a life time but instead can break ... that makes perfect sense to me.

I agree that what you mentioned is a Big factor.
The Quality element Did hurt the Market.

But it's not the Main Factor. As i mentioned Before, If we were all rolling in Dough, it wouldn't matter how weak Strong Weapons were, I mean seriously, we hardly ever hear about worthless /8 or /10 Weapons.

What we do hear about is the inability to pay for those weapons, and the need to buy them at half of what they used to be.
Not only that, but sellers who need cash quick, and are forced to sell at lower prices.

Quality hurt us.
But the Main hit was the flow of money, which was the Platinum mine.

~~~~~~~~~~~~~~~~~~~~

A SWSS is a "Silverweave Short Sword". They are slash 10 short swords which are one of the strongest swords available in the game. I have heard that some people have 10.8 slash broad swords.

Malfini there is no BS with 10.8 slash..... Slash 10 is the max, no such Broadsword Exists. :)
The SWSS is the Strongest Sword(NOT one of the strongest), SWLS (Longsword) is only a /2.6. :thumbup:

~~~~~~~~~~
I've only looted maybe half a dozen to a dozen silverweave weapons in all the time I've been playing, and there were people who were getting "many" in a single day?

And zanzibar, I never mentioned looting Silverweave weapons more than once in a day.
Although that was possible.

I mentioned looting lots of strong weapons, Such as /6's /8's, and /10's

Before people could loot atleast two /8's a day,  and Iron swords were everywhere, with /6 iron Daggers.
But nowadays you'll be lucky if you can work all day long and get even 1 weapon with /6 or higher.

~~~~~~~~~~~~~~~
Here's a tip: Don't use SWs to kill rats -_-" Fight everything you can, with melee. That doesn't require repairs.
A full set of armour should be worthed something like 3 LSs looted from a glad. If you play your cards right, you can kill thousands of glads with one armour set. So... armour decay shouldn't be an issue.
There are way better ways to make money than there were before the big wipe, And you can make more too, compared to that time.
And, hee comes the great final tip: Grouping on thougher monsters is good. It is fun, less boring than camping alone and reduces considerably the strain on your weapons or armour.

And Syilph, Your Suggestions were meaningless, No one uses SWSS's to fight rats :woot: :lol:..... telling us not to is pointless.  :whistling:

As for armor: Tell me that spending 10k every two weeks, or even every week, is "not an issue".
That's 20-40k a month.  Even if i could acrue that kind of money killing Glad's, Why not use that money as profit, and invest it elsewhere?

It's not like we kill Glads to Pay for our armor.
So yes, Armor decay is an issue, and the costs add up, week to week and month to month.
It's been sucking money out of the economy by the thousands, not like the weapon repair kits, but still a significant amount.

Oh and about Grouping, yea, you can try that, but you might not be so happy when after 6-8 hours of killing, your friend gets the /8 Dagger you wanted.
I'll stick by myself when hunting for weapons, less drama and problems that way. ;)

Grouping is better when you and everyone else is just having fun.
Usually i group during things like the Guild Ulber Hunts because of the amount of hits it takes to take one down, fighting as a team.

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Idoru

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Re: Weapons prices since quality was introduced.
« Reply #17 on: December 05, 2006, 12:13:49 pm »
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Malfini there is no BS with 10.8 slash..... Slash 10 is the max, no such Broadsword Exists.
The SWSS is the Strongest Sword(NOT one of the strongest), SWLS (Longsword) is only a /2.6.


Im sure ive seen a /10.8, maybe an Iron LS or something. maybe im just plain wrong.

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Zan

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Re: Weapons prices since quality was introduced.
« Reply #18 on: December 05, 2006, 12:21:09 pm »
Money needs to flow out in these ways.

Before money hardly left the economy at all which caused all these incredibly high prices for the good items.

If you have trias continuously flowing in with the death of monsters and have no way to remove it, everything will get expensive. Very expensive.

The trick to a good game economy is balancing income with expenses. That way if you throw around money without thought or don't take care fo your goods, you'll find yourself poor pretty soon. If you spend it wisely and save up for only what you really need, you're on your way to become a wealthy citizen.
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Garile

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Re: Weapons prices since quality was introduced.
« Reply #19 on: December 05, 2006, 12:25:46 pm »
hmm Karyuu mentioned there were a few rare 10.something weapons out there. So although I asume those are the real bugs supposed to be 1.something probably if Karyuu says it it has to be true ;)
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RayvenD

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Re: Weapons prices since quality was introduced.
« Reply #20 on: December 05, 2006, 12:27:23 pm »
Datruth, actually frosty bs of peace has slash 10.8 but as far as i know it isnt useable in a fight, so it doesn't make much difference. just thought i'd point out that they do exist.
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Datruth

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Re: Weapons prices since quality was introduced.
« Reply #21 on: December 05, 2006, 12:40:08 pm »
Datruth, actually frosty bs of peace has slash 10.8 but as far as i know it isnt useable in a fight, so it doesn't make much difference. just thought i'd point out that they do exist.

I know alot of you have been saying Weapons with higher slash than 10 exist.

Obviously I haven't Seen every weapon out there.

So i took the word of the very same GM's and Devs you yourselves know.
They have commented on this very Board that the highest slash was 10, i believe karyuu herself has posted that as well.

So i understand if you may not take my word on it, and please don't, Take the Gm's and Devs words on it.

I did.

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Karyuu

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Re: Weapons prices since quality was introduced.
« Reply #22 on: December 05, 2006, 07:13:38 pm »
I didn't add any comments in this thread about any slash value, nor did any other devs/GMs.

A Frosty Broadsword of Peace has a slash of 10.80 however. The highest slash is supposed to be 10, and anything even slightly more is supposed to be of immense rarity. We obviously have more tweaking to do.
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ThomPhoenix

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Re: Weapons prices since quality was introduced.
« Reply #23 on: December 05, 2006, 07:58:03 pm »
People trying to analyze Planeshift's economy.
Funny.

And, a question to Datruth: Why Are You Using The Capitals All The Time?
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Idoru

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Re: Weapons prices since quality was introduced.
« Reply #24 on: December 05, 2006, 08:06:58 pm »
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And, a question to Datruth: Why Are You Using The Capitals All The Time?

Hardly all the time, maybe excessively :P

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Nikodemus

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Re: Weapons prices since quality was introduced.
« Reply #25 on: December 05, 2006, 08:11:38 pm »
I didn't add any comments in this thread about any slash value, nor did any other devs/GMs.

A Frosty Broadsword of Peace has a slash of 10.80 however. The highest slash is supposed to be 10, and anything even slightly more is supposed to be of immense rarity. We obviously have more tweaking to do.
I don't think it is the best way out, i mean. What is important is not the slash, but the slash+blunt/speed ratio. If it was said that any weapon os which this ratio is above 10 will be changed, the i wouldn't complain ;) (the value is just example, but personally i find it right)

The economics of PS.. Like with any other game, economy change as new features are added and as economy touch every aspect of the game, even a tiny and any feature will modify this what is happening on the market. In future will will be harder and harder to know everything by one person, but i suppose it will be a good sign ;)



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Datruth

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Re: Weapons prices since quality was introduced.
« Reply #26 on: December 05, 2006, 11:37:10 pm »
I didn't add any comments in this thread about any slash value, nor did any other devs/GMs.

A Frosty Broadsword of Peace has a slash of 10.80 however. The highest slash is supposed to be 10, and anything even slightly more is supposed to be of immense rarity. We obviously have more tweaking to do.

I never said it was in this thread, it was in previous threads.

Also, this is a contradiction, either 10 is the highest, as you've stated in previous threads, or it isn't. Not both.
Quote
The highest slash is supposed to be 10, and anything even slightly more is supposed to be of immense rarity.

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Karyuu

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Re: Weapons prices since quality was introduced.
« Reply #27 on: December 05, 2006, 11:38:30 pm »
I also said we have more adjusting to do :] You should have underlined "supposed to be." kthx.

*edit*

I think I didn't phrase things well enough - we removed all weapons with a slash above 10. For reasons beyond my understanding at the moment, some that are slightly higher have been popping up. In the scheme of things, these are supposed to be rarer than they currently are. I don't know if the highest is going to be left as 10.8, or dropped down to 10 again.

It could be that 10 is supposed to be the "known ultimate maximum," and anything higher is like "omgomgomgweaponofthegods!" :]
« Last Edit: December 05, 2006, 11:44:05 pm by Karyuu »
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Re: Weapons prices since quality was introduced.
« Reply #28 on: December 06, 2006, 12:01:13 am »
A couple points I want to make at least one will not be appreciated. I would not pay 50k for the best sword and now that they decay they are worth even less. As far as I am concerned using a silverweave short sword or an iron axe or any of the weapons that are overslash should be considered abusing a bug as it has been reported on these forums that they are not meant to have such high ratings. These reports were in answer to posts asking if the low slash iron and silverweave weapons were bugged. Therefor there should be no market for these weapons and they should be sold only to the npc's just like the other bugged and excessive requirement weapons that can't be used.

I have to admit I have an iron battleaxe and an iron mailed longsword of stone. I use the axe now and then but because the sword is irreparable at currently achievable repair skill I do not use it. I am not sure it is an example of an overslash weapon as it is 8.8 but I would be prepared to give it up if it was so designated. The axe at 10 slash is most probably an example of this kind of bugged weapon.

Karyuu

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Re: Weapons prices since quality was introduced.
« Reply #29 on: December 06, 2006, 12:07:13 am »
It's hard to say what is exactly a bug in terms of weapons and loot and what isn't. Moreover it's even harder to try to enforce anything. We are all expecting a major wipe in the future, so I wouldn't worry about the economy as it is now, in terms of "this isn't supposed to be happening." That will be fixed with the next DB cleaning.

Using weapons with a slash higher than what they are supposed to be later isn't abusing a big - it's using what is currently available, and it's not an issue big enough to attempt to stop it. If you suddenly see a weapon with a slash of 20, we'll remove it. An axe at 10 though, even though that particular axe may be lowered in the future, is not a problem at this time.
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