Author Topic: [guild] Osmanli akincilari (a new guil for the turks)-(turkler icin yeni dernek)  (Read 5491 times)

odesyus

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First of all I must confess how much I regret to read these posts.

I am a member of this guild and some of the readers may accuse me for not being objective. I assure you that my critics here is not associated with any so called OOC properties but about the gaming itself.

About the first thread: It is only saying to the new comers how to get first aid in a way that they can understand better. There are not any words that can be manipulated as a pressure on the newbie to become a member of the guild. Our guild has its own reasons to be and has its own decision making mechanisms, some of them still being discussed as well; which does not mean that any player from my nationality can be our member. However, they are surely welcomed on their request for help, what is already the same for any other player. Our members have had good relations with the others in the community before and there is no reason to end it after. We already paid necessary amount of attention to use group of guild windows to talk our internal discussions. There is no need to mention this in the forum over and over.

If there is a rule about the language of the posts in the forum, the procedure should not be to open up a discussion like this but simply erase it and send a notification to the forum starter why it is being erased.

I wonder if these criticizers wonder "How many of the guilds can manage to exist without any common OCC properties between their members" or is this really something worth wondering. There will be always something uncontrollable.

I see PlaneShift as a medium letting player to role-play in a way they want but who is to judge them to play accordingly. Playing people want to be free, to do what they want in a shell of an imaginary character. This is why there are no lions, prime ministers, nuke bombs ect in the game. But when you login as a character how much of you is left on the real word. You need to bring in some reality from your side in to the game a light to hold on, a light not get drowned. This light may be like a sparkle for some and for others a lightning. No one can 100 % be IC as also 100 % OOC. Even in real world we do role play.

I am curious about the ratio of number of registered users to the number of active players (online at least 4 of 7 days). How many of the players left the game just because they were not able to get just the basic help some which may know nothing about RP even thought want to play.

I really like the idea of Plane Shift. This opportunity allows me to thank to and congratulate everybody spending their valuable time, facing sleepless work hours to have a better PlaneShift world. So please consider these as recommendations/ideas from a supporting player.

Parallo

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First of all, I see no reason for guilds to need any OOC links. Some may have by coincidence but I have yet to see a guild that was founded on the basis of OOC links.

Second you made a recommendation about forum policy, not about PS as a whole. If people can't stay in character its not the people that critisize them's fault.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

neko kyouran

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About the first thread: ...........

I don't want summary.  I want translation.  Do it, or I'll do it for you.  Keep in mind, I don't speak Turkish.

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If there is a rule about the language of the posts in the forum, the procedure should not be to open up a discussion like this but simply erase it and send a notification to the forum starter why it is being erased.

I just may.

Nikodemus

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odesyus, you seam to be speaking with sense. If orcoon is your leader, i would advice so that you will be speaking for your guild there. Simply because you do know what you are writing, not to offend orcoon, but if its how he normally writes, he must have big problems to RP there, it is with a random PS player.
It would much more enhoable, if you were explainig thing there...

But remember that RPing is the most important aspect in this game, there are things you can go around and some were pointed out there and others you will soon learn if you will be listening. Helping newbies is often coliding with RP, because they often has no idea about RPng. Its a fact, most of people don't really know what is RPing and a lot of them aren't capable of RPing, because of various reasons. If you see people not staying long, then it is partially because of this fact. It is not really that all newbies leave, because we are RP freaks (or rather people, who actually knows what it mean). If they leave, it is not only because the game may be hard at first, it is because they don't now how to RP and aren't willing to learn.
Sure we should learn people, but sometimes it is just not worth the efford. But go ahead, educate as may newbies as you can, only can you tell me that they  all will respect RP of others? It is not only that OOC spoil some RPing going on, with only its presence, it is that these people will come on forums and start talking complete crap, like they were ever knowing beings... Ok i'm going a bit extreme, but i sometimes get this feeling.

If you people want to lead a guild, do it right. If you come there and advertise yourself, also do it right and don't complain if people yell at you, while the same is happening at their RP. From every post up there you can take off something good. Don't ignore it. People spent their time on writing stuff there and they don't like being ignored unless you like to be ignored in future.

Language warning! Profanities are against forum rules. Another outbreak and harsher action will be taken.  Also, open discussion of forum moderator actions is strictly prohibited.  If you have a disagreement with actions taken by the moderation staff, send a PM or an email to the Admins, or other moderators.  Failure to follow these rules will lead to harsher punishment.  --Neko
« Last Edit: February 03, 2007, 01:25:59 am by neko kyouran »



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orcoon

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Well u can find the full translation at the beggining from now on... :D
« Last Edit: February 03, 2007, 04:20:49 pm by orcoon »

neko kyouran

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Thank you!   :flowers:

Sangwa

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This guild is completly void of anything doing with roleplay or Planeshift's setting. I think this is an abomination. That's just my opinion though.
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

Join the Dark Empire!

lordraleigh

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After reading the translation, I probably will agree with Sangwa. Unless the following questions are answered:

Where is the Structure(If there is any)?
Where is the History(If there is any)?
Where are the IC Goals(If there is any)?

And lastly, there is nothing wrong on creating a guild to also use intensively guildchat OOCly for supporting those with difficulties with English and that share another common language, but that should be a secondary reason for the existence of a guild. The primary reason that any guild should have to exist would better be In-character and have some roleplay depth to it.

Anyway I think that reading the rules of this forum and the Guilds section of Planeshift site first, and developing the idea and posting it later, to put the founding of the guild as the last action, would be better.

orcoon

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Gırrrrrrrr!! >:(

just wait!!
--------------------------------
the story of ours has been updated
« Last Edit: February 04, 2007, 02:23:20 am by orcoon »

Sangwa

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I think you need to read the Players' Guide. The Ottoman Empire doesn't fit very well with the setting. It doesn't fit at all.

You could approach it in a different light. Yours could be a guild of esoteric smiths that believe smithing metals forges your innerself as well to become sturdier and pure. Your guild would have its secret language that would only be used by those within when talking with each other. That could explain the detachment of some of the turkish players that don't know english from the rest of the english speaking community. It would also make up a better background story.
There are other approaches, obviously, like being a normal smither's guild that allows everyone in, but who supports Turkish Players in an Out Of Character way that may reflect In Character (since it should heighten the quality of your players experience and therefore of the community.)
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

Join the Dark Empire!

Robinmagus

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Wow. Translation of the first post now has me really thinking about the deletion of this thread. There are no turks in PS! Your story can't be based on turks, or ottomans rangers, for that matter. Please, read the player guide, review other guild threads, and start this from scratch.
Talamir - DeT, Dark Empire, etc, etc, etc.

lordraleigh

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Wow. Translation of the first post now has me really thinking about the deletion of this thread. There are no turks in PS! Your story can't be based on turks, or ottomans rangers, for that matter. Please, read the player guide, review other guild threads, and start this from scratch.

Something that really doesn't fits at all in the Settings. I thought this joke here was enough but it seems some people ignore the importance of reading before doing something. Unless this guild finds a fitting in settings IC reason to exist, it won't be considered by many roleplayers. And the "Turks came from Earth and reached Planeshift through a portal" thing fits as much as  the following fictional background for example purposes.

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A group of Confederates, awaiting their doom in their last stand on the final of the American Civil War, misteriously were dragged from the world and found themselves lost in an unknown and misterious primitive world by their standards, where they suddenly organized themselves in a secret organization, and due to their xenophobical attitude, coming already from the fact they had prejudices against beings from their own race before, leaded them to plan the goal of bringing mankind supremacy in this land called Yliakum, and using their superior firearms and knowledge when the time comes to take over this world. While in their wait they struggle to keep the secrets of gunpowder hidden from the rest.

If you definitively wish to roleplay such backgrounds of organizations based on real world nationalities, a possibility is one of those that the purists call as "true RPGs", GURPS Banestorm, which setting may be fitting for a group coming from the middle ages Ottoman Empire.

But if you're looking to remain in Planeshift, there is always the possibility of changing the background history and keeping the Turkish things as OOC the same way the Knights of Crystal don't claim their characters came from Germany through a portal.

orcoon

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WE dont came from a portal! we are just learning the doctrines of the turks as well! we are all yliakum s habbitants...our guild is open to other nations too! just keep playing guys ;)

Idoru

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we are just learning the doctrines of the turks as well!

Learning the doctrines of the turks?

[IC]
* Idoru scratches his head

'Excuse me sir, sorry to bother you, but what are turks?'

[/IC]

You get the idea?

"May there only be peaceful and cheerful Earth Days to come for our beautiful Spaceship Earth as it continues to spin and circle in frigid space with its warm and fragile cargo of animate life."

Robinmagus

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Turks...an ancient race of men from the eighth level of yliakum who seldom wandered out of it. It is said that they discovered teh great secrets of this world, and put it into a nice handy book for the common yliakian (eh?). Our band of scholars has unearthed this artifact and has dedicated itself to the studying of it....



Yeah...I'm kidding. Don't kill me.
Talamir - DeT, Dark Empire, etc, etc, etc.