Oh! An open letter!
* Nilrem throws away the paperknife
*someone yells next door*
There's always the same debate around wipes.
I don't think money in game is that important, personally, and I see no substantial difference in those having 30M, or those having 200k (in game ^^). Exploiting a bug to earn money isn't ethic, but really leads nowhere, since I wonder what they were going to do with that money, afterwards.
People hates wipes, for what they loose.
What I don't like about wipes, is that general believing amongst certain parts of the playerbase that try to think about a "RPed" (*sigh*) reason as to justify why they lost their items. It is then, Esserfin, when we're rediscovering the wheel. The gods punished the citizens for having too much, a massive stealing took place amongst the population... and other equally original plots arise as to justify something that does not need to be justified IC. And that, even if it "could" be justified, has in no way to force others to follow that plot. "So, you say gods did not punish you?"
Frankly, that's the part of wipes that I'd like to avoid the most.
Except when it concerns complete wipe, that I've to redo if I play, the buddy list. But this is not the present case, if I've read the threads correctly.
There is also that point about being maxed to test things out to the full. Nothing against that, but, in any case, I think any GM can edit their own stats. Sure, players can contribute there too, but it's not strictly necessary to have maxed chars to test. A GM can edit their own stats, for testing purposes if needed be. They might also alter another char stats, I think.
One might think... yeah, but GM are few, and players are lots, so players could seek and find those bugs faster than GM alone. Agree completely. But, afterall, if you've to be maxed to find a bug, and noone still is, then it's affecting noone yet either. So, when players do reach that state (that could have been "explored" by GM before hand) where that bug might show, then they'd be able to find it, and report it.
The game mechanics are heavily unbalanced. Even without actually "cheating" someone posted here, or in another similar thread (sorry not to recall your name) that with mining, one can become rich fairly quick. The nice thing is that then all is dressed as roleplay and there can be public auctions settled anywhere in Hydlaa, where insane amounts of trias are payed for items. Those amounts seem completely ooc to me, and simply show an unbalance with the mechanics the game has to earn money.
I resist myself to assume, too, that the IC reality is that the wealthier beings in Yliakum have their hands gashed due to having spent much time digging with a pick. Call me classical, but I picture the wealthy ones differently.
I think there should be a moment where the player realizes about the meaningless attitude of earning money. "I earn it for my guild, or those new members of it, to aid them". Well, judging the quantities that have been posted somewhere, there was not much need of keeping adding money into the box. In any case, and then again to imagine guilds as an structure inside a society, I personally do not see the higher ranks of them fighting endlessly or mining mindlessly with the aim of earning money for their initiates.
Unfortunately seems that the fashion is to live a continued gold rush.
And this insanity, starts from the very point where you send a new player to the sewers, to kill rats, instead of treating him like a real new being for the city. Even if some do send them with nice sentences that might appear as "RP", truth is that, if we take some distance from the scene, I think it's easy to see that, in reality, that massive "recruitment to deal with the sewer rat infestion" is not believable. But that's another story, and is a bit out of topic in here.
I think there has to be some self control from the player side, as to see what would be seen as "acceptable" from a realistic point of view, in a realistic environment IC.
PS: Seems there have been many replies while reading this. Let's not turn this into flaming one another.
Gwinn Ravenn I just read your post, and it is worrying. I should try to find more info about that distancing between playerbase and development team. I'll try to search and find out if your feelings are shared by many. Thanks for your post.