Author Topic: Duelers are good Roleplayers?  (Read 5019 times)

lordraleigh

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Re: Duelers are good Roleplayers?
« Reply #60 on: February 14, 2007, 02:40:05 am »
It'll keep people from typing /challenge without any previous roleplay as well...

zhai

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Re: Duelers are good Roleplayers?
« Reply #61 on: February 14, 2007, 02:45:46 am »
You can also decline a challenge that you don't feel justified IC.
:: The Flaming Feather :: Lady of the Rangers ::

zanzibar

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Re: Duelers are good Roleplayers?
« Reply #62 on: February 14, 2007, 03:00:55 am »
Once the death realm is expanded, I'll stop killing new players.  I promise.

Unless they have silly names or are obnoxious.
Quote from: Raa
Immaturity is FTW.

lordraleigh

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Re: Duelers are good Roleplayers?
« Reply #63 on: February 14, 2007, 03:05:32 am »
Once the death realm is expanded, I'll stop killing new players.  I promise.

Unless they have silly names or are obnoxious.

Heh?

Once the death realm is really big. I won't stop killing the newbie "1337 dude" that type /challenge without any previous RP reason for it

Why? Because those types( PKers ) fit more with Run Escape Community than with Planeshift one.

Isra

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Re: Duelers are good Roleplayers?
« Reply #64 on: February 16, 2007, 07:05:17 pm »
Why do you guys keep separating PvP from RP ? Wouldn`t it be IC if i would walk to someone , draw my sword and swing it at him without any warning or any conversation before? Why not ? Could i be drunk , a psycho or even worse a l33t , yes , but there were and allways will be a good amount of those IRL , why not have them in PS aswell? The thing is , even if I kill my target , will i survive ? RL ..maybe , i`d go to jail or something....medieval fantasy seting? I doubt the guards or the victim`s friends or maybe just the do-good warrior walking by will think twice or bother RP `ing with me before slicing me down
Oh i`m not gona repost the same things over and over , i just remember i`m not a forum fan , reading some threads makes me wanna stop playing , but HAVE DEATH MEAN SOMETHING allready , via game mechanics, then let people PvP with or without RP prelude

in my opinion RP is NOT making up pretexts for OOC actions using fancy medieval english . RP is seeing your character like a person not like a tool , and playing him acordingly , making him "alive" . Conflict , PvP is part of that , that`s why i think you can`t separate RP from PvP

zanzibar

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Re: Duelers are good Roleplayers?
« Reply #65 on: February 16, 2007, 07:16:56 pm »
My friend, doing as you describe lacks colour and intelligence.  If you're drunk, give some indication of it before challening people -- and challenge them through actions and words, not just through the /challenge command, otherwise people won't be able to react to you properly.

Quote from: Raa
Immaturity is FTW.

emeraldfool

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Re: Duelers are good Roleplayers?
« Reply #66 on: February 16, 2007, 07:27:50 pm »
Why do you guys keep separating PvP from RP ? Wouldn`t it be IC if i would walk to someone , draw my sword and swing it at him without any warning or any conversation before? Why not ?


How often do you see people randomly walk up to other people and kill them? Sure, it happens, but when it does it's a big deal, and there's usually a pretense/reason.

PvP and duelling should be rare, and used sparingly to liven up an RP. It shouldn't be done because it's fun or will get you skillz. That is just totally unrealistic, and if you get away with it, abusing the lack of a proper policing system...

zanzibar

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Re: Duelers are good Roleplayers?
« Reply #67 on: February 16, 2007, 07:55:46 pm »
How often do you see people randomly walk up to other people and kill them? Sure, it happens, but when it does it's a big deal, and there's usually a pretense/reason.

Not to mention serious consequences!
Quote from: Raa
Immaturity is FTW.

Isra

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Re: Duelers are good Roleplayers?
« Reply #68 on: February 16, 2007, 07:57:49 pm »
exactly , it should be rare but nontheless possible at any time . I know proper policing such a thing would be a real challange but hey can`t i hope it will be posible soon (TM)? My point was that killing someone , in fact death , should be a really serious thing , like losing the items you were carying , perhaps your precious levels or even your character . Agreed on the random killing , just walking to someone and attacking him , it should be a very very rare thing , a risky thing to do , with serious consequences , but nontheless posible . I guess i`m just against artificialy limiting one`s options in game by accepts/declines and such things . Of course this would lead to a very hard-core game and discourage fighting unless one is absolutely certain he can win, considering what losing brings , but that`s what i would like to see , a game that does not emphasise PvP but leaves the option open for those that feel like taking a risk
 i can`t get morrowind out of my head...there you can walk to each and any NPC and attak him , no "you can not attak this one" messages will pop up , you can kill whoever you want whenever you want (well that`s ATTEMPT to kill)..but face the consequences , guards in all towns will try to kill you on sight , merchants will either attack you or won`t talk to you and so on
Back to PS , such a system would discourage PvP if anything in my opinion , even if it would be compleatly open PvP , because most people that kill for skills or for fun value there skills and gear to much to actually risk loosing them . Then again you could chose an outlaw`s life , runing from guards and hiding in forests , raiding the roads robing travelers and such . To sumarize it , i`m not for random PvP for fun or lvls , just the oposite , but I am against limiting one`s options via accept/decline kind of methods

zanzibar

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Re: Duelers are good Roleplayers?
« Reply #69 on: February 16, 2007, 08:02:57 pm »
But in Planeshift, there are real people behind the characters you're playing with.
Quote from: Raa
Immaturity is FTW.