Author Topic: Factions (What are they? How do they Work?)  (Read 5989 times)

Jeraphon

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Re: Factions (What are they? How do they Work?)
« Reply #45 on: June 11, 2007, 11:54:22 pm »
Quote
OT: As far as skill ranking goes, I think there should be some kind of system to identify the levels which a specific trainer can train, perhaps something like the belt system in martial arts so that the first trainer will train you for your white belt and then tell you to seek out a yellow belt instructor.

Most NPC trainers (but not all) have the ability to tell you (without using numbers) what levels of what skills they can train, if you ask them what they train. So as far as skill ranking goes, I think it's just about already there.

Natrina

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Re: Factions (What are they? How do they Work?)
« Reply #46 on: June 12, 2007, 04:17:26 pm »
 Well, I like the faction idea and it has at least done one positive thing for me so far: got me doing quests with pleasure. I so hate having to do quests to enter the Winch, but doing quests for merchants to get their favor, now that's something good.

 Now it's just a question of seeing it's effects implemented. Nonetheless, good job so far with it!

"I had a dream of a Golden Darkness."
Guild Leader of The Imperial Trades.
Hail the Dark Empire

Rigwyn

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Re: Factions (What are they? How do they Work?)
« Reply #47 on: October 01, 2009, 11:10:34 pm »
I know this is an old thread .. but it seems like the best place to put this question ...

Just curious .. How will the new faction system deal with conflicting faction points ?

If you have +50 in good and +50 in evil .. are you seen as good, evil, neutral, both good and evil?

hulla

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Re: Factions (What are they? How do they Work?)
« Reply #48 on: October 02, 2009, 01:12:10 am »
hello
 me i am not a "dev" but i think i can answer you stay in mind this : ps can be a lot of thing for a lot of people but it is still a "stupid softwar" and the "faction system" is another part of the "stupid softwar" !
 If i understand your "faction" in something when the systyem implemente the faction let you or not let you make something !
for exemple one quest can be opened only if you have +50 in "good"  only because of this
and if you have +50 in "evil" another quest can be opened somewhere else i never hear about "faction play whit other faction" !
But yes it is still intersting to ask "if i have +50 in "good" and +50 in "evil" what hapened ?
But i think the dev have never thinking the faction system like a place where the "evil" stop the "good"!

 This is how i see the faction system and "how" i  uinderstand it (and i hope to not make to mutch mistack )
« Last Edit: October 02, 2009, 01:16:51 am by hulla »

Rigwyn

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Re: Factions (What are they? How do they Work?)
« Reply #49 on: October 02, 2009, 07:42:23 pm »

If its a problem then I would also wonder if a faction wipe is being planned ?