I have a fascinating little dillemma currently... See, I was on my way to the Bronze Doors, I reached the are which houses them, and alas, the client encountered an error and crashed before I even took another step. Now, this is sort of funny... because now whenever I start up the game, as soon as the map and GUI load, it encounters that same problem before the screen even displays any in-game graphics at all, meaning that I can't simply use the /die command to go to the death realm, because I never get the chance.
Sound frustrating as all hell? You betcha it is.
So I had a thought that perhaps upon starting up the game, there would be two buttons (after you click on the correct character): a Start button (which would default to the last location in-game), or a Start in Hydlaa button (cleverly the very title of this post). At the very least, perhaps consider it for the time being, while the client is still as unstable as it is.
Speaking of my little problem... almighty, all-powerful, omni-potent game maker people, is there anything you can do for me? Like I could give you my account information (you shouldn't trust anyone, I know, but I'm desperate here) and you could manually go in and send me home somehow?? Please???
While I'm at it, making suggestions and all, I've also got a real problem with fall damage. The last time I went to the Bronze Doors, it was just slightly less of a catastrophe. I walk aimlessly for a freakin half-hour, I get to this fascinating new place, and... I run too quickly off a hill and die. The dungeon under the Laanx Temple was just as much of a problem. Three times ago, I was trying to descend a ladder (but was not running this time, mind you), but somehow I failed to go to the next rung, but instead skipped the next 20 and died. The last two times, I fell down and died RIGHT IN THE ENTRANCE. Just as I reached the floor I died. TWICE! Now that's bound to make anyone want to strangle a puppy, and strangle I did. No joke, I was on the 6 o'clock news.
So I propose that perhaps fall damage would only take away some percentage of your remaining health, depending on how far the fall is. Or, perhaps just take away as much as it does now, but must necessarily leave you with at least 1% left or something. I don't know how to handle it, realli, but it is a genuine problem in my eyes.
P.S. I'm sorry if my tone was a little rude in this post. I realli don't mean to be rude; I like the game, and I apprecaite what all you developers are trying to do. Heck I'd join the team if I thought I was good enough. I'm just understandably a tad bit frustrated, sorry.