In
this thread, I posed the following question:
"How can Planeshift be designed to weed out or discourage morons like the ones I encountered tonight?"
After thinking about it, I arrived at what may be the only answer. Remove duels from the game entirely. Allow guild wars, but the /challenge command should be removed from the game. Why? Because it's been made crystal clear that the only reason these idiots hang around is for the duels. They've put dueling on an incredibly tall pedestal, and without it, they'll leave the game. With the recent changes designed to prevent cheating, we've already seen a bunch of them leave. So let's get rid of the rest of these idiots by taking out dueling all together!
Their idea of roleplaying is killing people at the drop of a hat if they feel they have to protect their "honour". In reality, they're just trash talking kids who want to cause trouble. In many cases, they're also duel spamming and harassing people over spawns. So it really doesn't have anything to do with roleplaying. Not only do they attack anyone who looks at them the wrong way or gets between them and their mob, but they'll /shout insults for half an hour at anyone who declines the challenge. They encourage others to be like them, making the problem even worse. There also seems to be this emphasis on "respect". Allow me to quote:
why dont you ask some of the top dulist around here firdt of all if you want respect
This obsession about respect is
trashy. The roleplaying of these individuals is shallow and stupid. I talked about it in
this thread as well. To them, roleplaying is just used to disguise their true intentions.
Their goal is to destroy the game. They are a pest and infection that needs to be killed. They only care about "being number 1 in the server". They want nothing less than to turn Planeshift into Runescape or Counterstrike. If we take dueling out of the game, they will have no motivation for playing. They will leave, and the quality of the playerbase will skyrocket.