Ah, beaten by my own brother to it. Well, Sangwa covered the most of it, ranks make little sense, name may use some more thought (even though, I congratulate you, your name doesn't include crafters in it) and some more detail would be nice.
Now, a few tips on the economic guilds' business. For the moment, at least, we have only two cities and two final goods we're able to produce: weapons and shields. The cities themselves don't have much that consist an incentive to player inter-city trade and about production, life is also kind of hard as we have NPC, through sells and loots, competition that is, somewhat, hard to go around, as well as the lack of other crafting options (jewel making, farming, etc) and easiness to reach max of some stats that turns almost everyone capable of crafting their own sword. The general public also doesn't truly value crafted weapons and shields are useless for as much as I know. Probably, and hopefully, you already know all of this and I don't want you to get scared away with this, on the other hand, PlaneShift needs more people trying to make it have an interesting economy and it wouldn't be nice to have you being surprised with all those problems. So, all that being said, welcome to the economic-related guild life and good luck.