Author Topic: In PS, there are no [________]...  (Read 4179 times)

John80sk

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Re: In PS, there are no [________]...
« Reply #45 on: March 31, 2007, 10:11:35 am »
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Conflict can exist in the game without such conflict being between players.
ah but what fun is that?
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Giind

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Re: In PS, there are no [________]...
« Reply #46 on: March 31, 2007, 11:31:14 am »
It has come to my attention that folks are playing a lot of things in the game for the simple reason they do not know that that certain thing does not exist. So, I thought we could write up a quick list of things we think that do not exist, and perhaps the Devs could poke it as fact, or not. Use the following format for ease of reading, and consistancy. and no silliness, please. I shall start with a short list.

There are no:

Dogs
Cats
Horses
Dragons
Vampires
Weirwolves, or wolves for that matter
Demons (though, I am guilty of supporting some RPs that involved them)
Slaves and slavery
Guns
Great wars between races (in modern PS, not the past)
Mountains (the snowcapped ones, not the glorrified hills)
The City of <insert the name of the city you made up here>

Ok, your turn.


I dont think pretending cats exist hurts anybody? But i cant tell if some some hard-core rp'ers get annoyed by stuff like like that...

Nikodemus

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Re: In PS, there are no [________]...
« Reply #47 on: March 31, 2007, 11:45:44 am »
I dont think pretending cats exist hurts anybody? But i cant tell if some some hard-core rp'ers get annoyed by stuff like like that...
Think harder, seriously xD



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bilbous

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Re: In PS, there are no [________]...
« Reply #48 on: March 31, 2007, 10:08:38 pm »
I think if you don't see it, it doesn't exist. It may come to exist, gods willing, but right now it is just a myth. If NPCs speak of it and it doesn't exist then they are just superstitious.

Also some things that exist in the game have no business existing. For example there is no viewpoint except first person viewpoint and anyone who habitually uses one of the others is acting OOC as Out Of Body experiences do not exist. It is pretty hard to eavesdrop on someone from behind a wall if they can see you are there by using a different camera angle. I doubt this opinion will gain official sanction so do not stop on my account. :sorcerer:

Narure

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Re: In PS, there are no [________]...
« Reply #49 on: March 31, 2007, 11:07:18 pm »
I would use 1st person if i wasnt paranoid about how cool my character looks the whole time.

Under the moon

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Re: In PS, there are no [________]...
« Reply #50 on: March 31, 2007, 11:13:47 pm »
bilbous, you are playing your character, and controlling the actions of that character. Are are not, and never will be that actual character. By what you are saying, typing your words on a keyboard instead of mentally controlling and existing as your character is OOC. Roleplaying is about playing the role of your characters, not -being- them.

And no, there is no great harm in pretending cats or other non-settings impacting things are in the game. As long as you remember that they are not, in fact, in the game, and no one else has to play along with it.

Narure

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Re: In PS, there are no [________]...
« Reply #51 on: March 31, 2007, 11:24:31 pm »
Aye but people tend to role-play their characters being able to see through walls or say they hear you even when your holding rightshift. Life of a spy is hard. Have to be more sneeky :P

bilbous

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Re: In PS, there are no [________]...
« Reply #52 on: March 31, 2007, 11:58:00 pm »
UtM, I think your example objection of typing on the keyboard is flawed because typed words give less information than spoken ones whereas 3rd person follow camera angle gives you more information than you should expect. Now if you had said something about the lack of audio cues you should properly expect to have to tip you off to the lurker behind the wall that would be an argument I could respect.

The crux of my objection to the other camera angles is they give too much information and I see little difference between that and
* bilbous sits in a corner crying his eyes out because half an hour ago, in a place nobody could observe, a bad Enki had stolen his apple

I could easily type this into the chat window but it gives you more information than you should have and so is bad role play.

zanzibar

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Re: In PS, there are no [________]...
« Reply #53 on: April 01, 2007, 04:00:56 am »
omg, utm is 3rding! haxs! :o

Bilbous is right about the effects of 3rd person perspective.  That's why I prefer 1st person perspective - it's more immersive.
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Myriel

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Re: In PS, there are no [________]...
« Reply #54 on: April 01, 2007, 12:28:04 pm »
Well, the general idea behind that is good, but I personally don't like 1st person perspective. The reason is, using it I keep falling down everywhere and running against things because I don't know where my char's feet are. Additionally, you can't see anything small that is right in front of you (e.g. a rat or a rock)

Nikodemus

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Re: In PS, there are no [________]...
« Reply #55 on: April 01, 2007, 12:46:15 pm »
I used to play in 1st person in Morrowind ES III, but there was mouselook you could actually use without any problems. So turning arounds wasn't problem at all.



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Under the moon

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Re: In PS, there are no [________]...
« Reply #56 on: April 01, 2007, 05:21:50 pm »
I would rather not play an <insert race here> who has no peripheral vision, can't turn his head to look around due to stiff-neck-itis (can only look in the direction his body is facing), and is deaf as a post when it comes to anything but voices, which he can hear all to well.

Third person simulates all of the above. Peripheral vision, looking around and even over your shoulder, and 'hearing' something behind you. You always know more than your character. "Roleplaying" is deciding what your characters know, and how they use this info. Take the Stalactite itself as an example. You as a player know the game exists in the huge stalactite. Your character does not. Simple as that.

bilbous

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Re: In PS, there are no [________]...
« Reply #57 on: April 01, 2007, 05:53:35 pm »
No, of course I realize all the limitations of 1st person perspective. All the same if you are having a private (RP) conversation and you see me on the other side of the wall you are unlikely to continue it while I am still there, at least in a manner which I will be able to hear. You might continue with dialog tailored specifically to what you want me to hear. kind of getting off topic though, I have made my point and there is no need to belabor it.

So. In PS there is no realistic behavior. The developers try to model as realistically as possible but the task is so large it is unlikely to be achieved. For all of that they make a credible effort. The players for the most part do not. They act out incredible fantasies and generally behave bizarrely. I guess that is sort of the point of RP though so I do not have much of a point here to make.

This also seems to be somewhat off-topic so I will move on to the next thread that catches my eye.