This is where i started to write my post ;P
Is this discussion about in-game created content or contributed content or both?
I believe this is mostly, if not all about what people do, but not trough in-game tools. People are ofted writing stories, describe items, places needed for their RP events, societies, individuals. Everythign what most likely could be in setting, but isn't there, because noone made it. It obviously needs to make sense with the rest of the setting.
We players often don't know the PS setting good enough, and sometimes we think something is original, but in fact it was already made, but in different form. In which case, i believe there is a chance to incorporate the player idea-into what was made already, if it makes sense.
This is also about art related contributions, mix of code and art (which won't make sense if divaded), areas and alike.
I'm all go for it. If there is new feature, new setting puzzle, and it makes sense, what is the difference in who made it?
I can see that Talad like to hide most of the setting, so that we find it out playing the game, but it is poor reason against player made setting parts. We do realise it very well that only creators of this feature and devs should know something about it. Stopping us from this the game is developing slower and people may leave, because as some point they may find their IC interaction boring, if they can't do what they wish (like they can't build themselves a house, if their character has the money, specially that they as players have all skills they need)
It is enjoyable to play PS, but it is supposed to be RP game, like the pen&paper games we play with friends. There we can really do what we wish, and the GM keep it realistic. We want to play PS in similiar way too, to keep it enjoyable.
I aslo agree that a player should be there with his idea long enough, (like a year?), because this way worth ideas will remain, while these we don't really need, won't.