I was wondering why there is need to make different mesh and texture for all these scrolls and notes. In fact i see there rather notes, a piece of paper. Wouldn't it be more efficient to make only 5 different of this kind and use them for the different notes?
We would have to know how many are done in PS already and if there are not enough, maybe make a texture only, as LigH proposed? we would have to know the UVmap.
Would be more efficient, if there were be like 20 notes visible around at once.
I'm also interested in the texture size. Since it is small object.. 32x32 64x64 ?
Similiar about rings. They are small objects, but round... like a torus. This is problematic for small face count. To how many are we restricted?