Author Topic: New Weapon  (Read 7936 times)

Piemont

  • Traveller
  • *
  • Posts: 11
    • View Profile
« Last Edit: May 02, 2007, 05:13:11 pm by Karyuu »

Idoru

  • Hydlaa Notable
  • *
  • Posts: 981
    • View Profile
Re: New Weapon
« Reply #1 on: May 02, 2007, 05:00:15 pm »
'Picture not found'

 :-\

"May there only be peaceful and cheerful Earth Days to come for our beautiful Spaceship Earth as it continues to spin and circle in frigid space with its warm and fragile cargo of animate life."


Karyuu

  • Forum Legend
  • *
  • Posts: 9341
    • View Profile
Re: New Weapon
« Reply #3 on: May 02, 2007, 05:15:07 pm »
Hiya Piemont, better to have your own thread for this model than post in the Submitting Models one :] The weapon looks really good, but at the same time I'm wondering whether the polycount is too high for use in PS? I remember asking you to try out this weapon on IRC, and I don't remember if I asked you to hold off on texturing until the geometry is approved - but this is something that you should do next time.

What is the polycount for the weapon? If it's 150-200 or lower, I'd love to take it for the game.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Idoru

  • Hydlaa Notable
  • *
  • Posts: 981
    • View Profile
Re: New Weapon
« Reply #4 on: May 02, 2007, 05:20:11 pm »
hmmmmm, I think that is a Bat'leth:




http://en.wikipedia.org/wiki/Bat'leth

"May there only be peaceful and cheerful Earth Days to come for our beautiful Spaceship Earth as it continues to spin and circle in frigid space with its warm and fragile cargo of animate life."

Karyuu

  • Forum Legend
  • *
  • Posts: 9341
    • View Profile
Re: New Weapon
« Reply #5 on: May 02, 2007, 05:23:35 pm »
Yep, that's the weapon I recommended as a reference :) We can add a few tweaks to the form to avoid a complete replica.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Gentar

  • Hydlaa Citizen
  • *
  • Posts: 359
    • View Profile
Re: New Weapon
« Reply #6 on: May 02, 2007, 08:16:14 pm »
Have you ever thought of the practicality of this weapon? Well...its not practical. If you think about it, this weapon would be an incredibly awkward and ungainly object to fight with, regardless if it looks interesting or not. Theres a reason nothing like it was developed historically.

I havent actually seen the model you created, is there anyway you can host a .jpg or something on imageshack. te other links dont seem to work.
« Last Edit: May 02, 2007, 09:05:41 pm by Gentar »

Karyuu

  • Forum Legend
  • *
  • Posts: 9341
    • View Profile
Re: New Weapon
« Reply #7 on: May 02, 2007, 08:19:19 pm »
I think this depends on its size. If it is between a shortsword and a dagger instead of a longsword/claymore, I think the usability increases.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Under the moon

  • Forum Addict
  • *
  • Posts: 2335
  • Writer extraordinaire.
    • View Profile
Re: New Weapon
« Reply #8 on: May 03, 2007, 01:02:15 am »
Gentar, I say the same thing about those huge horned helms in the game now. Nice to look at, but completely useless in a fight. There is a reason why most armor is as smooth and tight to the body as possible (leaving room for padding), just as there is a reason weapons are kept simple and functional.

Karyuu

  • Forum Legend
  • *
  • Posts: 9341
    • View Profile
Re: New Weapon
« Reply #9 on: May 03, 2007, 01:09:25 am »
Pfft, you guys are boring! :) Play with rocks and sticks if you'd like, I'm always looking for something that looks badass in a game.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

miadon

  • Hydlaa Notable
  • *
  • Posts: 934
    • View Profile
Re: New Weapon
« Reply #10 on: May 03, 2007, 01:12:05 am »
How about dangerous fresh fruit, fresh fruit is lethal as weapons :|
- MiadonCam (Refresh page to see live in game Miadon Action!!)

Draklar

  • Forum Legend
  • *
  • Posts: 4422
    • View Profile
Re: New Weapon
« Reply #11 on: May 03, 2007, 01:29:27 am »
Gentar, I say the same thing about those huge horned helms in the game now. Nice to look at, but completely useless in a fight. There is a reason why most armor is as smooth and tight to the body as possible (leaving room for padding), just as there is a reason weapons are kept simple and functional.
<3 Under the moon
I wanted to say that myself, but I figured out people would just pfft me the way Karyuu there did.
Yes, indeed. I cannot come to understand why anyone would use weapon of this sort in combat. The helmet is just as good example, due to the fact it would cause more disadvantages than it may bring the opposite.
Now. More than having "badass" looking weapons, I'd wish to see... a flute. Not because I particularly want the flutes, but because I find them more favourable for a game which already has a big stock of normal weapons implemented. Planeshift isn't meant to be a hack&slash game. At least I don't think it does. Additionally from what I heard Planeshift is intended to be oriented around role-playing "people", not "mega-warriors" (of course it seems quite the opposite for the time being, but that's beside the point!). Now my point is none of this will come into success when we'll encourage "Ohmigosh! What a cool weapon! I want one like that too!" attitude. Swords, axes, spears (hey how about making a spear for a change!) and all that stuff is enough. Otherwise why don't we also make "badass" pickaxes for people to dig with?

But I don't intend to have anything changed with that post of mine. I know people are going to pfft and ignore it anyway. I just post my opinion to express my love for the Under the moon ;p

Edit: I know we have panflutes. It most certainly doesn't cover the entire family of "flute" instruments and it's beside my point anyway :P
« Last Edit: May 03, 2007, 01:44:06 am by Draklar »
AKA Skald

Dahoma

  • Hydlaa Resident
  • *
  • Posts: 95
    • View Profile
Re: New Weapon
« Reply #12 on: May 03, 2007, 01:30:07 am »
I like it...but maybe to avoid the Klingon confusion you could change one of the ends to be a handle, that's what I thought it was at first. Otherwise it does look like one of those... Bat'leth, yeah, that's how you spell it.
- Dahoma Sins

Karyuu

  • Forum Legend
  • *
  • Posts: 9341
    • View Profile
Re: New Weapon
« Reply #13 on: May 03, 2007, 01:32:30 am »
Draklar, we have panflutes in the game :)

But I still send a friendly pfft in your direction! ;)

Anyway, Piemont has contacted me by email and the model has nearly 2k triangles - way too much for any usability. He'll be starting it again and add a few of his own modifications to the shape, to make it more original.
« Last Edit: May 03, 2007, 01:34:06 am by Karyuu »
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Araye

  • Hydlaa Citizen
  • *
  • Posts: 277
    • View Profile
    • The Enlightened
Re: New Weapon
« Reply #14 on: May 03, 2007, 01:43:35 am »
Wouldn't using this weapon in PS violate both Talad's Law (you see it in public, it ain't in my game) and the copyright laws of most countries (being a Klingon weapon from Star Trek)?

OR is this a joke thread and I missed it?   ;D
« Last Edit: May 03, 2007, 01:46:05 am by Araye »