Author Topic: New Weapon  (Read 7981 times)

Karyuu

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Re: New Weapon
« Reply #30 on: May 03, 2007, 09:18:06 pm »
Have you guys been reading anything I've said in this thread? :)

1. The weapon is going to be modified. For those who are unfamiliar with the definition of this word, "modified" involves changes. Changes, that I stated are meant to make the weapon more original and practical.
2. The weapon will probably be a lot smaller - closer to a dagger in size than a sword. For those who remember Demarthl, his signature "cutters" are what I'm using as inspiration for the idea.

Is there anything more you guys would like to complain about?
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Earl_Listbard

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Re: New Weapon
« Reply #31 on: May 03, 2007, 09:20:19 pm »
Have you guys been reading anything I've said in this thread? :)

1. The weapon is going to be modified. For those who are unfamiliar with the definition of this word, "modified" involves changes. Changes, that I stated are meant to make the weapon more original and practical.
2. The weapon will probably be a lot smaller - closer to a dagger in size than a sword. For those who remember Demarthl, his signature "cutters" are what I'm using as inspiration for the idea.

Is there anything more you guys would like to complain about?
Yes I always have things to complain about, im a player from planeshift aren't I?

Illyria

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Re: New Weapon
« Reply #32 on: May 03, 2007, 09:22:27 pm »
Have you guys been reading anything I've said in this thread? :)

1. The weapon is going to be modified. For those who are unfamiliar with the definition of this word, "modified" involves changes. Changes, that I stated are meant to make the weapon more original and practical.
2. The weapon will probably be a lot smaller - closer to a dagger in size than a sword. For those who remember Demarthl, his signature "cutters" are what I'm using as inspiration for the idea.

Is there anything more you guys would like to complain about?
Karyuu Our savior!  \\o//

Edit: I mean, about those Cuttlers, just how i imaged them
« Last Edit: May 03, 2007, 09:24:18 pm by Illyria »

Feline Prince

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Re: New Weapon
« Reply #33 on: May 03, 2007, 09:43:29 pm »
So its going to be like a spiky knuckle duster?
Hide where they expect you to... Its what they least expect.

Illyria

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Re: New Weapon
« Reply #34 on: May 03, 2007, 09:54:58 pm »
 ::) I think a bit bigger,  like a Wrist blade, hatchet or claw in Daiblo II?

Draklar

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Re: New Weapon
« Reply #35 on: May 03, 2007, 10:07:07 pm »
Is there anything more you guys would like to complain about?
Yes, I always found those "cutters" a silly idea :p
To modify indeed means to introduce changes. However the definition doesn't cover words "for better". For this you use word "improve". However seeing as the whole concept is completely subjective, I don't see how anything in this thread implies our un-reading-ness of your posts, Karyuu.

Now, seeing as both the opening post and posts which we reply to contain the near-to-original idea of the Trekkie weapon, I find our comments on the usefulness of this item completely all right.
Once you "modify" the model at hand (and convince Talad to change the rules), feel free to bestow us with the results of those modifications so that armed with new postly strength we can complain about this new model as well.
AKA Skald

Karyuu

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Re: New Weapon
« Reply #36 on: May 03, 2007, 10:16:02 pm »
Wow Draklar, way to be a pain in the ass :)

Instead of being optimistic about possible changes in our rules and offering encouragement to both me and the original poster, you choose to be destructive in your wording. Whatever, your choice. But if this is the sort of attitude that will prevail in this thread and in whatever threads may follow, don't expect me to try again and again in "bestowing" the community.

Sometimes this place makes me wish I didn't have anything to do with it.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Illyria

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Re: New Weapon
« Reply #37 on: May 03, 2007, 10:26:37 pm »
Draklar!
Did you just made Karyuu do a very bad wish!?
That's very very very Bad!  X-/

Earl_Listbard

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Re: New Weapon
« Reply #38 on: May 03, 2007, 10:39:42 pm »
You are so weird....

So very, very weird....
Anyways,
Kayruu, people on the forums (including *I*) are always major critics, though its not what we say or think that matters, its what the devs say and think that matters. Most importantly its what mr. T thinks and says.....
You do know I speak of Talad and not 'I pitty the fool!'... but hey, maybe they're one and the same. 'Welcome to planeshift! I pitty the fool who does not come to planeshift!'


why do I even bother?

Draklar

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Re: New Weapon
« Reply #39 on: May 03, 2007, 10:47:43 pm »
Don't mean to be rude here, Karyuu, but I believe you should step down from the defensive tone. Just a little bit.
I really don't see anything wrong with our comments in this thread, seeing as they're supported by (I think) valid arguments, as opposed to "OMG! sucks!" comments. You yourself don't intend to leave the weapon the way it is, so why are you bothered about it so much?

On the contrary don't you think your comment I quoted above could be taken at least as a little bit offensive? Personally I kind of felt it diminishing me to a moronic complainer, which I really hope I am not ;)
My further comment (which you apparently found outrageous) was sort of reply to your question. If you see us as people who do nothing but complain, we'll just do what I implied right there, right? :P

My last post wasn't meant to be taken all that seriously. I don't know whether I didn't make it clear enough or maybe it's just you who got a little too irritated. If it's the former, I have to apologise. If it's the latter, cheer up ;)
AKA Skald

Feline Prince

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Re: New Weapon
« Reply #40 on: May 03, 2007, 10:51:58 pm »
Karryu. I think what you are trying to do is excelent and is somthing that would take planeshift on leaps and bounds but its the weapon in hand i question. I understand that to an extent this is a piolt sceem and I apprciate the effort the origanal poster has put into making this model but 'modify' is very vauge. You say smaller but I still dont see how that would be practical as a weapon either. Posting on an internet forum will always beg for people asking questions and moaning. There is a differnce between talking about a model someone has made and a model someone has made to go ingame. The texture needs to be greatly improved I think before it goes ingame and if it is on the forums for us to view and critisize can we know if it will be a sword, dagger or melle weapon?
Hide where they expect you to... Its what they least expect.

Illyria

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Re: New Weapon
« Reply #41 on: May 03, 2007, 11:03:00 pm »
The texture needs to be greatly improved I think before it goes ingame and if it is on the forums for us to view and critisize can we know if it will be a sword, dagger or melle weapon?
It's a model, I don't think it's textured yet  ;) But what difference will it make for you to know what kind of weapon it will be (under what category)?  ::) Would you approve of it when you know it's going to be a dagger!? or a sword/melee weapon?
If that's the only complain. then why complain?

Feline Prince

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Re: New Weapon
« Reply #42 on: May 03, 2007, 11:06:57 pm »
Well what catagory it is under would give me an idea of how it is used and from that I could gauge its usfulness and, god forbid, offer some constructive critisim.
Hide where they expect you to... Its what they least expect.

Karyuu

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Re: New Weapon
« Reply #43 on: May 04, 2007, 12:34:00 am »
I apologize for the previous tone of my posts :) I did let some irritation dictate it, which was my mistake. I however would much rather hear "Cool, we can try to contribute art now!" than a pessimistic "Yeah, try." I would also prefer to hear on ways to improve something rather than scrap it altogether, which this thread can basically be summarized with so far. Constructive criticism is not a list of faults alone - it's also a list of suggestions. (Suggestions that do not include "I'd rather have a sword.")

Make this into a challenge for yourself. Think of it as a project: you've been given a weapon design that looks awkward in practical terms. What changes would better it?
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Draklar

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Re: New Weapon
« Reply #44 on: May 04, 2007, 03:30:14 pm »
@Karyuu: Gentar and UtM already said it all at the beginning of this thread. Sadly, all they said was ignored with simple "you guys are boring" ;)
Maybe it's true we don't provide an entartaining value on these boards, but none the less if you want constructive criticism, give a better heed to what we boring people say :P
Personally I think what I myself said could be also considered as help in improvement due to the fact it shows what exactly should be avoided when designing a new weapon. Now. As Moon said, keep it simple. Fancy-shmancy weapons tend to be very bulky and what follows - slow. Speed is prety much essential in most forms of medieval fighting. Well balanced sword can allow you to make stunts like this. Additionally it should be functional in much more realistic fights. Such as those <-- Illyria, you watch this too. When you get someone to ground you don't actually sit onto him.
Personally I don't really fancy your "challange". Not because I don't wish to help, but because it leads this dialogue to such situation:
"But Karyuu... There's just no way to turn marshmallow into a lethal weapon..!"
"Silence! Find me a way to use it as a weapon of mass destruction!"

That's how I would summarise this thread anyway ;)
You didn't really give us much to work on. When designing weapon start by thinking how it should work, not how to make it look badass. And by the way, this and this (gotta love that shield punch at end >.>) is what I would really call "badass" ;)
Otherwise there's really nothing we can do other than simply scrap it. If you want melee weapon, simplicity is again the key here. You could for example design a dual claw weapon, attached to the forearm with a strap and additionaly handled in the hand itself. Would be quite easy to handle, fast, good for parrying attacks and finally deal nice pierce damage. It wouldn't do well against shields but that's a common drawback when it comes to unarmed fighting. Slashing fist-fighting weapons are kind of useless, since more often than not punches you may deliver will work better when bludgeoning or piercing the enemy. My biggest objection with the cutters is the handling itself. If you'd hit something with thrusting punch, the weapon would slip out of the way. I try to imagine blocking, but it seems the weapon wouldn't be very wrist-friendly in this case as well.
AKA Skald