And
here's the next stuff i made... an overview of the labyrinths. The level rises from Yliakum to the entrance on the surface (i think it will be a crater or something similar).
I also thought about the "design" of the canals themselves.
The natural ones should be a wet enviroment for they were washed out by rivers and there is still water in some areas. Water is dropping from the slab. Light is given by
living rocks which glow blue... There are also other creatures like a
slimey thing similar to a slug but some bigger (about PS-rats size). It hides poisonous stings under the dots on his body.
Another thing is a
saurian creature which hunts in prides of about a hundred members... it has about a normal mouses size so it's harmless alone.
There could also be some overgrown
dragonfly and some
undead Klyros Skeletons. If thats not enough for you, one more: a
creature comparable to an octopus. It hides in holes in the wall and grabs its victims with its strong tentacles. All this stuff won't be found in the
canals the dwarfs made because they put some spells on them or something. They also built a system that takes the percolating water into cisterns. I made a
little preview of what they could look like ingame (still without textures and stuff, i will update it later).
Please tell me what you think of it, I will beginn doing the real work when you say it's ready to be used...