You all have presented some incredible insight. One of the reasons I left PS was because after a bit, it did in fact get repetitive. However, another thing is this: quests! They keep the game interesting, there is TONS of them, and more coming out im sure. My thoughts are these. Maybe PlaneShift needs some more mods to keep things moving, but of course you all have to remember this is a beta as mentioned earlier, and cannot be fully expected to funcition as a finished game.

Also, I liked the idea of the wilderness POW kinda. That makes things good. I guess somewhat like a larger, more violent game of capture the flag, prisoner style, but without the flag, and the objective being to capture (kill) all of the opposing guild. These "games" could be overseen by a moderator, or set up in the forums. Good ideas, all! My last suggestion is just to keep playing it, advertise it so that more players can come play with you, making it more interesting, and RolePlay a unique, or even just a normal character.