Author Topic: Planeshift.. boring??  (Read 7913 times)

theirah

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Re: Planeshift.. boring??
« Reply #60 on: September 18, 2007, 05:50:17 am »
hmm...well, if the problem is trying to keep a role-playing world from being disrupted, an extra server will provide a space for all those who do not wish to role-play as much to go. it will make it clear where you are not allowed to be "loling" and so on, and you could even make it possible to ban someone from the role-playing server if they are disruptive.

zanzibar

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Re: Planeshift.. boring??
« Reply #61 on: September 18, 2007, 05:56:04 am »
hmm...well, if the problem is trying to keep a role-playing world from being disrupted, an extra server will provide a space for all those who do not wish to role-play as much to go. it will make it clear where you are not allowed to be "loling" and so on, and you could even make it possible to ban someone from the role-playing server if they are disruptive.
Leet speak isn't the problem though.  There are good RPers who have poor chat etiquette, and there are bad RPers who know how to escape such traps.
Quote from: Raa
Immaturity is FTW.

Garris Shrike

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Re: Planeshift.. boring??
« Reply #62 on: September 20, 2007, 07:48:23 pm »
You all have presented some incredible insight. One of the reasons I left PS was because after a bit, it did in fact get repetitive. However, another thing is this: quests! They keep the game interesting, there is TONS of them, and more coming out im sure. My thoughts are these. Maybe PlaneShift needs some more mods to keep things moving, but of course you all have to remember this is a beta as mentioned earlier, and cannot be fully expected to funcition as a finished game.  :beta: Also, I liked the idea of the wilderness POW kinda. That makes things good. I guess somewhat like a larger, more violent game of capture the flag, prisoner style, but without the flag, and the objective being to capture (kill) all of the opposing guild. These "games" could be overseen by a moderator, or set up in the forums. Good ideas, all! My last suggestion is just to keep playing it, advertise it so that more players can come play with you, making it more interesting, and RolePlay a unique, or even just a normal character.
Garris Shrike.
A lady's man. That lady's friend's man. That lady's friend's sister's man.
He will be missed.
M. R., also known as Lurch