Author Topic: Fighting on Plaza ALWAYS OOC???  (Read 25104 times)

Cebot

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #60 on: July 09, 2007, 11:57:22 pm »
Regarding to drah's original post (yet most of the other posts were flames about what's implemented or not and about what one knows irl or not and so on - no hard feelings, guys, but read the thread as a whole again and you'll notice the same)

Fights at plaza are, of course, not always ooc, there have been fights directly at harns shop being totally ic with a reason for the fight
just giving an example: dermorian lords enslaving enkis, enkis were hunted, got to decide to get enslaved freely or get enforced to it. we all know that enkis are as proud as dwarfs, so hardly an enkis let them enslave them without defending theirselves -> fight -> enki got beaten and enslaved.
this is just one example, i am sure there have been a lot of other examples.
Some fights are OOC all over, no rp behind, nothing just a plain challange. (to stay neutral on this matter i won't look up my logs to prove that :P)

about the army of 50 fighting at the plaza: guards or not is not the matter, not at all. one can't tell me that if an army of 50 comes right up to the plaza and wars against another guild everyone else would keep doing their own businesses. peasants probably will get scared and run away until it is safe again. lawful guilds probably would try to interact in one or another way. guilds based on fightings (guarding guilds, rangers, warriors etc etc [not meaning the guild names here :P]) will most probably jump in and either join one side or enforce the peace on plaza, depending on what the guild is about. but who, seriously, is going to tell me that people would just ignore it and keep doing their stuff? thats like telling me (getting back to london :P) that if 2 groups of hooligans would just fight eachother somewhere in central london everyone else would just continue the shoping tour, the sightseeing tour or whatever. i for myself care for my life and would most probably run to somewhere i won't get attacked by them (by accident?)

about the gm reaction i have read about here (wasn't at plaza when that happened): i think the sliding up and freezing was a way to make you stop for a moment to listen to the gm's (noone can tell me they'd reply on tells while being in a fight :P) and after releasing it most probably was a mistake of the gm to not teleport you down again - gm's also are only humans, don't we all make mistakes from time to time?
[at the gm's, feel fre to correct me here if my point of view is wrong]

about the war these guilds had: it may have started ic, but mate, it ended in a mess. i haven't seen the beginning, just a bit of it at plaza and then a lot of it in dr while checking my mules for an item - what i saw there, was very much ooc in my opinion, not to blame anyone i blame both: both sides did it, i watched it for a while and what i saw: enemy spawn in dr, x people around slaying him right away, if he made it out of the entrance hall he was found at the dr spawn just a few moments later -> got slain again right away at the spawn point.
it is, in my opinion, very much ooc to wait at a spawn point and kill someone right away before he even gets the chance to react - also imho it's senseless to war down there, since it's the realm of the dead, one is already dead when he enters the realm, killing the dead? :P [again, this is just my opinion]

about this thread: drah made up a good question, he was actually asking for the opinion of the community and maybe also of the devs and gm's, yet the whole thread turned into a total flame war. i wonder why you can't just simply read a thread, answer it in a polite way with your opinion and check back for replies? why you have to insult eachothers? (yet i dislike valorius and she knows that, but i won't call her off of the forum for telling her opinion. she may have stressed her experiences from RL too much, but is that actually a reason to call her off? she may or may not have missed the point, is that a reason to call her off? she may or may not have insulted you, but aren't you smart enough to oversee such and answer neutral? if you think this are reasons for calling her off, then please think about yourself - because you did the same. if you're not smart enough to oversee the insults and answer neutraly, then why even wasting your time with an answer to her? *grin* i know what i am talking about - i learned from my faults)

resume: this thread should be closed by a moderator to prevent further flaming

PS: don't we all play the game to have a great time and fun? do we have to trouble eachother on the forums? really? think about it please.
PS2: if you feel offended by any of my comments, feel free to ignore them - i didn't address you directly :P (and i mean all of you, not single persons)

greetings, cebot

PS3:
More often than not, developers avoid stepping into something that looks like a bee hive with players passionately arguing amongst each other. So if you have a question on something, I would recommend you get in contact with a dev directly.
A pity tho, really. Devs could easily stop these arguings by just stepping in and giving a clear answer about the given question :)
So why do I love when I still feel pain?
When does it end, when is my work done?
Why do I fight and why do I feel that
I carry a sword, that I carry a sword through a battlefield?

VNV Nation - Joy

Karyuu

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #61 on: July 10, 2007, 12:05:33 am »
A pity tho, really. Devs could easily stop these arguings by just stepping in and giving a clear answer about the given question :)

That's true, but devs aren't on the forums 24/7 to answer questions before some threads turn into bee hives. So it's up to you guys to chill yourselves out sometimes.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Cebot

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #62 on: July 10, 2007, 12:20:20 am »
That's true, but devs aren't on the forums 24/7 to answer questions before some threads turn into bee hives. So it's up to you guys to chill yourselves out sometimes.
* Cebot smiles at karyuu "hope they calmed by ready my long post :P"
So why do I love when I still feel pain?
When does it end, when is my work done?
Why do I fight and why do I feel that
I carry a sword, that I carry a sword through a battlefield?

VNV Nation - Joy

Dajoji

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #63 on: July 10, 2007, 12:33:25 am »
As a GM, I'm all for supporting evildoers do their IC bad deeds all over the stalactite. Feel free to PM me or contact me on IRC if you have a plot in the making and need some advice or clearance to make sure you are not breaking any rules or to prevent potential OOC conflicts. I do not have all the answers but I can certainly ask around for you and let the team know what you are planning so your RP can unfold with good results.

This means you might need to compromise certain aspects of your RP in order to fit game settings/game rules and whatnot but, having experienced this before becoming a GM, I find that all player events that are run through GMs/Devs find better outcomes and less unnecessary OOC discussions. Note that not all Devs. or GMs may be able to help you due to other responsibilities they may have but I will do my best to help out, so feel free to try me first.

Same applies with goodie-goodies who want to have a goodie-goodie player event, btw.


sliss

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #64 on: July 10, 2007, 02:22:17 am »
Hi,

First of all: I loved the battle! I think these 'events' make playing PS a little bit more exciting. At least it is better than training cw at level 90 or leveling black smith!

it is, in my opinion, very much ooc to wait at a spawn point and kill someone right away before he even gets the chance to react - also imho it's senseless to war down there, since it's the realm of the dead, one is already dead when he enters the realm, killing the dead? :P [again, this is just my opinion]
I agree in DR we went to far... especially the spawn killing. Drah I think you killed me like 20 spawns one after the other ;-)

Cebot, did you read the books in the citadel? I think it said that you aren't dead if you are in the DR...

Cheers and let the chaos spread the worlds

Sliss, Chaos prophet

drah

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #65 on: July 10, 2007, 02:57:06 am »
Indeed, the DR thing was where it went too far.. (As someone mentioned before, it was an attempt to make our enemies become POWs but still.. it was excessive.) --- In future we're going to ensure there are terms of victory clearly in place and until we know any better... probably treat DR and the plaza as 'safe-zones'.

Draklar

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #66 on: July 10, 2007, 06:24:03 am »
A pity tho, really. Devs could easily stop these arguings by just stepping in and giving a clear answer about the given question :)
There was a clear answer at the very beginning. There are more guards than what can be seen. They are all around and patrolling.
It was a simple decision from certain people to deny this information and argue against it.
AKA Skald

Kiern

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #67 on: July 10, 2007, 06:58:06 am »
There was a clear answer at the very beginning. There are more guards than what can be seen. They are all around and patrolling.
It was a simple decision from certain people to deny this information and argue against it.

Haha.  Clear answer, right.  "The imaginary guards are what's stopping them!" I'm not saying you're wrong or right...but in no way can you call that clear (or a way to make a convincing argument).

I'm sorry I missed most of this thread, there's so many of your posts that would have been fun to pick apart.  Damn you slip n slide!  ...oh well.

Draklar

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #68 on: July 10, 2007, 07:05:16 am »
but in no way can you call that clear
You know, I believe I just did.
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Kiern

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #69 on: July 10, 2007, 07:11:57 am »
but in no way can you call that clear
You know, I believe I just did.

Haha.  See what I mean?  You're fantastic Draklar...I thought you were trying to convince someone of your point, not make grandiose statements and have no way to back them up.


Let me know next time you're going to try and argue with someone.  It'll be funsies.


Draklar

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #70 on: July 10, 2007, 07:19:51 am »
Back them up? Oh sure.

The question was about clear answer relating to setting.
You know? Like that we're in a giant stalactite despite the stalactite not being developed visual-wise?
The question was meant to bring forth an answer that could clarify how things should be role-played.

As such the answer was crystal-clear. There are more guards than what can be perceived visually. Setting-wise anyway. Not yet implemented, since PS isn't quite complete game. For all the time you spent here, Kiern, you should know that. Or maybe not, considering you don't actually play...

How about less attempting to be witty, and more actually being?
And I think you made a false assumption I tried to convince you. You don't even care, so why do you want me to explain anything to you?
« Last Edit: July 10, 2007, 07:21:53 am by Draklar »
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Kiern

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #71 on: July 10, 2007, 07:36:27 am »
As such the answer was crystal-clear. There are more guards than what can be perceived visually. Setting-wise anyway. Not yet implemented, since PS isn't quite complete game. For all the time you spent here, Kiern, you should know that. Or maybe not, considering you don't actually play...

How about less attempting to be witty, and more actually being?
And I think you made a false assumption I tried to convince you. You don't even care, so why do you want me to explain anything to you?

There we go.

I understand completely the setting is not entirely implemented, because back when I was involved in the game, there was none! (and I did actually take part in the community then)

Yes, there are things that assumed to be there, but when you say that there are guards who are SUPPOSED to be there, how do we know that is true?  Why would there be tons of guards patrolling everywhere?  Maybe Hydlaa is renowned for it's lack of good security?  The place seemed pretty shoddy to me last time I was there.  Big cities tend to be.  The fact is, the Planeshift setting leaves a lot open for discussion.

Anyways that's getting off topic, my issue was more dealing with the way you presented your argument, not the game itself.  Since, you're right, I don't play the game and the only statements I can make from that are from a theoretical standpoint from what I've read.

There have been (very few) times we have agreed on certain topics, and you had no problem with my posts then.  That seems to be the trend, unsurprisingly.
« Last Edit: July 10, 2007, 07:47:19 am by Kiern »

Draklar

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #72 on: July 10, 2007, 08:02:34 am »
Yes, there are things that assumed to be there, but when you say that there are guards who are SUPPOSED to be there, how do we know that is true?
If people duel on plaza often, more patrols will be sent there. Also, as I said several times there's a sentry tower (right next to the plaza) with guards in it (and no, it's not a rumour. Rumour is there are underground tunnels that allow the guards to move between military objects -- not for you)
Next, with forces like Shadow Squadron being set all around the Dome, it's not very likely town of such importance as Hydlaa would have absolutely no possibility of finding out about organised plans to fight. Either way I don't think they would have problems with people who actually believe it's a good tactical move to fight within city walls, where they have to face yet another opposition in form of well organised city guards... Basically on their territory.
At this point it's safe to assume the city guards aren't a bunch of brainless figures (even if they have problems with understnading lots of phrases :) ) and people can either agree to what's commonly accepted (and that should be displayed by the first few posts), or go to the Settings Team, but that isn't likely to give any results as:
1) much stuff is still top secret.
2) x-man is already annoyed with people here
3) most of the folks there are too busy to answer questions about things which should be downright obvious.

Maybe Hydlaa is renowned for it's lack of good security?
It isn't. Good example of town renowned for lack of security is Ojaveda. You even have rogues running about there. Inside problems cause lockout of security, other than goodwill of the passing adventurers.
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Kiern

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #73 on: July 10, 2007, 08:21:36 am »
Ok fair enough.

But you're saying that, because of this, people would not get into fights here?  It's such a high-traffic area it actually seems to be the most logical place for fights to break out.  Especially because if this was in fact reality, guards would have a much harder time breaking up the miscreants due to the mass quantity of bodies.  Especially if there are a lot of them (mobs anyone?).  People are stupid.  They do not generally take everything into account before throwing down.  It's just what happens. 

And should guards, legally, be able to just kill the people causing the problems?  If not, then they would have a much harder time breaking things up but it makes sense.  You can't just massacre people causing problems.  Because on a day-to-day basis they are (generally) normal people who add to the community.

Then again, maybe killing someone isn't thought of as too bad in a world where no one actually "dies".  But then why care if people fight? 

Eh.  I think I've talked myself into a circle.  That's all from me (your welcome).  Night.
« Last Edit: July 10, 2007, 08:28:35 am by Kiern »

LigH

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Re: Fighting on Plaza ALWAYS OOC???
« Reply #74 on: July 10, 2007, 08:30:25 am »
* Cebot smiles at karyuu "hope they calmed by ready my long post :P"

* LigH tends to ignore too long posts, beause it is too hard to spot the few important facts in the heap of emotions, flames, or similar distracting content - I'm not a native english speaker.


Once again:

I enjoy roleplayed fights, if they have some minimum IC reason.

As much I hate players who slay down people out of boredom.

How about changing the XML/CFG files so that the default option will be "auto decline"? And even much more important: How about changing them so that the double-click on players defaults to "look at", instead of "challenge" or "trade" or whatever it is at the moment?
« Last Edit: July 10, 2007, 08:35:14 am by LigH »

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